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Dissolution of the Flesh Interactions

Elementalist

937.0091.72K-InfinityT

(14)

Dissolution of the FleshLarge Cluster JewelCrimson JewelLarge Cluster JewelWatcher's EyeCobalt JewelViridian JewelMedium Cluster JewelSmall Cluster JewelMedium Cluster JewelAbyssal SceptreReplica MistwallBronn's LitheSinner TricorneStealth GlovesAmethyst RingCoral RingCitrine AmuletWyrmscale BootsLeather Belt
Divine Life FlaskStibnite FlaskJade FlaskQuartz FlaskQuicksilver Flask

I've been running Frostblink Ignite this league, using Dissolution of the Flesh. I've done some testing this weekend, and wanted to make a note of a couple of cool features of the jewel.

POB: https://pastebin.com/NWM4B9GH

  1. Petrified Blood caps you at low life, and converts a portion of damage you take from hits into life loss over time. This life loss over time is not itself damage, and it turns out that PB's damage modifier happens before Dissolution's. The end result is that when you take a hit, only 60% of the damage is reserved as life, while the other 40% is actual life lost over 4 seconds, so it can be countered by life recoup. For a 21/20 PB, if you have at least 30% of damage taken recouped as life (either from the top of the tree or from a Kalandra ring), you will lose no life and only reserve life when hit. This turns PB + Dissolution into a 40% less damage taken multiplier.

  2. If you attempt to reserve more than 100% of your mana (e.g. by equipping gear with mana reservation efficiency, casting auras, then taking it off), the game automatically un-casts your oldest aura(s) and frees up some more mana. This same effect happens with life reservation, including life reserved by Dissolution. If you have an aura on life (Hatred in my PoB), and take a hit that would reserve more life than you have left, the game automatically toggles off your aura to prioritize reserving damage (via Dissolution). When Hatred is turned off, your actual life value remains the same as before this hit, which is only an issue if this leaves you with too little life to cast (e.g. degen ground leaves you at literally 1hp). Effectively, this allows you to cast extra aura(s) while at 'full life' i.e. while in your perfectly-healthy state, which are removed when you take damage. And yes, this does work for multiple life auras at once: they will be removed in the order you cast them.

The only thing I was unable to test is how the jewel interacts with Eternal Youth. Dissolution converts damage into reservation instead of life loss, so I'm not sure if this counts as breaking 'Life Recharge' from the keystone. If anyone knows this interaction, please let me know.

As a side note, this jewel leads to a much more fun playstyle than I expected. It is very susceptible to DoTs--in particular desecrated ground which I cannot be immune to--but otherwise feels quite tanky for a full evasion character. Completed the Feared with 2 deaths, which I'd like to think is because I forgot to unallocate Captivated Interest and let degen grounds pile up over time. The only downside is that you look like your constantly dying even while perfectly healthy, which takes some getting used to.

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Life

937

Mana

32

Energy Shield

0

DPS

-InfinityT

Effective Hit Pool

91.72K

Chaos Res

75

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

172

Evasion

31K

Block

24 | 75

Crit Chance

8%

Crit Multi

150%

Rage

0

Strength

158

Intelligence

202

Dexterity

233

Ward

0

Item Quantity

0%

Item Rarity

37%

Movement Speed

62%

Heart of Destruction
Heart of Destruction
Mastermind of Discord
Mastermind of Discord
Shaper of Flames
Shaper of Flames
Shaper of Storms
Shaper of Storms
Lethe Shade
Lethe Shade
Acrobatics
Acrobatics
Blood Siphon
Blood Siphon
Charisma
Charisma
Coldhearted Calculation
Coldhearted Calculation
Coordination
Coordination
Elemental Focus
Elemental Focus
Entrench
Entrench
Fleetfoot
Fleetfoot
Growth and Decay
Growth and Decay
Herbalism
Herbalism
Influence
Influence
Instinct
Instinct
Intuition
Intuition
Inveterate
Inveterate
Physique
Physique
Quickstep
Quickstep
Revenge of the Hunted
Revenge of the Hunted
Searing Heat
Searing Heat
Snowforged
Snowforged
Thick Skin
Thick Skin
Trickery
Trickery
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  • FrostblinkFrostblink
  • LifetapLifetap
  • Cold to FireCold to Fire
  • Swift AfflictionSwift Affliction
  • Awakened Unbound AilmentsAwakened Unbound Ailments
  • Awakened Deadly AilmentsAwakened Deadly Ailments

  • VitalityVitality
  • ArroganceArrogance
  • HatredHatred

  • VitalityVitality
  • Defiance BannerDefiance Banner
  • PortalPortal
  • Faster CastingFaster Casting

  • MalevolenceMalevolence
  • Petrified BloodPetrified Blood
  • EnlightenEnlighten
  • Vaal GraceVaal Grace

  • Purifying FlamePurifying Flame
  • CombustionCombustion
  • Culling StrikeCulling Strike

  • Flame SurgeFlame Surge
  • LifetapLifetap
  • SteelskinSteelskin
  • Infernal CryInfernal Cry

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Patchosaur

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