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PoE 3.21·Crucible·Pathfinder

Refining Pathfinder Corrupting Fever Autobomber

by voteveto3 years ago1

DPS
4.49M
Effective HP
33.89K
Life
4.87K
Level
97
Min budget

Overview

Refining Pathfinder Corrupting Fever Autobomber is a Path of Exile Pathfinder build by voteveto, made for the Crucible league (3.21). It is centered on Corrupting Fever and plays as a strength, spell, duration, physical archetype. In Path of Building it reaches 4.49M DPS with 33.89K effective HP, 4.87K life, 1.17K energy shield. Suited for: Abyss, Ultimatum. Key uniques include Asenath's Gentle Touch, Cold Iron Point, The Sorrow of the Divine, Cold Iron Point, Heartbound Loop.

voteveto's Notes

Ever since running an indigon BF/BB autobomber in Ultimatum, I've loved the archetype. However, I find navigating the Orloth Resolve flask on the current wardloop build a pain and expensive. This is an attempt to create some of that autobomber magic on wardless pathfinder using Corrupting Fever.

POB is here (ignore the extra abyss jewel, I'm not sure why I can't get rid of it): https://pobb.in/Is_AAZwaNOJK

The build uses a few level 1 CWDT loops powered by 1 heartbound loop and two skeletons. This triggers Ball Lightning, Ethereal Knives, Exsanguinate, and Stormbrand, which should generate a many CF stacks. CF is proliferated by Asenath's Gentle Touch explosions. The loop is oversustained through PF Master Distiller Ascendancy, Sorrow of the Divine, and Corrupted Soul. This requires frequent life flasking, but in my testing I just put life flask on spacebar and press it every pack.

The result is 4.9k HP, 1.1k ES with about 1.5k net regen between HP and ES and 100% spell suppress. There is about 34k eHP and 4.5M DPS between CF and Vaal Reap. I don't know the budget, but it seems low/moderate?

I am trying to figure out if this is a potential first build of the league for me, but I don't love how it all fits together. The pathing feels inefficient and maxing spell suppress is requiring some odd flask choices with a quartz flask. I would love any suggestions of how to improve pathing and flasks. Of course, it would be great to squeeze more DPS and eHP out of the build as well. Thanks all!

Gear

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Cold Iron Point
New Item
Dialla's Malefaction
Eagle Scarab
New Item
Heartbound Loop
Asenath's Gentle Touch
New Item
New Item
Cold Iron Point
Morbid Lens
New Item
To Dust
Gale Glimmer
Glorious Vanity
To Dust
Watcher's Eye
Oblivion Vessel
Sol Star
To Dust

Skills

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Body Armour

  • Corrupting FeverCorrupting Fever21/20WMain
  • Vaal ReapVaal Reap20W
  • EmpowerEmpower4/23W
  • Awakened BrutalityAwakened Brutality5/20W
  • EfficacyEfficacy20/20W
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W

Boots

  • PridePride20/20W
  • DeterminationDetermination21W
  • MalevolenceMalevolence21W
  • GraceGrace21W
  • EnlightenEnlighten4W
  • Righteous FireRighteous Fire20W
  • Summon SkeletonsSummon Skeletons1W
  • Cast when Damage TakenCast when Damage Taken1W
  • Minion SpeedMinion Speed1/20W
  • Less DurationLess Duration20/20W

Gloves

  • Ball LightningBall Lightning1W
  • Ethereal KnivesEthereal Knives1W
  • Cast when Damage TakenCast when Damage Taken1W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W

Helmet

  • Righteous FireRighteous Fire20/20W
  • FrostblinkFrostblink20W
  • Whirling BladesWhirling Blades20W
  • Faster AttacksFaster Attacks20W

Weapon 1

  • Storm BrandStorm Brand1W
  • ExsanguinateExsanguinate1W
  • Cast when Damage TakenCast when Damage Taken1W

Weapon 2

  • VitalityVitality1W
  • Herald of PurityHerald of Purity20/20W
  • War BannerWar Banner20W

Gloves

  • VulnerabilityVulnerability1W

Gloves

  • Temporal ChainsTemporal Chains1W

Passive Tree

Passive tree 3.21
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
97

Damage

Full DPS
4.49M
Combined DPS
1.35M
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
1.35M
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
1.02s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
150%
Mana Cost
0
Life Cost
3.54K

Defence

Effective Hit Pool
33.89K
Life
4.87K
Energy Shield
1.17K
Mana
24
Ward
0
Armour
0
Evasion
31.25K
Phys Damage Reduction
4%

Mitigation & Avoidance

Block
15%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
79%
Evade (Projectile)
79%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+2%)
Cold Resistance
75% (+1%)
Lightning Resistance
75% (+10%)
Chaos Resistance
75%

Max Hit Taken

Physical
8.56K
Fire
30.45K
Cold
29.36K
Lightning
29.36K
Chaos
26.5K

Recovery

Life Regen
2.73K/s
Net Life Regen
2.1K/s
ES Regen
2.76K/s
ES Recharge
1.17K/s
Mana Regen
25.5/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
1.25K/s

Attributes & Utility

Strength
217
Intelligence
156
Dexterity
198
Movement Speed
82%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0