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Spears Guide to Simulacrums - POE 2 - Get Rich and Don't Die Trying

PoE2 0.2 · Dawn of the HuntDeadeyeSpear StabSimulacrum

1 year ago95

by RandomfightfanSubscribe

35.38M

DPS

9.3K

Effective HP

1.79K

Life

285

Spirit

Overview

Spears Guide to Simulacrums - POE 2 - Get Rich and Don't Die Trying is a Path of Exile 2 Deadeye build by Randomfightfan, made for the Dawn of the Hunt league (0.2). It is centered on Spear Stab and plays as a attack, area, melee, strike archetype. In Path of Building it reaches 35.38M DPS with 9.3K effective HP, 1.79K life, 625 energy shield. Suited for: Simulacrum. Key uniques include Tangletongue, Sacred Flame, Beacon of Azis, Forsaken Bangle, Ingenuity.

Build Video

Randomfightfan's Notes

General mapping Just toss out Lightning Spears at everything and watch them melt. It works super well. Bone Cages give fire resonance from CoC. If you can slot in Herald of Thunder, you would cold convert that skill instead of Lightning Spear to generate frenzy charges with Combat Frenzy. If you play with a controller, you wouldn't need to cold convert at all, and would not need Combat Frenzy, because CoC + Sniper's Mark works so well with controllers. Also with controller, not needing Combat Frenzy means you can easily get Herald of Thunder and have max Trinity stacks all the time. Bossing Cast Frost walls and Toss Storm Lance. If you throw it through the boss, 1 throw will give 2 casts of CoC + Sniper's Mark. Your resonance will also be stacked super high because of how fast storm lance hits, and the cold damage from Frost Walls. With Rage on Spear Stab, you can poke the Frost Walls to generate Rage faster, and give you a buffer before it degens... but be careful not to poke with spear stab after you use Infernal Cry or else you'll waste the buff. If you're doing a map boss, then just Infernal Cry and Wind Serpent. The boss will die without being optimal. You could also spam Storm Lances, but it's not as fast or satisfying. If you're doing Pinnacle bosses, at T4, you may need to throw a few Storm Lances to get max Frenzy charges (it will be fast, thanks to Deadeye being fantastic). Once at max charges, Infernal cry x2 and Wind Serpent.

Loadouts

Gear

Tangletongue
Grim Brow
Hyrri's Ire
Beacon of Azis
Agony Circle
Vortex Turn
Entropy Fingers
Ingenuity
Carrion Sole
Sacred Flame
Bubbling Ultimate Life Flask of the Bountiful
Catalysed Ultimate Mana Flask of the Ample
Soaked Thawing Charm of the Endless
Herbal Golden Charm of the Doctor
Forsaken Bangle
Controlled Metamorphosis

Skills

  • Spear StabSpear Stab20WMain
  • Rage3W
  • ElectrocuteElectrocute1W
  • Neural OverloadNeural Overload1W
  • Lightning Infusion1W
  • Martial Tempo1W
  • Wind Serpent's FuryWind Serpent's Fury20/20W
  • Pursuit1W
  • Concentrated Effect1W
  • AmbrosiaAmbrosia1W
  • ExcoriateExcoriate1W
  • OverextendOverextend1W
  • Lightning SpearLightning Spear20/20W
  • InnervateInnervate1W
  • ForkFork1W
  • VoltVolt1W
  • EmbitterEmbitter1W
  • Ice Bite1W
  • Storm LanceStorm Lance20/20W
  • Scattershot1W
  • Primal Armament1W
  • OverchargeOvercharge1W
  • CommiserateCommiserate1W
  • Blind1W
  • Cast on CriticalCast on Critical15/20W
  • Bone CageBone Cage5/20W
  • Sniper's MarkSniper's Mark20W
  • Ingenuity1W
  • Inspiration1W
  • Astral ProjectionAstral Projection1W
  • Infernal CryInfernal Cry3/20W
  • PremeditationPremeditation1W
  • Enraged Warcry1W
  • Raging CryRaging Cry1W
  • Second Wind1W
  • Wind DancerWind Dancer20/20W
  • UnbreakableUnbreakable1W
  • Pin1W
  • Magnified Effect1W
  • Energy BarrierEnergy Barrier1W
  • Frost WallFrost Wall9W
  • Font of RageFont of Rage1W
  • Controlled DestructionControlled Destruction1W
  • Persistence1W
  • Spell CascadeSpell Cascade1W
  • TrinityTrinity20/20W
  • Fire MasteryFire Mastery1W
  • Lightning MasteryLightning Mastery1W
  • Cold MasteryCold Mastery1W
  • Combat FrenzyCombat Frenzy20/20W
  • Profusion1W

Weapon 1

  • Spear ThrowSpear Throw1W

Weapon 2

  • Purity of FirePurity of Fire19W

Passive Tree

Passive tree 0.4
scroll to zoom
Deadeye
Deadeye

Character Stats

Level
95

Damage

Full DPS
35.38M
Combined DPS
480.34K
Hit DPS
474.78K
With Poison DPS
474.78K
With Ignite DPS
480.34K
With Bleed DPS
474.78K
Damage over Time
5.56K
Ignite DPS
5.56K
Culling DPS
0
Reservation DPS
0
Average Damage
134.27K
Burst Damage
134.27K

Attack & Crit

Attack/Cast Rate
3.54/s
Hit Chance
100%
Accuracy
2.05K
Crit Chance
100%
Crit Multiplier
1309%
Mana Cost
0
Life Cost
0
Spirit Reserved
0

Defence

Effective Hit Pool
9.3K
Life
1.79K
Energy Shield
625
Mana
725
Spirit
35
Darkness
0
Armour
0
Evasion
23.06K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
92%
Evade (Projectile)
92%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+23%)
Cold Resistance
75% (+17%)
Lightning Resistance
75% (+32%)
Chaos Resistance
60%

Max Hit Taken

Physical
2.51K
Fire
8.63K
Cold
8.63K
Lightning
8.63K
Chaos
5.26K

Recovery

Life Regen
10.2/s
ES Regen
0/s
ES Recharge
625/s
Mana Regen
36.3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
62
Intelligence
154
Dexterity
271
Movement Speed
40%
Endurance Charges
3
Frenzy Charges
7
Power Charges
3
Rage
22
Devotion
0