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3.23 - How to reach 95 in the Misery Gauntlet as Sunder into Boneshatter Juggernaut - Guide

2 years ago30

by bananananannananananaSubscribe

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1.17M

DPS

129.19K

Effective HP

3.96K

Life

0

Energy Shield

Overview

3.23 - How to reach 95 in the Misery Gauntlet as Sunder into Boneshatter Juggernaut - Guide is a Path of Exile Juggernaut build by bananananannanananana, made for the Affliction league (3.23). It is centered on Boneshatter and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 1.17M DPS with 129.19K effective HP, 3.96K life. Suited for: Mapping, Lab Runner, Expedition, Harvest, Essence, Sanctum.

Build Video

bananananannanananana's Notes

POB WARRIOR Config has a bunch of conditional stuff ticked on, flasks are on and res is fixed with custom mods. Adjust if needed. Same for Vaal Skills and Molten Shell. -------------------------------------- GENERAL RULES -------------------------------------- - You want level 95, thats it. Get it and don't delete your character. Don't get cocky because you feel immortal and die because you lost pacience - Never enter the Wildwoods, ever. Logout if you enter on accident. A2 has notes regarding warden's barkskin that is really good, but comes with risks - You level as Sunder and use it at RANGE (unless you know what bosses permit or are even better at close range) - DO NOT SWAP TO BONESHATTER BEFORE MAPS - Stay 5+ Character Levels above zone level at all times - Focus on Armour, Life and Resistances - no other stats are actually needed on gear (outside of weapon ofc) - Keep your weapon upgraded (added phys, % phys with impale craft and attack speed are all you need/want) - If you got space, flat added phys, attack speed and -mana cost are cool stats. Don't worry if you can't get them. - Bleed, Ignite and Poison can actually kill you if things go bad - Reduced shock effect and reduced curse effect are somewhat mandatory - Cruel Labyrinth does have white map rules applied and is therefore a great farming spot. You don't HAVE to kill Izaro and can just reset it to gain more XP/Loot - Essences are dangerous, don't spec into them and be very careful while engaging them. Only engage them if you need the specific essence, if at all. - Read and understand your masteries (they also might change during tree progression) - Never run ANY map above magic quality - Never run any damage mods on maps and never run any map mods that reduce your defence (also NO poison on hit maps) - Do not enter any yellow tier maps below 50k armour, 60+ chaos resistance and 5k Life (you only need them to complete the last few levels in a reasonable time) - Never run any yellow tier map above magic quality (yes, you will not get atlas bonus) - Never enter any red tier map whatsoever - Never enter any unique map (you might not undestand them) - Never enter Uber lab, ever (have to stay resolute technice, more details in the "90" section) - Basic Expedition and Harvest are your sources for crafting. Don't touch it if you struggle to read the expedition mods - Do not interact with Betrayal until you are in white maps AND have AT LEAST positive chaos resistance (Tora has a shortcut to Strand for you) - You only want the elemental + chaos resistance dual crafts and the impale weapon craft from betrayl in the first place. Consider not interacting any further after you got those SOCKETS AND COLORS You need 1 blue for frostblink and 1 green for Blood Rage, everything else are just red sockets, fitting the pure armour bases you want anyway. (Faster attacks on leap slam adds another green if you want that, but thats optional.) Only your 4 Link wants another green: RRRG -------------------------------------- LEVELING -------------------------------------- VENDOR STRING -\w-.-|r-r-r|nne|rint MULE DUELIST Vendor Check Buy Coral Ring if Wisdoms allow after vendor check for links Transfer: Splitting Steel, Chance to bleed and both Duelist Weapons (basic one and the 3 color one that hillock drops) -------------------------------------- A1 -------------------------------------- Buy another Coral Ring if Wisdoms allow after Vendor check. If you have NO Coral Ring, because Vendor Check was too good, make another mule to buy at least one Coral Ring. Use Splitting Steel to complete Mud Flats and Tidal Island by using the Duelist Starter Weapons. You want to dual wield one handed weapons here to reduce animation locking yourself. Stay at range and don't aggro too much. LINKS Splitting Steel + Chance to bleed AFTER TIDAL Buy a 2H Axe if you did not find one. Duelist Weapons can go in weapon swap. From here on, we are using 2H Axes, ideally with ~1.3 attacks speed to have shorter animation locks. Make sure to keep your weapons up to date with the physical vendor recipe (rare rustic sash + whetstone + weapon). You are looking for added phys, phys % and attack speed on your weapons. Attack speed can be crafted on the vendor recipe weapons for 6 Alterations) LINKS Ground Slam + Chance to bleed + Ruthless Steelskin Ancestral Protector War Banner Frostblink (can't use right away) Blood and Sand (Blood Stance) You wan't to level until level 8 and complete the dweller, all while staying in the Submerged Passage. Be prepared to logout if you somehow get stuck between monsters or frozen as you don't have a movement skill yet. With that, you should be able to equip frostblink and establish some basic gear and passives, making the next steps significantly easier. LEDGE and CLIMB Both areas are very dangerous with goats and bow skeletons and should be taken with care. Especially the climb and even more so the hill where the Fahn spawns (old Navali area). If you make