65.79M
DPS
42.2K
Effective HP
3.54K
Life
Overview
Path of Exile Ice Shot Dead Eye 3.25 is a Path of Exile Deadeye build by Rashberrypie 407, made for the Kalguur league (3.25). It is centered on Vaal Ice Shot and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 65.79M DPS with 42.2K effective HP, 3.54K life. Key uniques include Heatshiver, Headhunter, Dying Sun, Yoke of Suffering, Voidfletcher.
Build Video
Rashberrypie 407's Notes
Cold to fire should only be used if you have a four link, and can fit it AND Trinity support.
Cold to fire should be dropped as soon as you can acquire Heatshiver, and replaced with elemental damage with attacks.
The upgrade priority for the build, in my opinion, should go as follows:
-Acquire decent starting bow. Similar to the league start bow in the PoB, or better. Remember that critical strike chance on this bow really matters.
-Acquire Voidfletcher. The flat damage and the void shots indivudually carry us hard early on, combined the item is just redicilously cost efficient.
-Acquire Heatshiver. Even at just high chill and occasional freezes, the item is really efficient for us.
-Get hold of ANY lethal pride for strength requirements
-Acquire Yoke of Suffering
Hyrris Ire should be prioritised early if it's cheap that league. As this items price fluctuates extremely heavily between leagues, the only reccomendation as for how early to prioritise it is "as soon as you can afford it" unfortunately. It's an extremely strong chestpiece and it carries both your defenses and your offense.
The Voidfletcher quiver also helps carry damage really nicely. We have opted to NOT inlcude the void shots in damage calculations as it's difficult to predict exactly how many of them will hit a target, but just treat this portion of the quiver as free damage, sometimes. The important thing is the rest of what it does, and that it is cheap.
The Heavy Belt is used to cover strength requirements as you level and progress early. It will most likely feel somewhat mandatory until you have some form of lethal pride, or rather good rings. Getting too good rings early will feel like a bit of a waste, as you want to replace them with Taming ring anyway.
Though if you feel like you have a better solve for this than the Heavy belt, please do so. The PoB does not need to be followed to the letter, we are simply outlining how we progress this build and how it feels the best to us.
Chaos resistance shouldn't be neglected anymore, but as we're a bow build - offense = defense as our best defense is to kill everything before it kills us.
As such, fit chaos resistance on your pieces only if you can fit it in addition to things.
Grace can be dropped in favor of Haste if you want to go faster. You will evade slightly less, and pewpew slightly more.
This is *ENTIRELY* personal preference.
Gear




































Skills
Passive Tree

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Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Garukhan
Character Stats
- Level
- 99
Damage
- Full DPS
- 65.79M
- Combined DPS
- 5.75M
- Hit DPS
- 5.72M
- With Poison DPS
- 5.72M
- With Ignite DPS
- 5.75M
- With Bleed DPS
- 5.72M
- Damage over Time
- 37.56K
- Ignite DPS
- 37.56K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 1.23M
- Burst Damage
- 1.23M
Attack & Crit
- Attack/Cast Rate
- 4.65/s
- Hit Chance
- 100%
- Accuracy
- 3.31K
- Crit Chance
- 100%
- Crit Multiplier
- 522%
- Totem Limit
- 1
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 42.2K
- Life
- 3.54K
- Energy Shield
- 43
- Mana
- 133
- Ward
- 0
- Armour
- 0
- Evasion
- 44.23K
- Phys Damage Reduction
- 20%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 85%
- Evade (Projectile)
- 93%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 80% (+41%)
- Cold Resistance
- 75% (+29%)
- Lightning Resistance
- 75% (+11%)
- Chaos Resistance
- 75% (+2%)
Max Hit Taken
- Physical
- 10.18K
- Fire
- 40.23K
- Cold
- 33.05K
- Lightning
- 33.05K
- Chaos
- 32.34K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 43/s
- Mana Regen
- 20.6/s
- Life Leech
- 891/s
- ES Leech
- 0/s
- Mana Leech
- 190.24/s
Attributes & Utility
- Strength
- 226
- Intelligence
- 129
- Dexterity
- 343
- Movement Speed
- 190%
- Endurance Charges
- 3
- Frenzy Charges
- 5
- Power Charges
- 5
- Rage
- 30
- Devotion
- 0