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PoE 3.29·Allflame·Hierophant

Arcane Surge + Consecrated Ground Stacking - Proof of Concept

by Barrywize1 month ago201Subscribe

DPS
3.86M
Effective HP
50.77K
Life
4.19K
Level
92
Min budget

Overview

Arcane Surge + Consecrated Ground Stacking - Proof of Concept is a Path of Exile Hierophant build by Barrywize, made for the Allflame league (3.29). It is centered on Arc of Oscillating and plays as a intelligence, spell, chaining, lightning archetype. In Path of Building it reaches 3.86M DPS with 50.77K effective HP, 4.19K life, 1.22K energy shield. Suited for: Mapping, Abyss. Key uniques include Bottled Faith, Rumi's Concoction, Unholy Accomplice, Replica Atziri's Foible, Cloak of Defiance.

Build Video

Barrywize's Notes

Let me start off by saying for the level of investment, this build is not great. I bought the pact belt for about 20div (Thank you random Hinekora's Lock drop for funding this build). I'm relying on the pact of Beidat + Arc of Oscillating interaction (+chains = more damage) for the majority of its damage. Switching off to normal Arc and turning off the Pact skill takes it from 3.8m dps, down to around 2.4m.

Here's the build: Level 92 Hybrid MoM Crit Arc of Oscillating Hierophant [3.29]

And I would personally recommend checking out Teegz recent video: https://youtu.be/FRLr6XDkbC0 where they use Hierophant + Arcane stacking for an ED of Wickedness projectile build, which is much much more complete than my rough sketch.

When I say this is a proof of concept, I mean that I hope someone can utilize these mechanics together better than I can to make an actual proper build out of it. Alright, enough downplaying the build. The build idea was just wanting to try Beidat Pact & Arc of Oscillating on an Arcane Surge stacking Hierophant. While leveling, I realized that someone at GGG has been sneaking in consecrated ground effect nodes onto the tree, and I decided to pick those up as well.

Arcane Surge Stacking:

  1. Hierophant Ascendancy for Arcane Surge on hit and 20% increased effect of Arcane Surge from a small passive.
  2. Kurgal's Gaze for 40% increased effect when affected by 5 total hypnotic eye jewels. I believe the jewel counts for it's own effect. But I played it safe.
  3. Arcane Capacitor Wheel. 40% inc effect on the small passives, 50% inc effect on the notable for spending 1,000 mana in 4s.

Which results in a total of 150% increased effect of Arcane Surge, or a 2.5x multiplier to the base effect (20 -> 50). I believe my Path of Building is only showing 70% increased effect in PoB, I can't figure out for the life of me why, but you can check the more multiplier in calcs, it should show 50 instead of 34% more.

I also stacked what Arcane Surge grants, as all of those bonus effects would also be scaled by increased effect. These include:

- 50% increased cast speed & 75% increased mana regeneration from base Arcane Surge
- 50% more spell damage from Hierophant's Arcane Blessing Ascendancy notable.
- 37.5% increased Life Regeneration Rate from Runegraft of Resurgence.
- 50% of damage taken recouped as Mana & 50% increased mana cost efficiency from Abyssal Bloodline

Consecrated Ground Stacking:

  1. Inquisitor Sanctuary Ascendancy Node. Forbidden Flame and Flesh jewels were cheap, 25-35c each. 5 passive Voices was also 35c.
  2. Watcher's Eye Zealotry Mod. I think it was a couple div. Can mix and match zealotry/clarity/vitality effects if needed, I guess.
  3. Bottled Faith flask. 12 div when I bought it, this late into the league.

These combined, not min-maxed, result in 34% increased damage taken to enemies in the effect of my consecrated ground. 75% increased effect of consecrated ground then brings that closer to 60% increased damage taken for enemies. PoB configs has me dealing 63% more damage because of it.

I threw on the Bastion of Faith Anoint for 87.5% reduced duration of damaging ailments from consecrated ground, which I always have around me when casting due to Inquisitor's Sanctuary creating it when I'm standing still. Which also means I have 87.5% reduced effect of curses on me, and 8.75% life regen due to it. Which pairs nicely with the increased life regen rate from Arcane Surge. And then lastly I’ve also got the runegraft of consecration for consecrated ground giving 30% increased mana regen. POB says it only gives another ~55 regen, of my 950 regen total, but every bit helps

Closing Thoughts:

I thought the build overall was fun. Greater Chain Support giving more chains makes arc skills very goofy. Fighting multiple tough bosses means the chains go back and forth 21 times across approx. 3 seconds. I didn't feel strong until I got the Abyssal Bloodline, with the recoup making it much easier for Mind over Matter from Cloak of Defiance to do it's thing. I haven't felt the need to run Agnostic, but I've been very tempted to do so.

