PoE 3.18·Sentinel·Necromancer
Any way to use both helmets ? I tried minion instability/IL absolution but struggle to make it works in theory. POB in comment
by flotos4 years ago39
- DPS
- 6.65K
- Effective HP
- 19.72K
- Energy Shield
- 5.59K
- Level
- 94
- Min budget
Overview
Any way to use both helmets ? I tried minion instability/IL absolution but struggle to make it works in theory. POB in comment is a Path of Exile Necromancer build by flotos, made for the Sentinel league (3.18). It is centered on Absolution and plays as a strength, spell, minion, duration archetype. In Path of Building it reaches 6.65K DPS with 19.72K effective HP, 1 life, 5.59K energy shield. Suited for: Legion. Key uniques include Replica Siegebreaker, Forbidden Taste, Maligaro's Lens.
flotos's Notes
Hey, I've crafted both helmets aiming for some RF stuff, but both of these tries hit +3 minion gems.
Here's what I've tried :
Absolution infernal legion instability :
Use maligaro's lens and necromantic aegis so they die in about 2 seconds.Replica siegebreaker for additional burning damage
Result is :
- CI 5.5k ES
- 437k instability DPS with ignite, (30% chance to ignite with base crit + flammability)
- 41k IL DPS
- 289K burning ground DPS from siegebreaker
- 35k absolution minion attacks DPS
POB : https://pastebin.com/HvjtAe8J
I've tried another one with zombie and replica earendel's embrace, which would be more consistent in summoning, but worst dps (about 15/20% less).
I have NEVER played a minion build, nor theorycrafted one, so maybe I have some huge miscalculations somewhere, like the absolution chance to summon sentinels ? maybe it's more unreliable than I expect it to be ?
So far the DPS seems pretty underwhelming.
Thanks for any help if you have.
Loadouts
Gear
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Skills
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Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 94
Damage
- Full DPS
- 0
- Combined DPS
- 6.65K
- Hit DPS
- 6.65K
- With Poison DPS
- 6.65K
- With Ignite DPS
- 6.65K
- With Bleed DPS
- 6.65K
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 4.75K
Attack & Crit
- Attack/Cast Rate
- 1.4/s
- Crit Chance
- 5%
- Crit Multiplier
- 150%
- Mana Cost
- 117
- Life Cost
- 0
Defence
- Effective Hit Pool
- 19.72K
- Life
- 1
- Energy Shield
- 5.59K
- Mana
- 259
- Ward
- 0
- Armour
- 0
- Evasion
- 16
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 18%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+185%)
- Cold Resistance
- 75% (+165%)
- Lightning Resistance
- 76% (+164%)
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 7.8K
- Fire
- 25.99K
- Cold
- 25.99K
- Lightning
- 26.89K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 111.76/s
- ES Recharge
- 5.59K/s
- Mana Regen
- 26.8/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 77
- Intelligence
- 459
- Dexterity
- 27
- Movement Speed
- 27%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0