PoE 3.24·Necropolis·Assassin
Cast-on-crit Reap Assassin - Lategame playtesting - PoE 3.24 Necropolis
by Tasty Tacos2 years ago68Subscribe
- DPS
- 39.81M
- Effective HP
- 123.61K
- Life
- 4.25K
- Level
- 99
- Min budget
Overview
Cast-on-crit Reap Assassin - Lategame playtesting - PoE 3.24 Necropolis is a Path of Exile Assassin build by Tasty Tacos, made for the Necropolis league (3.24). It is centered on Reap and plays as a strength, spell, physical, area archetype. In Path of Building it reaches 39.81M DPS with 123.61K effective HP, 4.25K life, 224 energy shield. Suited for: T17. Key uniques include Mageblood, Taste of Hate, Progenesis, Replica Dragonfang's Flight, Lightning Coil.
Build Video
Tasty Tacos's Notes
Tried this build out a couple of leagues ago but wasn't happy with it, so I remade it as a melding phys conversion build.
Playstyle is great (literally one button build, two if you take double damage on focus), plus it has more movespeed and mobility than most other CoC reap builds. It doesnt do as much damage as the classic inquisitor self cast version but it feels way better to play since you dont have to stand still when casting and awkwardly try to find the overlap sweet spot. You get the sweet spot by just standing on the enemy, and then it takes about 5 seconds to ramp up the blood and power charges, at which point you're at full dps.
Damage is looking at around 50m on white mobs with 40m pinnacle dps.
Defenses are good but not giga, we go for melding of the flesh for 90% all res and then convert 95% phys to ele with 100% suppress. Seems strong for boss spells but weaker against mob attacks with "added phys as x" mods. Crazy how rippy uber exarch is when I could comfortably tank a shaper slam but die instantly to most of his basic spells...
To sustain the reap casting we use life gain on hit and instant leech. The tech here is to use a claw as our main hand weapon and then use the "10% of leech is instant per equipped claw" mastery. On top of that we have plenty of regen with consecrated ground from the Rational Doctrine jewel.
This isn't a cheap build. At least this version uses many top tier uniques such as melding of the flesh, mageblood and a double corrupted lightning coil. A cheaper, entry level version is very possible using Grace instead of purity of elements, and it performs well in T16s, but the defenses fall off in T17s since evasion builds typically have no mitigation against physical spells.
Hope you enjoyed!
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 99
Damage
- Full DPS
- 39.81M
- Combined DPS
- 13.33M
- Hit DPS
- 13.23M
- With Poison DPS
- 13.23M
- With Ignite DPS
- 13.23M
- With Bleed DPS
- 13.23M
- Damage over Time
- 96.74K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 1.34M
- Burst Damage
- 1.34M
Attack & Crit
- Attack/Cast Rate
- 9.84/s
- Hit Chance
- 100%
- Crit Chance
- 97%
- Crit Multiplier
- 340%
- AoE Radius
- 2.6 m
- Mana Cost
- 0
- Life Cost
- 294
Defence
- Effective Hit Pool
- 123.61K
- Life
- 4.25K
- Energy Shield
- 224
- Mana
- 3
- Ward
- 0
- Armour
- 1.15K
- Evasion
- 5.56K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 23%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 42%
- Evade (Projectile)
- 42%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+38%)
- Cold Resistance
- 90% (+69%)
- Lightning Resistance
- 90% (+17%)
- Chaos Resistance
- 76% (+27%)
Max Hit Taken
- Physical
- 86.93K
- Fire
- 87.8K
- Cold
- 87.8K
- Lightning
- 87.8K
- Chaos
- 32.82K
Recovery
- Life Regen
- 738.7/s
- Net Life Regen
- 463.77/s
- ES Regen
- 0/s
- ES Recharge
- 224/s
- Mana Regen
- 14.7/s
- Life Leech
- 1.98K/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 274.93/s
Attributes & Utility
- Strength
- 162
- Intelligence
- 162
- Dexterity
- 140
- Movement Speed
- 144%
- Endurance Charges
- 3
- Frenzy Charges
- 5
- Power Charges
- 5
- Devotion
- 0