Chiefman Rage Mage // Infinite Warcry Scaling
by wangofjenus2 years ago37
- DPS
- 1.41M
- Effective HP
- 36.69K
- Life
- 4.37K
- Level
- 92
- Min budget
Overview
Chiefman Rage Mage // Infinite Warcry Scaling is a Path of Exile Chieftain build by wangofjenus, made for the Kalguur league (3.25). It is centered on Reap and plays as a strength, spell, physical, area archetype. In Path of Building it reaches 1.41M DPS with 36.69K effective HP, 4.37K life, 739 energy shield. Key uniques include Ravenous Passion, Oriath's End, The Eternal Apple.
Build Video
wangofjenus's Notes
Current PoB: https://pobb.in/Bx8mRS604I1g
Core concept was to get a massive amount of "more spell damage" scaling from rage with Ravenous Passion, then gear for cast speed (and crit eventually). Infinite power warcries give some crazy stats:
-
enduring = 1500 regen,
-
vengeful = 50+ rage/sec & +40 max rage,
-
infernal = 40-50% phys as extra fire and fire explodes on kill,
-
battlemage = 25% base crit
Eternal Apple auto-trigger loop with 4 sec weapon using FR to savage hit self (enables vengeful and procs enduring composure), then warcries rotate every 3 seconds. due to numbers being numbers you can sometimes get out of sync with the activation window on Vengeful, but you almost always hit the next cycle.
Berserk can be maintained as long as the vengeful buff is active, for the best uptime only run 2 warcries with more duration in the shield. If you pop berserk while vengeful is active you've got ~130% more spell damage. Rage downtime is 4 seconds maximum. With rage mastery warcries grant base 10 rage each every 3 seconds, this ensures that you'll never hit the rage fall off interval and will always be at max rage (40 or 80), assuming you didn't press berserk and are continuously using skills.
It's hard to find the right spell that feels good, reap checks most of the boxes but you need to use rare gloves for conversion. There are several really strong glove options, Soul Ascension being the standout. Those gloves would solve cast speed which frees up gear for crit, lots of experimenting to do.
Gear
Tap an item to open trade.



















Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Gruthkul
Character Stats
- Level
- 92
Damage
- Full DPS
- 0
- Combined DPS
- 1.41M
- Hit DPS
- 1.35M
- With Poison DPS
- 1.35M
- With Ignite DPS
- 1.37M
- With Bleed DPS
- 1.35M
- Damage over Time
- 64.68K
- Ignite DPS
- 26.43K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 219.7K
- Burst Damage
- 439.4K
Attack & Crit
- Attack/Cast Rate
- 6.13/s
- Hit Chance
- 100%
- Crit Chance
- 11%
- Crit Multiplier
- 100%
- AoE Radius
- 2.3 m
- Mana Cost
- 0
- Life Cost
- 334
Defence
- Effective Hit Pool
- 36.69K
- Life
- 4.37K
- Energy Shield
- 739
- Mana
- 34
- Ward
- 0
- Armour
- 38.89K
- Evasion
- 96
- Phys Damage Reduction
- 89%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 89% (+204%)
- Cold Resistance
- 89% (+54%)
- Lightning Resistance
- 89% (+77%)
- Chaos Resistance
- 57%
Max Hit Taken
- Physical
- 12.55K
- Fire
- 44.05K
- Cold
- 44.05K
- Lightning
- 44.05K
- Chaos
- 11.28K
Recovery
- Life Regen
- 1.79K/s
- ES Regen
- 0/s
- ES Recharge
- 739/s
- Mana Regen
- 25.7/s
- Life Leech
- 1.09K/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 414
- Intelligence
- 158
- Dexterity
- 53
- Movement Speed
- 41%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 80
- Devotion
- 0
- Item Rarity
- 14%