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PoE 3.22·Ancestor·Deadeye

Full Evasion LA/TS updated pobs for higher budget (120/150D)

by Fede1133 years ago3

DPS
7.63M
Effective HP
331.56K
Life
3.33K
Level
98
Min budget

Overview

Full Evasion LA/TS updated pobs for higher budget (120/150D) is a Path of Exile Deadeye build by Fede113, made for the Ancestor league (3.22). It is centered on Vaal Lightning Arrow and plays as a dexterity, attack, area, projectile archetype. In Path of Building it reaches 7.63M DPS with 331.56K effective HP, 3.33K life. Suited for: Mapping, Simulacrum, Bossing. Key uniques include Kaom's Spirit, Immortal Flesh, Yoke of Suffering, Progenesis, Death Rush.

Build Video

Fede113's Notes

Hi everyone, last week i made a post about my Full evasion LA build, and since got nice reviews and got a lot of people asking how would i continue to scale the build, i decided to make this post.

Since last week i added around 100d to the build, and tried both LA and TS on higher budget. You can decide which one you preffer, as in the way i have them set up, LA will have more tankyness than my TS version but less dps.

I leave here a link for the post of last week, for those interested in a lower budget version of the build:
https://www.reddit.com/r/PathOfExileBuilds/comments/163fvyn/cant_touch_this_la_deadeye_with_over_200k_ehp_on/

Disclaimer on all pobs here:

Berserk is turned off

Rage is set to 50

Projectile travel distance in LA is set to 50 ( not max)

Projectile travel distance in TS is set to 20

Immortal call is turned on

Flasks are on
TS projectile is set to 5 hits.

Ok so whats new, lets start with the LA new pob:

https://pobb.in/tLCtg2chia1a

EHP with new setup its over 300k now and over 400k with all your cooldowns on. 95% evasion permanent, 75% spell evasion, 100% ailment immunity, and 6 auras running .

Currently : Grace, Haste, Precision, Dread Banner, Petrified Blood and Herald of ice. The spot for herald of ice is interchangeable with any 25% aura you want, including Vaal Arctic Armour.

The build got tankier and got more dps, but still dps is pretty average. When i say average i mean for bossing, as the dps on this build is enough for 100% deli.

As i said in the last post, this is not a bosser and i wouldnt use it for that. A lot of the power comes from killing minions, like adrenaline, vaal skills , flasks , etc, so if you are not constantly killing it really slows down.

Movement speed is 285% and when you pop berserk and vaal haste is over 400% . It literally flies through maps.

I didnt made a new Video of gameplay, since its very similar to the video before, except that tankier and more dps.

Since people have been asking me how about a tornado shot, since in the end, they are run very similar.

TS pob: https://pobb.in/IlPMb9Ex2SF4

For tornado shot, i tend to play very different than most. Instead of going Farshot, i go point blank.

This character moves really fast and its always on top of minions. Besides that, there are minions than only spawn once you reach their location like eldritch ones, strongbox, deli, etc. Because of this, and the insane movement speed i rather have a multiplier for short distance than long.

Because TS benefits so much from Additional projectiles, i decided to drop wind ward in favor of endless munitions. Im not very happy with the decision, but the char is tanky enough anyway and dps in this build is waay better than in the LA.

There is a way to bring ward back, but will require a double grace watcher eye to get the evasion we currently get from Avatar of the chase.

We are shooting 8 arrows, that i consider more than enough ( 2 from passives, 2 from endless munitions, 2 tatoos, 1 from quiver and 1 from normal bow attack). Besides that our mirage archer is shooting 10. Clear is very smooth and fast.

I added this video for showcase of a random map i was running :
https://www.youtube.com/watch?v=0NlGigmRVnA

There is a lot of fiddle in this builds to make the stats and resistances work. Is the downside of running so many uniques, and it is one of the build weakness in general, its not very flexible.

You can always drops Death rush and get a rare ring to fix anything you are missing. The quiver is also a flexible slot.

I hope you find this useful, and again, if you have any suggestions, ideas, critics, or questions, im happy to answer in this post, for dm or ingame at MFBrokenbow

Cheers and goodluck exiles!

Gear

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Tempest Song
Behemoth Glance
Kintsugi
Yoke of Suffering
The Taming
Death Rush
Kaom's Spirit
Immortal Flesh
Pandemonium Track
Kraken Bite
Ancestral Vision
Chimeric Star
Watcher's Eye
Forbidden Flesh
Armageddon Desire
Entropy Eye
Honour Heart
The Green Nightmare
Thread of Hope
Forbidden Flame
Oblivion Solace

Skills

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Weapon 1

  • Vaal Lightning ArrowVaal Lightning Arrow20/20WMain
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • InspirationInspiration20/20W
  • Increased Critical DamageIncreased Critical Damage20/23W
  • TrinityTrinity21/20W
  • HypothermiaHypothermia20/20W

Body Armour

  • Petrified BloodPetrified Blood20/20W
  • PrecisionPrecision10W
  • Vaal HasteVaal Haste20W
  • Herald of IceHerald of Ice20/20W
  • Vaal GraceVaal Grace20W
  • EnlightenEnlighten4W

Helmet

  • Flame DashFlame Dash12/20W
  • Sniper's MarkSniper's Mark21/20W
  • LifetapLifetap20W
  • Mark On HitMark On Hit20/20W

Boots

  • FrenzyFrenzy20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • Culling StrikeCulling Strike20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W

Gloves

  • Dread BannerDread Banner20W
  • GenerosityGenerosity21/20W

Gloves

  • Immortal CallImmortal Call20/20W
  • BerserkBerserk20/20W

Gloves

  • EnfeebleEnfeeble1W

Passive Tree

Passive tree 3.22
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Abberath

Character Stats

Level
98

Damage

Full DPS
7.63M
Combined DPS
4.56M
Hit DPS
4.55M
With Poison DPS
4.55M
With Ignite DPS
4.56M
With Bleed DPS
4.55M
Damage over Time
12.05K
Ignite DPS
12.05K
Culling DPS
0
Reservation DPS
0
Average Damage
772.37K
Burst Damage
772.37K

Attack & Crit

Attack/Cast Rate
5.89/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
480%
Mana Cost
17
Life Cost
16

Defence

Effective Hit Pool
331.56K
Life
3.33K
Energy Shield
0
Mana
57
Ward
0
Armour
428
Evasion
20.72K
Phys Damage Reduction
14%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
95%
Evade (Projectile)
95%
Attack Dodge
0%
Spell Dodge
75%

Resistances

Fire Resistance
75%
Cold Resistance
75% (+11%)
Lightning Resistance
76% (+7%)
Chaos Resistance
2%

Max Hit Taken

Physical
29.18K
Fire
91.97K
Cold
91.97K
Lightning
95.37K
Chaos
17.34K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
23.8/s
Life Leech
886.84/s
ES Leech
0/s
Mana Leech
197.7/s

Attributes & Utility

Strength
156
Intelligence
111
Dexterity
215
Movement Speed
286%
Endurance Charges
3
Frenzy Charges
6
Power Charges
5
Rage
50
Devotion
0