Just wanted to give an update on my post from the other day, I've put together something that actually resembles a build (kind of), here's a map showcase: https://www.youtube.com/watch?v=NgrZlqDdjjU
Pob: https://pobb.in/w2QDj6hYjofi
Sadly because chest and ammy slots are pretty much unchangable, getting decent defenses is somewhat difficult, for now I am fully relying on Bloodnotch, which I'm not even sure if I am using correctly. I'm just assuming stun threshold is based on the amount of ES you have, not the amount you could have, so I just used Ghost Dance and reduced my evasion to almost 0.
There is obviously lots of room for improvements, I think I spend maybe like 20-30 divs? Stuff like awa CoC, Mageblood, power charge shield/ring or maybe even Nimis would of course give a lot more power and open up different ways to scale defenses, for example get ailment immunity from Stormshroud and Mageblood flask, then replace Purity of Elements with Determination or something. Maybe abandon the left side of the tree entirely, annoint the power charge and focus on suppression. Maybe somehow make RF sustainable, maybe go Willclash with Tempest Shield, maybe go for Adorned, etc etc. And ofc Assassin might not be the best choice in the first place (though I do think it's better than Inquis or Occu).
I am somewhat certain this build could be brought to like 20-30m dps and maybe more? It all depends on how much currency you would want to sink into it. But for the cost of making this build actually good there are many other builds that do much better.
Overall a pretty fun experience, build feels a bit clunky from the lack of move and attack speed, but it's managable. Seeing and hearing the explosions feels pretty good (the audio of my recordings always get fked for some reason), plus it's not something you see everyday. Putting it together was a nice experience, though it did have quite a few problems, especially mana was a huge pain in the ass, losing the flask suffix craft hurts a lot.