PoE 3.17·Archnemesis·Occultist
Critique my Bane/Blight 15+ Mill DPS & TANKY (200k+ EHP/38k Armour/40k Evasion/70% Spell Dodge/High Ailment Avoidance)
by -Decompose-4 years ago
- DPS
- 16.18M
- Effective HP
- 264.31K
- Life
- 3.66K
- Level
- 98
- Min budget
Overview
Critique my Bane/Blight 15+ Mill DPS & TANKY (200k+ EHP/38k Armour/40k Evasion/70% Spell Dodge/High Ailment Avoidance) is a Path of Exile Occultist build by -Decompose-, made for the Archnemesis league (3.17). It is centered on Blight and plays as a intelligence, spell, chaos, area archetype. In Path of Building it reaches 16.18M DPS with 264.31K effective HP, 3.66K life, 2.52K energy shield. Suited for: Blight, Mapping. Key uniques include Crown of the Inward Eye, Cerberus Limb, Skin of the Loyal, Ashes of the Stars.
-Decompose-'s Notes
Hi All,
First time build post, long time player. Started in BETA took a few years off in the middle and came back last league - having a blast with this one.
I have had some great luck this league and found some nice items to support the build.
My goal was to make a fast mapper that also handle high tier bosses and get through all content if I chose too. Most Bane type builds I have seen are extremely squishy and rely on blowing up the screen before anything bad can happen to them. I hit a wall on 30 sim, sustain isn't good enough or I'm oblivious to something.
Bane easily pops screens and bosses are nearly frozen in time when you add in Blight to melt them. Haven't been able to try The Feared yet but everything else has been easily managed boss wise.
I crafted the staff and had horrible luck getting to +5 skill gems using 4x fossil/resonator spam and just settled on this one for the time being. I don't think voices it at all necessary, it certain helps and it dropped for me and I couldn't resist playing it into the build somehow.
My two current upgrade goals would be a +2 AOE/Duration version of my chest and a +5 Chaos Staff with DoT Multi. But I would love to hear any suggestions regarding pathing on the tree and squeezing more DPS out of this build.
Thanks!
​
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Abberath
Character Stats
- Level
- 98
Damage
- Full DPS
- 16.18M
- Combined DPS
- 12.32M
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 12.32M
- Culling DPS
- 0
- Average Hit
- 0
Attack & Crit
- Attack/Cast Rate
- 4.13/s
- Crit Chance
- 0%
- Crit Multiplier
- 183%
- Mana Cost
- 25
- Life Cost
- 0
Defence
- Effective Hit Pool
- 264.31K
- Life
- 3.66K
- Energy Shield
- 2.52K
- Mana
- 55
- Ward
- 0
- Armour
- 38.92K
- Evasion
- 40.39K
- Phys Damage Reduction
- 88%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 82%
- Evade (Projectile)
- 82%
- Attack Dodge
- 0%
- Spell Dodge
- 70%
Resistances
- Fire Resistance
- 75% (+12%)
- Cold Resistance
- 75% (+3%)
- Lightning Resistance
- 75% (+2%)
- Chaos Resistance
- 75% (+3%)
Recovery
- Life Regen
- 0/s
- ES Regen
- 50.5/s
- Mana Regen
- 21.2/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 161
- Intelligence
- 227
- Dexterity
- 227
- Movement Speed
- 54%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 26%