Because I wanted to stack consecrated ground effect halfway through, I ended up scrapping my idea of using Pledge of Hands + Shroud of the Lightless. Pact of Beidat is so much more comfy when you can auto cast with a wand mod, than self casting it on left click, even if faster casting support got the cast time down to 0.3s or so. And since I needed to run Zealotry, I got to swap off Archmage to Frostmage support instead. I've been very surprising that I've actually got enough damage going to freeze most rares in 8 mod T16's. But I haven't tested this in any super juiced content since it is only 4m dps roughly, and the defenses are almost nonexistent other than recovery.

Thank you to anyone who read through my wall of text and for your time. I'm very excited for what this kind of build will look like for Templar in PoE 2. Hope this inspires some people. Cheers!
-Barry

Gear

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Brimstone Spire
Skull Guardian
Cloak of Defiance
Replica Atziri's Foible
Fate Coil
Corpse Knot
Rage Knuckle
Unholy Accomplice
Plague Spark
Morbid Ward
Forbidden Flesh
Azure Hypnotic Eye Jewel of the Inquisitor
The Adorned
Sapphire Hypnotic Eye Jewel of Enchanting
Stalwart Hypnotic Eye Jewel of the Slayer
Forbidden Flame
Stalwart Hypnotic Eye Jewel of Voltage
Voices
Watcher's Eye
Kurgal's Gaze

Skills

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Body Armour

  • Arc of OscillatingArc of Oscillating19/20WMain
  • Greater ChainGreater Chain2W
  • FrostmageFrostmage2W
  • Spell EchoSpell Echo20W
  • Power Charge On CriticalPower Charge On Critical20/14W
  • Arcane SurgeArcane Surge20W

Helmet

  • Arcane CloakArcane Cloak19W
  • Summon Lightning GolemSummon Lightning Golem6W
  • More DurationMore Duration20W
  • Cast when Damage TakenCast when Damage Taken19W

Gloves

  • Raise SpectreRaise Spectre20/20W
  • Faster CastingFaster Casting19/20W
  • Minion LifeMinion Life19W

Boots

  • Sigil of PowerSigil of Power19W
  • FrostblinkFrostblink20W
  • Increased Area of EffectIncreased Area of Effect20/20W

Weapon 2

  • ZealotryZealotry19W
  • Flame DashFlame Dash1W
  • ClarityClarity19W

Weapon 1

  • Pact of BeidatPact of Beidat20/20W
  • Elemental WeaknessElemental Weakness19W

Gloves

  • VitalityVitality20W

Boots

  • EnlightenEnlighten2/20W

Passive Tree

Passive tree 3.29
scroll to zoom
Hierophant
Hierophant
Abyssal Bloodline
Abyssal Bloodline
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Ryslatha
Runegrafts
Runegraft of Consecration
Runegraft of Resurgence
Runegraft of the Warp

Character Stats

Level
92

Damage

Full DPS
0
Combined DPS
3.86M
Hit DPS
3.86M
With Poison DPS
3.86M
With Ignite DPS
3.86M
With Bleed DPS
3.86M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
740.74K
Burst Damage
1.48M

Attack & Crit

Attack/Cast Rate
5.22/s
Hit Chance
100%
Crit Chance
59%
Crit Multiplier
235%
Mana Cost
513.56
Life Cost
0

Defence

Effective Hit Pool
50.77K
Life
4.19K
Energy Shield
1.22K
Mana
2.13K
Ward
0
Armour
2.78K
Evasion
2.65K
Phys Damage Reduction
39%

Mitigation & Avoidance

Block
47%
Spell Block
21%
Spell Suppression
0%
Evade (Melee)
18%
Evade (Projectile)
18%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
66%
Cold Resistance
69%
Lightning Resistance
73%
Chaos Resistance
75% (+7%)

Max Hit Taken

Physical
13.83K
Fire
35.27K
Cold
38.39K
Lightning
43.5K
Chaos
37.83K

Recovery

Life Regen
1.51K/s
ES Regen
0/s
ES Recharge
1.22K/s
Mana Regen
995.8/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
193
Intelligence
254
Dexterity
117
Movement Speed
64%
Endurance Charges
4
Frenzy Charges
3
Power Charges
6
Devotion
0