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Concept i came up with yesterday and wanted to put it in action. I've always wanted to play around dopplegangers and finally found a good way. I have never built around poison before so any help would be great.

Very fun to map with but improvements and thoughts:

can theoretically go crit based with witch's recoup mechanic + 90 max res, more maximum life, change pathing to get MOM. More funding could allow you to switch to not run temp chains on aura and despair on cwdt. Should really be despair on hit and temp chains on arcanist brand since its only needed for bosses

Not sure if im even scaling poison properly or if theres better options.

https://youtu.be/HxHUi4XO82M

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POB: https://pastebin.com/tXpRZXCb

EDIT1: you can bypass the self poison damage by watchers eye, so you can opt in for another aura

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Life

3586

Mana

494

Energy Shield

1229

DPS

6M

Effective Hit Pool

9.47K

Chaos Res

90

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

20

Evasion

3K

Block

24 | 0

Crit Chance

32%

Crit Multi

150%

Rage

0

Strength

130

Intelligence

266

Dexterity

185

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

-6%