PoE 3.23·Affliction·Pathfinder
Caustic Arrow of Poisoning and Affliction Charges - does it work the way I think?
by VehementLorid2 years ago
- DPS
- 16.81M
- Effective HP
- 42.93K
- Life
- 3.05K
- Level
- 93
- Min budget
Overview
Caustic Arrow of Poisoning and Affliction Charges - does it work the way I think? is a Path of Exile Pathfinder build by VehementLorid, made for the Affliction league (3.23). It is centered on Caustic Arrow of Poison and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 16.81M DPS with 42.93K effective HP, 3.05K life, 371 energy shield. Suited for: Simulacrum. Key uniques include Olesya's Delight, Wilma's Requital, Taste of Hate, Asenath's Gentle Touch, Ralakesh's Impatience.
VehementLorid's Notes
I've been running a Poison Caustic Arrow Ballista build (very close to Palestron's), but have come across a tweak which seems to have boosted the damage significantly, but which I haven't seen mentioned in conjunction with the build, so wanted to check my understanding is correct.
In short I've switched out the Belt and Boots for Oledya's Delight and Ralekesh's Impatience. My understanding is that the boots are giving me the effect of max Frenzy/Endurance/Power charges (even though I can't see them), but separately my Frenzy Right-click stacks up Affliction charges.
The end result being 6 Frenzy charges at 4% More and 4% Attack/Cast speed each (both counting due to Wilma's), and 6 Affliction Charges at 8% More with Ailments each (as well as 3 Endurance charges and 3 Power Charges as a bonus).
Hard to be sure that it's working as above (affliction and frenzy both applying at the same time, also both being applied by ballistas on the Poison DoT etc), but does that sound roughly right/is there some interaction I've overlooked which makes it a bad idea?
Loadouts
Gear
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Skills
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Gloves
Temporal Chains1W
Passive Tree






- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Ryslatha
Character Stats
- Level
- 93
Damage
- Full DPS
- 16.81M
- Combined DPS
- 469.71K
- Hit DPS
- 1.64K
- With Poison DPS
- 465.25K
- With Ignite DPS
- 6.1K
- With Bleed DPS
- 1.64K
- Damage over Time
- 468.07K
- Poison DPS
- 43.46K
- Ignite DPS
- 4.46K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 604.99
- Burst Damage
- 604.99
Attack & Crit
- Attack/Cast Rate
- 2.72/s
- Hit Chance
- 100%
- Crit Chance
- 18%
- Crit Multiplier
- 150%
- AoE Radius
- 2.2 m
- Totem Limit
- 6
- Mana Cost
- 0
- Life Cost
- 90
Defence
- Effective Hit Pool
- 42.93K
- Life
- 3.05K
- Energy Shield
- 371
- Mana
- 153
- Ward
- 0
- Armour
- 3.79K
- Evasion
- 16.05K
- Phys Damage Reduction
- 62%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 90%
- Evade (Melee)
- 71%
- Evade (Projectile)
- 71%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+9%)
- Cold Resistance
- 75% (+132%)
- Lightning Resistance
- 75% (+20%)
- Chaos Resistance
- -3%
Max Hit Taken
- Physical
- 16.39K
- Fire
- 23.74K
- Cold
- 31.23K
- Lightning
- 31.23K
- Chaos
- 6.09K
Recovery
- Life Regen
- 1.16K/s
- ES Regen
- 0/s
- ES Recharge
- 371/s
- Mana Regen
- 18.6/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 158
- Intelligence
- 165
- Dexterity
- 323
- Movement Speed
- 155%
- Endurance Charges
- 3
- Frenzy Charges
- 6
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 16%