it to the prison, you managed to do one of the hardest parts of leveling already. Taking a few attempts to get that far is not crazy. ZONE LEVEL VS CHARACTER LEVEL Keep your character 5 or more level above the zone level at all times and look for armour, life and resistance modifiers. AFTER BRUTUS LINKS Ground Slam + Chance to bleed + Ruthless Steelskin Ancestral Protector + Maim War Banner Frostblink Blood and Sand (Blood Stance) Leap Slam (+ Faster Attacks if you got space) AFTER PIRATE You swap to Sunder. Sunder will be your skill of choice until you enter maps. Do not swap to boneshatter earlier and use Sunder as a ranged attack. Swapping early will most likely get you killed by standing too close to mechanics that will kill you, latest against shav in A9, seriously. Getting significant cold resistance for the fish lady is a good idea, she has a 3 proj range attack that can take you out easily. LINKS Sunder + Chance to bleed + Ruthless Steelskin Ancestral Protector + Maim War Banner Frostblink Blood and Sand (Blood Stance) Leap Slam (+ Faster Attacks if you got space) Intimidating Cry -------------------------------------- A2 -------------------------------------- - Do Weaver as late as possible and stay close to the spider, circling it. Staying at range enables more of it's abilities and might shotgun you. - Help Alira or Kill all if you are confident you can compensate for the resistance (pls help Alira) - You can enter the Wildwood in a level 16+ area in order to find the Warden and use Barkskin until you get Determination. Enter at your own risk somewhere before Weaver and be ready to be sent to strand by purple flowers. - You can even consider running Determination AND Barkskin by dropping other reservation - Balance Resistance before entering the vaal ruins (fire needed here) and don't slack on lightning res against oversoul lasers (care if they hit you, they shock) LINKS Sunder + Melee Physical Damage + Ruthless Herald of Ash Ancestral Protector + Maim War Banner Frostblink Blood and Sand (Blood Stance) Leap Slam (+ Faster Attacks if you got space) Intimidating Cry Blood Rage -------------------------------------- A3 -------------------------------------- - Can use the Docks to significantly overlevel. Be careful with the fire spitting monsters overwhelming you, stay at range - Need to kill gravicious to get boneshatter to level in your offhand and ancestral warchief to use instead of protector - Can skip library - Can do lab before Dominus or wait until 38 during A4 with additional support gem access and better gear and 4L (dominus is probably more scary than lab tbh.) - Izaro can kill you with the projectile barrage, but if you stay in melee range, he won't cast it (only the skelly one that won't kill you). Still have to dodge the mace slam tho. - Stop using Barkskin and use Determination if you did use Barkskin until now, but you might want to consider both for izaro if you feel unsafe there or don't have a beefy enough character yet LINKS Sunder + Melee Physical Damage + Ruthless + Close Combat Determination Ancestral Warchief + Maim War Banner Frostblink Blood and Sand (Blood Stance) Leap Slam (+ Faster Attacks if you got space) Intimidating Cry Blood Rage Vulnerability -------------------------------------- A4 -------------------------------------- - Mines have some nasty shotgunning monsters (bats and the dudes that throw dirt at you) - Belly+ really want's you to have a bleed flask - Dried Lake is quite good to overlevel a bit - The Trio just before Daresso is suprisingly dangerous, keep a finger on your logout in case your life bar moves rapidly because of bleed/ignite - Make sure you grab Fist of War Support from Dially after opening the belly of the beast (can do without entering) - Belly bleed monsters, Piety, the organ bosses and Malachai can kill you. Especially Deodre. Take your time and give her no opportunity to shotgun you, ever. DO NOT CURSE HER - Beating Deodre means you basically made it to maps, if you can handle A9 Shavs that is (easy if you know how) LINKS Sunder + Melee Physical Damage + Fist of War + Close Combat Determination Ancestral Warchief + Maim War Banner Frostblink Blood and Sand (Blood Stance) Leap Slam (+ Faster Attacks if you got space) Intimidating Cry Blood Rage Vulnerability -------------------------------------- A5 -------------------------------------- - Chamber of innocence is a great place to overlevel A LOT, no need to kill him first. Overlevel and gear up, then tackle him. Level 50 is not crazy here, but takes a while. - Innocence is not that scary, even the ball phase is kinda fine as it is fire damage. Feel free to portal out during the phase. Keep in mind that the balls might get invisible after you return, just don't move until you are sure it is over. - Kitava degens can get you into a weird spot, logout if you get drained a lot so you don't die to a slam or something - Take Viridian Jewel as a reward to check for mana leech (you want that later) - Prepare for -30% Resistance from Kitava NO LINK CHANGES -------------------------------------- A6 -------------------------------------- - Remember that you just got -30% Resistance - Add CWDT(1) + Molten Shell(10) Setup - You can Skip the skill points from Abberath and Ryslatha for now - Care for bleed while doing the escort quest at the beacon - Brine King's Reef can be scary if you get slowed and hit by the rolly boys in high density LINKS Sunder + Melee Physical Damage + Fist of War + Close Combat Determination Ancestral Warchief + Maim War Banner Frostblink Blood and Sand (Blood Stance) Leap Slam (+ Faster Attacks if you got space) Intimidating Cry Blood Rage Vulnerability CWDT(1) + Molten Shell(10) -------------------------------------- A7 -------------------------------------- - Maligaro's Sanctum is another bleed heavy zone - Can skip Gruthkul for now - Causeway and onward got quite some chaos spitter projectile spam, could get a bit weird but looks more scary than it is - Second lab can be done before Arakali and should pose no real problem - Stay close to Arakali, so she does not cast her 3 proj shotgun -------------------------------------- A8 -------------------------------------- - Cestpool got a bunch of degens but you can't be slowed anymore with 2nd lab - Deodre should be fine, if you don't get too many purple stacks or stand in 900 red balls. Use the valve at high stacks to reset. - Tolman has detonate dead, no need to tank it - Solaris and Lunaris are not that scary as jugg, refresh mechanics anyway in case you feel scared -------------------------------------- A9 -------------------------------------- - Blood Aqueduct is a rather scary place, filled with detonate dead spiders and evil skeletons with bows. Sounds weird, but it's not a farming spot - Later zones might contain Betrayal, making them dangerous as well. You have option (and i recommend you do so) to logout if you encouter them. You made it that far, don't loose your character to Tora or one of the phys dudes. - DO NOT FARM BETRAYAL DURING CAMPAIGN - ALSO NOT OVERLEVELD - WAIT FOR MAPS AND SOME CHAOS RES - Tunnel got shotgut monsters again, belly has bleed stuff and Refinery Boss packs a punch after slamming the ground as always - Can get the shock reducing pantheon before engaging with refinery dude - Do not die to Shavronne here. Stay FAR away and dodge the long chain of projectiles she shoots at your location. She can detonate them AT ANY TIME, shotgunning you right back to strand. Take your time, nothing else hurts in that fight. - Trinity is just Deodre stuff again. Don't get hit by her basic stuff so your stacks don't pile up, don't curse her and respect the scorpions. -------------------------------------- A10 -------------------------------------- - Whatever you do, don't engage Vilenta in the Control Blocks. Just leave that skillpoint alone. Shotguns are real in that fight - Avarius can pack a punch, but is easy to dodge - DO NOT KILL KITAVA JUST YET - You can now go back and do any lab trials you missed and any skillpoints from mini bosses you did not do yet (EXCEPT VILENTA, leave her alone) - Look ahead and collect gems from previous acts and vendors that need to be leveled for boneshatter swap and beyond. - NOW you enter the cruel labyrinth. It is a level 68 zone and has the white map gauntlet mods. THEY ARE WAY EASIER THAN CAMPAIGN MODS - You can level and gear up in the cruel lab as much as you want and need. If you feel confident you can kill Izaro and do the entire lab over and over to get transfigured gems, gem quality and gem levels. - You DONT HAVE TO kill izaro at all tho and can just clear the beginning of the lab and reset if you want - Complete it at least once tho, at the end if you are scared - Move on if you are level 75+, got all links and gear ready and prepared, overcapped on resistance to take the next -30% - Kill Kitava and enter maps -------------------------------------- Maps -------------------------------------- - Swap to boneshatter immediatly AFTER KILLING KITAVA - including the respec of passives - Links and gear and all can now be found in the Skills and Items Section - Adding any level 1 vitality to arrogance enables the mastery that requires mana and life reserved to get you +1 max ele res - Items have no resistance on them, place it wherever you find space. Rings can be crafted with harvest reforge chaos - Can annoint "Proficiency" early to deal with Dex requirement until you path to the right later - Intelligence should be no problem as you vulnerability is not that hight level yet, fixes itself with a +24 Turquoise Amulet and the 10 Int node to the right - You will struggle with mana here, a lot. You are looking for a VIRIDIAN JEWEL with mana leech on. They are quite obtainable/rollable, but might not be available instantly. Roll a mana flask to not remove the effect on full mana until then. - Harvest and Expedition are your friends to obtain gear in maps. You will have only ~30 points to spend on your atlas tree anyway, plan accordingly. - Essences are not your friends. Engage carefully and only if you need the essence at all, phys ones basically for weapons. You are fine with 0 essences anyway. - Gear is example gear, meant to show that you want pure armour gear with armour, life and resistance mods - If you have positive chaos resistance via some rings, you can engage with betrayal to get the chaos hybrid res crafts and the weapon craft for impale - Work your passive tree towards the level 90 version - Can swap from alira to kill all whenever resists and currency allow Example Atlas Tree: https://poeplanner.com/a/i8K -------------------------------------- Level 90 -------------------------------------- - Add impale support if you get a 5 Link - Precision + Arrogance allows you to drop Resolute Technice, but reserves more life and potentially adds some accuracy and dex issues to the mix. - You require Uber Lab to drop Resolute. I highly recommend you stay resolute, don't get precision and NEVER DO UBER LAB - I repeat that. UBER LAB IS RED TIER AND LIKELY TO MURDER YOU - Thats it, you completed the gauntlet. Stay in white maps until you got like 50k armour, 60+ chaos res and 5k life and probably level 90. - You can enter low yellow tier maps after that to complete the 90-95 grind quicker. The step in difficulty is crazy - DON'T ROLL THOSE MAPS PAST MAGIC - YOU DON'T NEED THE ATLAS COMPLETION - JUST XP - Seriously, don't get cocky and there is almost no way you die

