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PoE 3.17·Archnemesis·Occultist

POE (Archnemesis) Dancing Dervish Update 2 - Switch to CI and Endgame Bossing

by ImTheWinningest4 years ago15Subscribe

Effective HP
18.49K
Energy Shield
6.01K
Level
90
Min budget

Overview

POE (Archnemesis) Dancing Dervish Update 2 - Switch to CI and Endgame Bossing is a Path of Exile Occultist build by ImTheWinningest, made for the Archnemesis league (3.17). It is centered on Determination and plays as a aura, strength, spell, area archetype. Defensively it sits at 18.49K effective HP, 1 life, 6.01K energy shield. Suited for: Bossing. Key uniques include The Dancing Dervish, Triad Grip, The Sorrow of the Divine, Matua Tupuna, Lifesprig.

Build Video

ImTheWinningest's Notes

Here is a path of building for the current state of the build, still a few more things to get: https://pastebin.com/qni1JNvy

Gear

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The Dancing Dervish
Brimstone Crest
Damnation Sanctuary
Gloom Locket
Gloom Grip
Death Circle
Triad Grip
Spirit Buckle
Soul Hoof
Dragon Splinter
Loath Bliss
Ghoul Wound
Carrion Scar
Vivid Splinter
Viper Essence
Watcher's Eye
Blight Creed
Honour Wound

Skills

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Boots

  • DeterminationDetermination20/9WMain
  • Temporal ChainsTemporal Chains1/20W
  • Flame DashFlame Dash3W
  • BlasphemyBlasphemy20/20W

Helmet

  • Animate GuardianAnimate Guardian17/20W
  • Raise SpectreRaise Spectre20W
  • Meat ShieldMeat Shield20W
  • Feeding FrenzyFeeding Frenzy20W

Body Armour

  • HatredHatred20W
  • ConvocationConvocation20W
  • Frost BombFrost Bomb1W
  • GenerosityGenerosity1/20W

Gloves

  • CycloneCyclone19W
  • PrecisionPrecision16W
  • Additional AccuracyAdditional Accuracy20/20W

Weapon 1

  • PredatorPredator17/2W
  • Increased Critical DamageIncreased Critical Damage16/20W
  • Cold PenetrationCold Penetration16/20W

Body Armour

  • Assassin's MarkAssassin's Mark19/20W
  • PredatorPredator16W

Weapon 1

  • Elemental Damage with AttacksElemental Damage with Attacks16/20W
  • Added Cold DamageAdded Cold Damage20W

Gloves

  • DesecrateDesecrate1W

Ring 1

  • DisciplineDiscipline21/1W

Ring 2

  • Flesh OfferingFlesh Offering1/20W

Weapon 1

  • Increased Critical StrikesIncreased Critical Strikes16/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
90

Damage

Full DPS
0
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Average Hit
0

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
1.22s
Crit Chance
3%
Crit Multiplier
217%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
18.49K
Life
1
Energy Shield
6.01K
Mana
63.82
Ward
0
Armour
9.04K
Evasion
19
Phys Damage Reduction
62%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75%
Cold Resistance
75% (+19%)
Lightning Resistance
76% (+1%)
Chaos Resistance
-57%

Recovery

Life Regen
0.01/s
ES Regen
160.22/s
Mana Regen
25.5/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
181
Intelligence
355
Dexterity
125
Movement Speed
32%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0