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PoE 3.18·Sentinel·Slayer

Draft Number 2 of 3.19 League-Start Cleave. Approaching 7 hours into the planning cause I am not an efficient player REEEEEE

by Woopering4 years ago3

DPS
335.63K
Effective HP
73.4K
Life
3.62K
Level
88
Min budget

Overview

Draft Number 2 of 3.19 League-Start Cleave. Approaching 7 hours into the planning cause I am not an efficient player REEEEEE is a Path of Exile Slayer build by Woopering, made for the Sentinel league (3.18). It is centered on Cleave and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 335.63K DPS with 73.4K effective HP, 3.62K life, 201 energy shield. Suited for: Harvest, Mapping. Key uniques include The Tactician, Alpha's Howl, Magna Eclipsis.

Woopering's Notes

PoB: https://pastebin.com/dBPRQUK9

I'm glad I get to share this with you all.

Other post with first draft for reference: https://www.reddit.com/r/PathOfExileBuilds/comments/wft7yp/i_am_unironically_trying_to_league_start_with/

So notable changes:
- I dropped that Axes and Onslaught copium. Switched to swords. As expected, so much easier.
- I stopped hanging onto the idea of cluster jewels so passive hopefully isn't as trash.
- I dropped Arctic Armour and Precision, switched Grace for Determination, added Pride and Blood-
and-Sand.
- I also touched up the rare gear a little bit so they aren't the barebones stuff PoB gave as a default.
Keep in mind they are still template level gear, so you can assume better stuff in an actual play
environment.

Comments:
- To clarify what this tree and gear represents, this is what I feel I can reasonably expect to have on
around the time I'm doing T14+ maps (lv88 in this case).
- I am doing more damage now with a relatively similar level of durability (thanks guys). About 300k
now, but it's difficult to see how that can hit higher. Or there's something I'm not understanding
about PoB.
- I don't have mana leech on passive tree anymore so it is now mandatory to have that on my gloves or
something. I still haven't added any other Jewels except Conqueror's Efficiency to the slots so more
stats to be had there.
- My hit chance is at 95% atm, but I can assume it'll hot 100% with a bit more accuracy. I can spend 1
point for a mastery to hit 99% so it really shouldn't be any huge effort.
- Rings also have 2 crafts of non-channeling mana reduction. Still feeling that reservation hit.
- Spell Suppression values are currently +12% on the tree after the update (56%).
- I tried to swap in Paradoxica, but somehow it's less damage than the default PoB sword. Also it costs
like several Exs, I'm disqualifying it from league-start considerations. Same deal with Aul's Uprising.
- There's also an incomplete tree for Cleave Berserker in the PoB. I feel like the skill gems and build
priorities would look too different, so I discontinued that attempt. See if y'all want to have a crack at
it.
- I'm still doing Brutality pdps. I tried to plug in the fire conversion stuff but the numbers come up
lower. Either I did it wrong or it's legit not better, at least for Slayer. Feel free to fact check.
- I don't know how to leverage Impale very well. I kind of understand how that mechanic functions but
I'm too ignorant on it's actual output potential to properly leverage it. It's still 1 mastery point away
from 20% chance to Impale though, so there's that.
- I didn't go into the rage direction. I saw that Bear's Girdle was a Harvest boss exclusive drop. I have
like 1.2k hours in this game and I still haven't seen a Harvest boss. So I'm disqualifying that like I did
with Paradoxica and Aul's.

Also I am not creative enough to come up with super good Cleave puns. I failed you Zeelthor; this character won't be 69% better :(

Loadouts

Gear

Tap an item to open trade.

Physical 1H Sword
Alpha's Howl
Armour/Evasion Chest
Amulet
Resistance Ring
Resistance Ring
Armour/Evasion Gloves
The Tactician
Armour/Evasion Boots
Magna Eclipsis
Conqueror's Efficiency

Skills

Tap a skill to open trade.

Body Armour

  • CleaveCleave20/20WMain
  • Melee Physical DamageMelee Physical Damage20/20W
  • MultistrikeMultistrike20/20W
  • Close CombatClose Combat20/20W
  • BrutalityBrutality20/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Concentrated EffectConcentrated Effect20/20W
  • PulverisePulverise20/20W
  • InspirationInspiration20/20W

Helmet

  • DeterminationDetermination20/20W
  • Vaal HasteVaal Haste20/20W
  • Vaal GraceVaal Grace20/20W
  • Arctic ArmourArctic Armour20/20W
  • Herald of PurityHerald of Purity20/20W
  • Vaal Impurity of FireVaal Impurity of Fire20/20W
  • PridePride20/20W
  • PrecisionPrecision4/20W
  • Defiance BannerDefiance Banner20/20W
  • War BannerWar Banner20/20W
  • EnlightenEnlighten3/20W

Gloves

  • Assassin's MarkAssassin's Mark20/20W
  • Poacher's MarkPoacher's Mark20/20W
  • Warlord's MarkWarlord's Mark20/20W
  • Mark On HitMark On Hit20/20W

Weapon 1

  • Leap SlamLeap Slam20/20W
  • Faster AttacksFaster Attacks20/20W
  • Endurance Charge on Melee StunEndurance Charge on Melee Stun20/20W
  • FortifyFortify20/20W

Boots

  • Ancestral ProtectorAncestral Protector20/20W
  • Ancestral WarchiefAncestral Warchief20/20W
  • Multiple TotemsMultiple Totems20/20W
  • MaimMaim20/20W

Gloves

  • Vaal Molten ShellVaal Molten Shell20/20W
  • Cast when Damage TakenCast when Damage Taken20/20W

Weapon 2

  • Tempest ShieldTempest Shield20/20W
  • Blood and SandBlood and Sand6/20W

Weapon 1

  • Withering StepWithering Step20/20W

Weapon 2

  • Blood RageBlood Rage20/20W

Weapon 2

  • Elemental Aegis20W

Passive Tree

Passive tree 3.18
scroll to zoom
Slayer
Slayer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Abberath

Character Stats

Level
88

Damage

Full DPS
335.63K
Combined DPS
335.63K
Hit DPS
268.5K
With Poison DPS
268.5K
With Ignite DPS
268.5K
With Bleed DPS
268.5K
Damage over Time
0
Culling DPS
67.13K
Average Damage
47.51K

Attack & Crit

Attack/Cast Rate
5.65/s
Hit Chance
95%
Crit Chance
66%
Crit Multiplier
501%
Totem Limit
1
Mana Cost
17
Life Cost
0

Defence

Effective Hit Pool
73.4K
Life
3.62K
Energy Shield
201
Mana
36
Ward
0
Armour
35.1K
Evasion
12.68K
Phys Damage Reduction
81%

Mitigation & Avoidance

Block
50%
Spell Block
26%
Spell Suppression
44%
Evade (Melee)
59%
Evade (Projectile)
59%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+31%)
Cold Resistance
75% (+60%)
Lightning Resistance
75% (+21%)
Chaos Resistance
-60%

Max Hit Taken

Physical
41.76K
Fire
24.05K
Cold
24.05K
Lightning
24.05K
Chaos
4.7K

Recovery

Life Regen
52.17/s
Net Life Regen
-68.97/s
ES Regen
0/s
ES Recharge
201/s
Mana Regen
11/s
Life Leech
652.14/s
ES Leech
0/s
Mana Leech
125.6/s
Total Degen
121.14/s

Attributes & Utility

Strength
212
Intelligence
133
Dexterity
256
Movement Speed
105%
Endurance Charges
3
Frenzy Charges
5
Power Charges
3
Devotion
0