PoE 3.21·Crucible·Hierophant
Forbidden Rite Totems Guide | POE Crucible 3.21
by Dconnic3 years ago68
- DPS
- 42.7M
- Effective HP
- 45.8K
- Min budget
Build Video
Dconnic's Notes
Only take fire mastery when you have good regen and no cheap damage boost upgrades as it reduces your regen by quite a bit, Before this you can have these points in cast speed, totem health nodes etc.
Before you have an awakened Enlighten level 4 you can replace Grace Aura with a max Vitality to play with RF if you need more regen.
If Spell Suppression is lower you can use "Chance to Suppress Spell Damage is Lucky" Mastery instead(Note: Use flasks and pantheon to cover for ailment immunity) and Inveterate anoint on amulet.
When buying Militant Faith timeless jewel, ensure none of the selected passives is transformed from what is in the tree
Once you have your Forbidden Flesh/Flame combo for Searing Purity, you no longer need to worry about Chaos resistance
Until you get Forbidden Rite to level 31 you want to use Awakened Added Chaos Damage but after which switching to Power Charge On Crit is better
Leveling Tips
-You do not want to switch to Forbidden Rite till you get Double Ancestral Preservation clusters, I will be updating this to be more League start friendly when I test that out
-For now in the earlier levels use
-Vaal/Blight, Arcane Surge, Infused Channeling(Replaced with Efficacy)
-Flame Dash/Frostblink
-Steelskin
-Holy Flame Totem, Summon Phantasm Support, Added Fire Damage
Recommend to switch to totems after First Lab where you take Pursuit of Faith or if you decide earlier then Ancestral Bond
Once on totems Freezing Pulse and spark are both good choices with some points specced into elemental damage and crit
Freezing pulse, Spell Totem(If you don't have Soul Mantle), Lesser Multiple Projectiles, Multiple Totem, Cold Penetration, Added Cold Damage, Hypothermia, Controlled Destruction(if you haven't specced into crit on the tree yet)
Note: Keep an Ice Spear gem on a free gem slot to level up and swap with Freezing pulse for bosses
If switching to totems at level 28 switch to Soulrend, with this path you don't need to respec the tree(Note: this has not been tested, when I do I will remove this note)
Soulrend, Spell Totem, Lesser/Greater Multiple Projectiles, MultipleTotem ,Void Manipulation, Efficacy, Controlled Destruction
Use Despair Curse with Soulrend, Forbidden Rite
Use Frostbite curse with Freezing pulse
Forbidden Rite Totems comprehensive video guide. Keep an eye on the POB and written Guide for changes made to the build. Showcases can be found in the written guide
Discord: https://discord.gg/BZTCvp622x Twitch: https://twitch.tv/dconnic POB: https://pobb.in/uA2Ak348Sgo8 Written Guide: https://www.pathofexile.com/forum/view-thread/3384402
Gear
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Skills
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Weapon 1
Vaal Clarity20W
Passive Tree

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- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Abberath
Character Stats
- Level
- 100
Damage
- Full DPS
- 42.7M
- Combined DPS
- 7.12M
- Hit DPS
- 7.12M
- With Poison DPS
- 7.12M
- With Ignite DPS
- 7.12M
- With Bleed DPS
- 7.12M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 640.71K
- Burst Damage
- 640.71K
Attack & Crit
- Attack/Cast Rate
- 1.59/s
- Hit Chance
- 100%
- Crit Chance
- 88%
- Crit Multiplier
- 579%
- Totem Limit
- 6
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 45.8K
- Life
- 3.91K
- Energy Shield
- 1.26K
- Mana
- 1.45K
- Ward
- 0
- Armour
- 1.76K
- Evasion
- 2.94K
- Phys Damage Reduction
- 29%
Mitigation & Avoidance
- Block
- 25%
- Spell Block
- 0%
- Spell Suppression
- 22%
- Evade (Melee)
- 21%
- Evade (Projectile)
- 21%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+56%)
- Cold Resistance
- 75% (+6%)
- Lightning Resistance
- 75% (+56%)
- Chaos Resistance
- -17%
Max Hit Taken
- Physical
- 15.14K
- Fire
- 54.38K
- Cold
- 43.5K
- Lightning
- 43.5K
- Chaos
- 29.94K
Recovery
- Life Regen
- 1.43K/s
- ES Regen
- 0/s
- ES Recharge
- 1.26K/s
- Mana Regen
- 255.7/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 107
- Intelligence
- 347
- Dexterity
- 171
- Movement Speed
- 105%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 5
- Devotion
- 90