- DPS
- 455.9M
- Effective HP
- 70.34K
- Life
- 3.88K
- Level
- 98
- Min budget
Overview
Voidforge Splitting Steel Deadeye is a Path of Exile Deadeye build by Swarley50, made for the Affliction league (3.23). It is centered on Splitting Steel and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 455.9M DPS with 70.34K effective HP, 3.88K life, 213 energy shield. Key uniques include Voidforge, Mageblood, Eternal Damnation, Redblade Banner, Nimis.
Build Video
Swarley50's Notes
POB: https://pobb.in/MYvu-bRD6Bv6
Feared Showcase: https://www.youtube.com/watch?v=XQEHL2eMOyc
POB is set for max overlaps. I don't know many to expect on average and positioning probably matters too. Either way, I count 17 max splits:
- 5 From base gem
- 3 From tree & Ascendancy
- 9 From Sniper's mark (5 with +80% curse effect)
Damage is very good. Haven't played any of the Champ/Trickster versions though so can't really compare with either.
Defences are ok but physical mitigation could be better:
- Loreweave + Eternal Damnation and triple ele flasks cover elemental mitigation.
- For physical it's basically just~25% phys taken as ele and aspect of the crab (+endurance charges for a bit after warcrying).
- For avoidance I get up to 93% evade.
- Recovery comes from instant leech and a life gain on hit watcher's. As long as there is something to hit you can out-heal most degens.
Rage comes from a Redblade Banner swap together with the Berserker warcry charm. I basically just use it once at the boss or between phases for burst dps. The other mod on the charm gives stun immunity too which is nice. The glove implicit just stops it from dropping over time after warcrying.
Gear
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Skills
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Ring 2
- Aspect of the Crab20W
Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 98
Damage
- Full DPS
- 455.9M
- Combined DPS
- 26.74M
- Hit DPS
- 26.74M
- With Poison DPS
- 26.74M
- With Ignite DPS
- 26.74M
- With Bleed DPS
- 26.74M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 4.97M
- Burst Damage
- 4.97M
Attack & Crit
- Attack/Cast Rate
- 5.38/s
- Hit Chance
- 100%
- Crit Chance
- 92%
- Crit Multiplier
- 394%
- AoE Radius
- 1.3 m
- Totem Limit
- 1
- Mana Cost
- 3
- Life Cost
- 10
Defence
- Effective Hit Pool
- 70.34K
- Life
- 3.88K
- Energy Shield
- 213
- Mana
- 109
- Ward
- 0
- Armour
- 698
- Evasion
- 26.23K
- Phys Damage Reduction
- 29%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 93%
- Evade (Projectile)
- 93%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 78% (+52%)
- Cold Resistance
- 78% (+22%)
- Lightning Resistance
- 78% (+63%)
- Chaos Resistance
- 78% (+1%)
Max Hit Taken
- Physical
- 13.74K
- Fire
- 92.33K
- Cold
- 56.32K
- Lightning
- 90.85K
- Chaos
- 37.01K
Recovery
- Life Regen
- 11.6/s
- ES Regen
- 0/s
- ES Recharge
- 213/s
- Mana Regen
- 14.1/s
- Life Leech
- 1.12K/s
- ES Leech
- 0/s
- Mana Leech
- 214.53/s
Attributes & Utility
- Strength
- 202
- Intelligence
- 123
- Dexterity
- 364
- Movement Speed
- 311%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 4
- Rage
- 35
- Devotion
- 0
- Item Rarity
- 13%