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PoE 3.0·Harbinger·Chieftain

[Build idea] Ignite Spectral Shield Throw - Path of Exile (3.3 Incursion)

by Woolfio8 years ago136Subscribe

DPS
34.71K
Life
6.39K
Level
87
Min budget

Overview

[Build idea] Ignite Spectral Shield Throw - Path of Exile (3.3 Incursion) is a Path of Exile Chieftain build by Woolfio, made for the Harbinger league (3.0). It is centered on Spectral Shield Throw and plays as a dexterity, attack, projectile, physical archetype. In Path of Building it reaches 34.71K DPS with 6.39K life, 282 energy shield. Suited for: Mapping, Bossing. Key uniques include Sacrificial Heart, Loreweave, Dyadian Dawn.

Build Video

Woolfio's Notes

Using Spectral Shield Throw for clear speed with ignites and Seismic trap for single target. Full phys to fire Chieftain. Pretty cool for clear speed but not for high tier maps.

-----Passive tree and PoB----- Passive tree at lvl 87: http://poeurl.com/b1aT PoB import code: https://pastebin.com/4Bx3ENBD

Ascendancy: Chieftain Bandits: 2 passives Cost: can be expensive and not really suited for league start. 6 link Loreweave, close to 2k armour shield with life, statstick with phys as extra fire++. Life/dps: over 6k life. Ignite damage starts to fall off at low-mid yellow tier maps. Single target with Seismic trap can be good even for high red tier maps. Sustain: fire leech, some regen, endurance charges. Difficulty: pretty easy and satisfying for map clear but bossing can be annoying sometimes.

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Gear

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Agony Crusher
Skull Visage
Loreweave
Sacrificial Heart
Mind Knot
Honour Band
Horror Caress
Dyadian Dawn
Carrion March
Cataclysm Bastion

Skills

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Body Armour

  • Spectral Shield ThrowSpectral Shield Throw18WMain
  • Ignite ProliferationIgnite Proliferation19W
  • Deadly AilmentsDeadly Ailments18W
  • Elemental Damage with AttacksElemental Damage with Attacks19W
  • ChainChain16W
  • CombustionCombustion19W
  • Swift AfflictionSwift Affliction20W

Helmet

  • Seismic TrapSeismic Trap19W
  • Controlled DestructionControlled Destruction19/20W
  • CombustionCombustion19W
  • Trap and Mine DamageTrap and Mine Damage18W

Gloves

  • Orb of StormsOrb of Storms18W
  • FlammabilityFlammability19W
  • Curse On Hit19W
  • Increased Critical StrikesIncreased Critical Strikes19W

Boots

  • Immortal CallImmortal Call3W
  • Herald of AshHerald of Ash20/20W
  • AngerAnger20W
  • Cast when Damage TakenCast when Damage Taken2/8W

Weapon 2

  • PortalPortal1/20W
  • Leap SlamLeap Slam19W
  • Faster AttacksFaster Attacks19W

Weapon 1

  • Scorching RayScorching Ray19W
  • Faster CastingFaster Casting19W
  • Spell TotemSpell Totem20/20W

Passive Tree

This tree is empty in the export.

Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
87

Damage

Hit DPS
34.71K
With Poison DPS
34.71K
Ignite DPS
72.11K
Average Damage
20.69K

Attack & Crit

Attack/Cast Rate
1.68/s
Hit Chance
75%
Crit Chance
5%
Crit Multiplier
100%
Mana Cost
21

Defence

Life
6.39K
Energy Shield
282
Mana
199
Armour
4.95K
Evasion
620
Phys Damage Reduction
41%

Mitigation & Avoidance

Block
23%
Spell Block
0%
Evade (Melee)
7%
Evade (Projectile)
7%
Attack Dodge
0%
Spell Dodge
12%

Resistances

Fire Resistance
80% (+35%)
Cold Resistance
80% (+15%)
Lightning Resistance
80% (+18%)
Chaos Resistance
-40%

Recovery

Life Regen
454.05/s
ES Regen
0/s
Mana Regen
27.8/s
Life Leech
347.09/s
ES Leech
0/s
Mana Leech
2.52/s

Attributes & Utility

Strength
334
Intelligence
266
Dexterity
126
Movement Speed
22%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Item Rarity
26%