Gear

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Skills

  • BoneshatterBoneshatter20WMain
  • Close CombatClose Combat20W
  • RuthlessRuthless20W
  • BrutalityBrutality20W
  • ImpaleImpale20W
  • Melee Physical DamageMelee Physical Damage20W
  • FrostblinkFrostblink1W
  • Leap SlamLeap Slam20W
  • Ancestral CryAncestral Cry20W
  • LifetapLifetap20W
  • Vaal Ancestral WarchiefVaal Ancestral Warchief20W
  • Ancestral ProtectorAncestral Protector20W
  • Multiple TotemsMultiple Totems20W
  • MaimMaim20W
  • DeterminationDetermination20W
  • Blood RageBlood Rage7W
  • War BannerWar Banner20W
  • PridePride20W
  • VulnerabilityVulnerability20W
  • Cast when Damage TakenCast when Damage Taken1W
  • Molten ShellMolten Shell10W
  • LifetapLifetap20W
  • ArroganceArrogance20W
  • PrecisionPrecision20W

Passive Tree

Passive tree 3.23
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Juggernaut
Juggernaut

Character Stats

Defence

Effective Hit Pool
129.19K
Life
3.96K
Energy Shield
0
Mana
31
Phys Max Hit Taken
23.54K
Armour
77.82K
Evasion
27
Block | Spell Block
0% | 0%
Ward
0

Resistances

Fire Resistance
82%
Cold Resistance
80%
Lightning Resistance
80%
Chaos Resistance
75%

Offence

Total DPS
1.17M
Crit Chance
9%
Crit Multiplier
170%

Attributes & Utility

Strength
262
Intelligence
68
Dexterity
88
Movement Speed
104%