First was hitbased cold snap, not its CWC forbidden rite self poison
by TheSanaLife3 years ago1
- DPS
- 6.47M
- Effective HP
- 9.47K
- Life
- 3.59K
- Level
- 96
- Min budget
Overview
First was hitbased cold snap, not its CWC forbidden rite self poison is a Path of Exile Occultist build by TheSanaLife, made for the Kalandra league (3.19). It is centered on Forbidden Rite and plays as a intelligence, spell, area, chaos archetype. In Path of Building it reaches 6.47M DPS with 9.47K effective HP, 3.59K life, 1.23K energy shield. Suited for: Mapping. Key uniques include Elixir of the Unbroken Circle, Maw of Conquest, Dying Sun, Apep's Slumber, Maloney's Mechanism.
Build Video
TheSanaLife's Notes
Concept i came up with yesterday and wanted to put it in action. I've always wanted to play around dopplegangers and finally found a good way. I have never built around poison before so any help would be great.
Very fun to map with but improvements and thoughts:
can theoretically go crit based with witch's recoup mechanic + 90 max res, more maximum life, change pathing to get MOM. More funding could allow you to switch to not run temp chains on aura and despair on cwdt. Should really be despair on hit and temp chains on arcanist brand since its only needed for bosses
Not sure if im even scaling poison properly or if theres better options.
​
POB: https://pastebin.com/tXpRZXCb
EDIT1: you can bypass the self poison damage by watchers eye, so you can opt in for another aura
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 96
Damage
- Full DPS
- 0
- Combined DPS
- 6.47M
- Hit DPS
- 473.51K
- With Poison DPS
- 6.47M
- With Ignite DPS
- 473.51K
- With Bleed DPS
- 473.51K
- Damage over Time
- 6M
- Poison DPS
- 94.59K
- Culling DPS
- 0
- Average Hit
- 24.46K
Attack & Crit
- Attack/Cast Rate
- 3.23/s
- Trigger Rate
- 3.23/s
- Crit Chance
- 32%
- Crit Multiplier
- 150%
- Mana Cost
- 75
- Life Cost
- 0
Defence
- Effective Hit Pool
- 9.47K
- Life
- 3.59K
- Energy Shield
- 1.23K
- Mana
- 494
- Ward
- 0
- Armour
- 20
- Evasion
- 3.09K
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 24%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 36%
- Evade (Projectile)
- 36%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+24%)
- Cold Resistance
- 75% (+6%)
- Lightning Resistance
- 75% (+1%)
- Chaos Resistance
- 90% (+114%)
Max Hit Taken
- Physical
- 5.78K
- Fire
- 28.69K
- Cold
- 28.69K
- Lightning
- 28.69K
- Chaos
- 57.84K
Recovery
- Life Regen
- 387.29/s
- ES Regen
- 0/s
- ES Recharge
- 1.23K/s
- Mana Regen
- 29/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 130
- Intelligence
- 266
- Dexterity
- 185
- Movement Speed
- -6%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0