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PoE 3.23·Affliction·Deadeye

TS advice: juiced t16s with Mageblood

by CoolGuyWithATopHat2 years ago4

DPS
4.63M
Effective HP
62.77K
Life
4.44K
Level
100
Min budget

Overview

TS advice: juiced t16s with Mageblood is a Path of Exile Deadeye build by CoolGuyWithATopHat, made for the Affliction league (3.23). It is centered on Tornado Shot and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 4.63M DPS with 62.77K effective HP, 4.44K life. Suited for: Mapping. Key uniques include Mageblood, Progenesis, Hyrri's Truth, Shadows and Dust.

CoolGuyWithATopHat's Notes

Hey! I don't like headhunter (or MF), so I put together a TS build with Mageblood for farming whispjuiced t16s. It's mostly cobbled together from Tuna's and Fubgun's versions and random stuff on poe.ninja. It already does it pretty comfortably, but I have more divines than brains, so wondered if you guys can see any obvious inefficiencies.

Pobb: https://pobb.in/IIMyTwmjJz6K

Defensively, I get ailment immunity, 100% suppression, capped chaos res, pretty good evasion, some crit damage reduction, and 3 endurance charges from the lethal pride. I considered using immortal call, but the endurance charge uptime gets too low. Steelskin is on left click because I don't have enough sockets for CWDT. I guess I could drop Manaforged setup since I get frenzies from blood rage, but I like the consistency when there's a tough single target and nothing else to kill. And then of course it's carried by progenesis combined with partially instant leech and LGoH. I managed to solve suppress, chaos res, and ailment immunity, which also left the boots open for tailwind/elusive, which gives another layer of damage avoidance.

I have 9 projectiles. I'm not sure if it would be higher dps to change increased crit for awakened GMP - more damage from projectiles, but less hit damage. Also, because Mageblood solves mana issues, I considered squeezing a bit of extra reservation from somewhere to add in Hatred or Determination, but both seem a bit underwhelming given the opportunity cost. I'd prolly have to lose the ballistae.

Thanks! (:

Gear

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Sorrow Nock
Chimeric Visage
Gale Coat
Hyrri's Truth
Vortex Twirl
Havoc Eye
Shadows and Dust
Mageblood
Behemoth Span
Maelstrom Bite
That Which Was Taken
Deadeye's Lupine Charm
Honour Glimmer
Chimeric Ornament
Watcher's Eye
Chimeric Spark
Thread of Hope
Dusk Desire
Assassin's Lupine Charm of the Raider
Rapture Shard
Lethal Pride
Glyph Eye
Deadeye's Lupine Charm of the Assassin

Skills

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Body Armour

  • Tornado ShotTornado Shot21/20WMain
  • InspirationInspiration20/20W
  • Increased Critical DamageIncreased Critical Damage20/23W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • TrinityTrinity20/23W
  • Mirage ArcherMirage Archer20/23W

Weapon 1

  • Tornado ShotTornado Shot21/20WMain
  • Ballista TotemBallista Totem20/23W
  • Increased Critical DamageIncreased Critical Damage20/23W
  • InspirationInspiration20/20W
  • Focused BallistaFocused Ballista20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/23W

Helmet

  • Sniper's MarkSniper's Mark21/20W
  • Blood RageBlood Rage20/23W
  • SteelskinSteelskin20/23W
  • Mark On HitMark On Hit20/20W

Gloves

  • AngerAnger21W
  • Purity of ElementsPurity of Elements20/20W
  • GraceGrace21W
  • EnlightenEnlighten4/10W

Boots

  • Flame DashFlame Dash15/23W
  • FrenzyFrenzy20/23W
  • Dread BannerDread Banner20/20W
  • Manaforged ArrowsManaforged Arrows20/23W

Amulet

  • PrecisionPrecision30W

Passive Tree

Passive tree 3.23
scroll to zoom
Deadeye
Deadeye
Wildwood Primalist
Wildwood Primalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Shakari

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
4.63M
Hit DPS
3.26M
With Poison DPS
3.26M
With Ignite DPS
3.27M
With Bleed DPS
3.26M
With Impale DPS
3.27M
Damage over Time
5.91K
Ignite DPS
5.91K
Impale DPS
6.14K
Mirage DPS
895.26K
Culling DPS
463.46K
Reservation DPS
0
Average Damage
579.8K
Burst Damage
579.8K

Attack & Crit

Attack/Cast Rate
5.63/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
622%
Totem Limit
1
Mana Cost
1
Life Cost
0

Defence

Effective Hit Pool
62.77K
Life
4.44K
Energy Shield
39
Mana
90
Ward
0
Armour
1.23K
Evasion
45.29K
Phys Damage Reduction
24%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
91%
Evade (Projectile)
91%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+53%)
Cold Resistance
75% (+16%)
Lightning Resistance
75% (+41%)
Chaos Resistance
75% (+3%)

Max Hit Taken

Physical
13.43K
Fire
40.91K
Cold
40.91K
Lightning
40.91K
Chaos
48.01K

Recovery

Life Regen
200.1/s
Net Life Regen
18.63/s
ES Regen
0/s
ES Recharge
39/s
Mana Regen
17.9/s
Life Leech
1.17K/s
ES Leech
0/s
Mana Leech
273.7/s
Total Degen
181.47/s

Attributes & Utility

Strength
222
Intelligence
127
Dexterity
455
Movement Speed
251%
Endurance Charges
3
Frenzy Charges
5
Power Charges
3
Devotion
0