PoB Archives

Draft Number 2 of 3.19 League-Start Cleave. Approaching 7 hours into the planning cause I am not an efficient player REEEEEE

Slayer

3.62K73.40K335.63K

(8)

Conqueror's EfficiencyTiger HookMagna EclipsisTriumphant LamellarAlpha's HowlDragonscale GauntletsTwo-Stone RingTwo-Stone RingOnyx AmuletDragonscale BootsThe Tactician
Jade FlaskGranite FlaskQuicksilver FlaskSilver Flask

PoB: https://pastebin.com/dBPRQUK9

I'm glad I get to share this with you all.

Other post with first draft for reference: https://www.reddit.com/r/PathOfExileBuilds/comments/wft7yp/i_am_unironically_trying_to_league_start_with/

So notable changes:
- I dropped that Axes and Onslaught copium. Switched to swords. As expected, so much easier.
- I stopped hanging onto the idea of cluster jewels so passive hopefully isn't as trash.
- I dropped Arctic Armour and Precision, switched Grace for Determination, added Pride and Blood-
and-Sand.
- I also touched up the rare gear a little bit so they aren't the barebones stuff PoB gave as a default.
Keep in mind they are still template level gear, so you can assume better stuff in an actual play
environment.

Comments:
- To clarify what this tree and gear represents, this is what I feel I can reasonably expect to have on
around the time I'm doing T14+ maps (lv88 in this case).
- I am doing more damage now with a relatively similar level of durability (thanks guys). About 300k
now, but it's difficult to see how that can hit higher. Or there's something I'm not understanding
about PoB.
- I don't have mana leech on passive tree anymore so it is now mandatory to have that on my gloves or
something. I still haven't added any other Jewels except Conqueror's Efficiency to the slots so more
stats to be had there.
- My hit chance is at 95% atm, but I can assume it'll hot 100% with a bit more accuracy. I can spend 1
point for a mastery to hit 99% so it really shouldn't be any huge effort.
- Rings also have 2 crafts of non-channeling mana reduction. Still feeling that reservation hit.
- Spell Suppression values are currently +12% on the tree after the update (56%).
- I tried to swap in Paradoxica, but somehow it's less damage than the default PoB sword. Also it costs
like several Exs, I'm disqualifying it from league-start considerations. Same deal with Aul's Uprising.
- There's also an incomplete tree for Cleave Berserker in the PoB. I feel like the skill gems and build
priorities would look too different, so I discontinued that attempt. See if y'all want to have a crack at
it.
- I'm still doing Brutality pdps. I tried to plug in the fire conversion stuff but the numbers come up
lower. Either I did it wrong or it's legit not better, at least for Slayer. Feel free to fact check.
- I don't know how to leverage Impale very well. I kind of understand how that mechanic functions but
I'm too ignorant on it's actual output potential to properly leverage it. It's still 1 mastery point away
from 20% chance to Impale though, so there's that.
- I didn't go into the rage direction. I saw that Bear's Girdle was a Harvest boss exclusive drop. I have
like 1.2k hours in this game and I still haven't seen a Harvest boss. So I'm disqualifying that like I did
with Paradoxica and Aul's.

Also I am not creative enough to come up with super good Cleave puns. I failed you Zeelthor; this character won't be 69% better :(

Read Comments
Life

3623

Mana

36

Energy Shield

201

DPS

336K

Effective Hit Pool

73.40K

Chaos Res

-60

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

35K

Evasion

13K

Block

50 | 26

Crit Chance

66%

Crit Multi

501%

Rage

0

Strength

212

Intelligence

133

Dexterity

256

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

105%

Bane of Legends
Bane of Legends
Impact
Impact
Overwhelm
Overwhelm
Headsman
Headsman
Acuity
Acuity
Art of the Gladiator
Art of the Gladiator
Blade Master
Blade Master
Blade of Cunning
Blade of Cunning
Bloodless
Bloodless
Bravery
Bravery
Brutal Blade
Brutal Blade
Champion of the Cause
Champion of the Cause
Deflection
Deflection
Dismembering
Dismembering
Entrench
Entrench
Fatal Blade
Fatal Blade
Fervour
Fervour
Golem's Blood
Golem's Blood
Heartseeker
Heartseeker
Herbalism
Herbalism
Inveterate
Inveterate
Juggernaut
Juggernaut
Razor's Edge
Razor's Edge
Retaliation
Retaliation
Savagery
Savagery
Steadfast
Steadfast
Thick Skin
Thick Skin
View full passive skill tree

  • CleaveCleave
  • Melee Physical DamageMelee Physical Damage
  • MultistrikeMultistrike
  • Close CombatClose Combat
  • BrutalityBrutality
  • Increased Critical StrikesIncreased Critical Strikes
  • Increased Critical DamageIncreased Critical Damage
  • Concentrated EffectConcentrated Effect
  • PulverisePulverise
  • InspirationInspiration

  • Elemental Aegis

  • Ancestral ProtectorAncestral Protector
  • Ancestral WarchiefAncestral Warchief
  • Multiple TotemsMultiple Totems
  • MaimMaim

  • Blood RageBlood Rage

  • Tempest ShieldTempest Shield
  • Blood and SandBlood and Sand

  • Withering StepWithering Step

  • Leap SlamLeap Slam
  • Faster AttacksFaster Attacks
  • Endurance Charge on Melee StunEndurance Charge on Melee Stun
  • FortifyFortify

  • Vaal Molten ShellVaal Molten Shell
  • Cast when Damage TakenCast when Damage Taken

  • Mark On HitMark On Hit
  • Assassin's MarkAssassin's Mark
  • Poacher's MarkPoacher's Mark
  • Warlord's MarkWarlord's Mark

  • DeterminationDetermination
  • EnlightenEnlighten
  • Vaal HasteVaal Haste
  • Vaal GraceVaal Grace
  • Arctic ArmourArctic Armour
  • Herald of PurityHerald of Purity
  • Vaal Impurity of Fire
  • PridePride
  • PrecisionPrecision
  • Defiance BannerDefiance Banner
  • War BannerWar Banner

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