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Hey! I don't like headhunter (or MF), so I put together a TS build with Mageblood for farming whispjuiced t16s. It's mostly cobbled together from Tuna's and Fubgun's versions and random stuff on poe.ninja. It already does it pretty comfortably, but I have more divines than brains, so wondered if you guys can see any obvious inefficiencies.
Pobb: https://pobb.in/IIMyTwmjJz6K
Defensively, I get ailment immunity, 100% suppression, capped chaos res, pretty good evasion, some crit damage reduction, and 3 endurance charges from the lethal pride. I considered using immortal call, but the endurance charge uptime gets too low. Steelskin is on left click because I don't have enough sockets for CWDT. I guess I could drop Manaforged setup since I get frenzies from blood rage, but I like the consistency when there's a tough single target and nothing else to kill. And then of course it's carried by progenesis combined with partially instant leech and LGoH. I managed to solve suppress, chaos res, and ailment immunity, which also left the boots open for tailwind/elusive, which gives another layer of damage avoidance.
I have 9 projectiles. I'm not sure if it would be higher dps to change increased crit for awakened GMP - more damage from projectiles, but less hit damage. Also, because Mageblood solves mana issues, I considered squeezing a bit of extra reservation from somewhere to add in Hatred or Determination, but both seem a bit underwhelming given the opportunity cost. I'd prolly have to lose the ballistae.
Thanks! (:
Life
4444
Mana
90
Energy Shield
39
DPS
5M
Effective Hit Pool
62.77K
Phys Max Hit Taken
13.43K
Chaos Res
75
Fire Res
75
Cold Res
75
Lightning Res
75
Armour
1K
Evasion
45K
Block
0 | 0
Crit Chance
100%
Crit Multi
622%
Rage
0
Strength
222
Intelligence
127
Dexterity
455
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
251%