- DPS
- 11.44M
- Effective HP
- 49.3K
- Energy Shield
- 3.46K
- Level
- 96
- Min budget
Overview
ONE BEEFY COC | PoE: Affliction League [Week 3] is a Path of Exile Occultist build by l2aizen, made for the Affliction league (3.23). It is centered on Ice Nova of Frostbolts and plays as a intelligence, spell, area, cold archetype. In Path of Building it reaches 11.44M DPS with 49.3K effective HP, 197 life, 3.46K energy shield. Key uniques include Cospri's Malice, Presence of Chayula, Aegis Aurora, Shavronne's Wrappings.
Build Video
l2aizen's Notes
Tanky CoC Occultist:
“Why go Tanky?” On day 5-6 of league I completed my Atlas and Watchstones. I switch to CoC and decided make some currency off the league mechanic. Immediately after engaging the league mechanics I knew I needed some defensive layers. I was getting popped left and right. Soon as I started this I noticed more and more, I’d be giving up DPS for survivability.
“Evasion and Suppression?” Evasion for the most part is great for dealing with attacks. There is that gap in which an attack will eventually land, and when it’s with coming from a whisp rare it’s more than likely fatal. Suppression is really expensive and it’s positioning on the tree in unfavorable for CoC Occultist, who is already starved on skill points.
“Conclusion?” Armour with Max Block/Spell Block. This route is inexpensive. Easily accessible in terms of pathing on passive tree in comparison to Suppression. Aegis + Tempest Shield + Glancing Blows + 5 points into top-left Block Wheel on passive tree gets you Max Block/Spell Block. One thing that feels really damn good going into T16 Whisps Farming is Take no Extra Damage from Critical Strikes while Elusive. End results:
• 52% CDR
• 10.06 APS
• 21k Armour
• MAX Block
• MAX Spell Block
• 75% Chaos Res
• 80% Max Cold Res (pair well w/ Taste of Hate)
• ES on Hit
• ES on Block
• Spell damage leeched as ES
• 18% Leech is Instant
• Freeze Immune
• Chill Immune
• Shock Immune
• Burning Ground Immune
• Take no Extra Damage from Critical Strikes
• Chill enemies
• Hinder enemies PoB: https://pobb.in/smbctdc34cfH
One of my charms I haven’t updated on PoB and it’s the Crit Multi per P.Charge + No Extra Dmg from Crits while Elusive
Gear
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Skills
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Ring 2
Elemental Weakness1W
Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 96
Damage
- Full DPS
- 11.44M
- Combined DPS
- 2.71M
- Hit DPS
- 2.71M
- With Poison DPS
- 2.71M
- With Ignite DPS
- 2.71M
- With Bleed DPS
- 2.71M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 269.51K
- Burst Damage
- 269.51K
Attack & Crit
- Attack/Cast Rate
- 10.06/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 438%
- AoE Radius
- 3.6 m
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 49.3K
- Life
- 197
- Energy Shield
- 3.46K
- Mana
- 126
- Ward
- 0
- Armour
- 21.11K
- Evasion
- 345
- Phys Damage Reduction
- 68%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 75%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+5%)
- Cold Resistance
- 80% (+7%)
- Lightning Resistance
- 75% (+23%)
- Chaos Resistance
- 75% (+19%)
Max Hit Taken
- Physical
- 10.04K
- Fire
- 23.39K
- Cold
- 28.48K
- Lightning
- 23.39K
- Chaos
- 26.2K
Recovery
- Life Regen
- 1.8/s
- ES Regen
- 0/s
- ES Recharge
- 3.46K/s
- Mana Regen
- 67/s
- Life Leech
- 0/s
- ES Leech
- 1.11K/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 176
- Intelligence
- 410
- Dexterity
- 212
- Movement Speed
- 109%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 7
- Devotion
- 0
- Item Rarity
- 30%