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PoE 3.21·Crucible·Elementalist

Lots of News About PoE Is Exciting, Except for the Patch Notes - Path of Exile 3.22 - Sanctum League

by Bikespokes3 years ago11Subscribe

DPS
97.86K
Effective HP
6.63K
Life
2.18K
Level
64
Min budget

Overview

Lots of News About PoE Is Exciting, Except for the Patch Notes - Path of Exile 3.22 - Sanctum League is a Path of Exile Elementalist build by Bikespokes, made for the Crucible league (3.21). It is centered on Arc and plays as a intelligence, spell, chaining, lightning archetype. In Path of Building it reaches 97.86K DPS with 6.63K effective HP, 2.18K life. Suited for: Mapping, Sanctum.

Build Video

Bikespokes's Notes

Lots of News About PoE Is Exciting, Except for the Patch Notes - Path of Exile 3.22 - Sanctum League

Arc Witch POB: https://pobb.in/I1WF-PC7F_F6 Join the Discord!: https://discord.gg/CJZF4bUwnA

Chapters: 00:00 - Intro 01:20 - Thoughts on Patch Notes 02:58 - Plans for Early League 05:40 - Thoughts on Sanctum Going Core 06:37 - Live Streaming Update 07:11 - Discord Channel Update 07:40 - Thoughts on Path of Exile 2 09:09 - Thoughts on Subtractem Interview 10:10 - Outro

I hope you enjoyed the video! New league will certainly be an interesting one. I'm mostly excited to try out some new profit strategies and experiment with the new spellblade support. Apart from that, sanctum going core will give me a lot to do but the new mechanic looks a bit difficult to grasp, I'm not sure it'll entirely be the highlight of players' league. This is why I call Path of exile 3.22 sanctum league instead of the trials of ancestors league because I feel like most players are in the same boat as I am. The league mechanic will be a pit stop in the late game journey and most likely won't be something that people put all their time into. But who knows, the league mechanic could be awesome, we'll have to wait and find out.

With the patch notes being almost entirely ruthless changes, there isn't much room for speculation of how the meta will change. Most likely the guardian and chieftain ascendancies will be played less than they already were being played and deadeye will remain top of the meta in play popularity, even without vengent cascade. I think this league will feel like a repeat of 3.21 crucible league just without the power of the crucible trees. I'm curious to see how the tattoos play into builds and if they will actually make a large enough impact to change the build meta. Based on what I've seen, I don't expect the tattoo mechanic to impact builds enough to shift any playability for certain skills and with the temporal chains nerf, we're likely to see poison builds fall off the map again.

Overall, it's still fun to start fresh and run the league but my hopes are not high for this being more successful than the last league. I plan on putting all of my attention into profit strategies this league and helping bring that to the community. So if you're interested in seeing profit strategies you may have not known about, stay tuned!

Gear

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Skills

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  • ArcArc20WMain
  • Spell EchoSpell Echo20W
  • Arcane SurgeArcane Surge20W
  • Controlled DestructionControlled Destruction20W
  • VitalityVitality5W
  • ClarityClarity5W
  • DeterminationDetermination20W
  • Herald of ThunderHerald of Thunder20W
  • Wave of ConvictionWave of Conviction20W
  • Spell TotemSpell Totem20W
  • Concentrated EffectConcentrated Effect20W
  • ConductivityConductivity20W

Passive Tree

Passive tree 3.21
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
64

Damage

Full DPS
97.86K
Combined DPS
82.9K
Hit DPS
82.9K
With Poison DPS
82.9K
With Ignite DPS
82.9K
With Bleed DPS
82.9K
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
24.8K
Burst Damage
49.6K

Attack & Crit

Attack/Cast Rate
3.34/s
Hit Chance
100%
Crit Chance
1%
Crit Multiplier
150%
Totem Limit
1
Mana Cost
62
Life Cost
0

Defence

Effective Hit Pool
6.63K
Life
2.18K
Energy Shield
0
Mana
163
Ward
0
Armour
4.36K
Evasion
16
Phys Damage Reduction
65%

Mitigation & Avoidance

Block
15%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
61%
Cold Resistance
67%
Lightning Resistance
75%
Chaos Resistance
-12%

Max Hit Taken

Physical
2.85K
Fire
5.59K
Cold
6.6K
Lightning
8.72K
Chaos
1.95K

Recovery

Life Regen
40.3/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
55.6/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
157
Intelligence
235
Dexterity
37
Movement Speed
-5%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0