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PoE 3.29·Allflame·Deadeye

1500 DPS Triple Ele Bow Craft | 70 Div Profit in 15 Mins

by One Button Exile8 hours ago2Subscribe

DPS
1.93B
Effective HP
54.03K
Life
3.31K
Level
95
Min budget

Overview

1500 DPS Triple Ele Bow Craft | 70 Div Profit in 15 Mins is a Path of Exile Deadeye build by One Button Exile, made for the Allflame league (3.29). It is centered on Elemental Hit of the Spectrum and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 1.93B DPS with 54.03K effective HP, 3.31K life, 1.93K energy shield. Suited for: Harvest, Essence. Key uniques include Mageblood, Progenesis, The Taming, The Utmost, Nimis.

Build Video

One Button Exile's Notes

EHotS DEADEYE - "PIERCE MATHS" (dense-pack mapping estimate) by One Button Exile WHAT THIS IS Path of Building only works out damage against ONE enemy. In real maps every arrow pierces through a pack and hits lots of monsters. This build adds that in with 3 custom mods (Configuration tab > Custom Modifiers) so the DPS number shows the damage dealt to a whole pack at once. Starting point (no pierce-maths mods), vs a normal map monster (not a boss): Combined DPS 40.36M = 22.60M player + 17.75M Mirage Archer HOW THE "% MORE" MATHS WORKS PoB treats "X% more" as "multiply by (1 + X/100)". So: x2 = 100% more, x6 = 500% more, x7 = 600% more To multiply damage by some number M, you write (M - 1) x 100 % more. Every mod says "with Hits", so it only multiplies the arrow hits. They apply to both the player and the Mirage Archer. ------------------------------------------------------------ MOD 1 - PIERCE (x7) Line: Elemental Hit of the Spectrum deals 600% more Damage with Hits What it means in game: each arrow passes through monsters instead of stopping. Where the number comes from: pierce count = 6 - Pierce Support (level 21, 20% quality): +4 pierce - Damnation Grip (gloves): +2 pierce An arrow hits the first monster and then pierces 6 more, so it hits 7 monsters. Maths: x7 -> (7 - 1) x 100 = 600% more (Pierce Support's own 20% more damage is already in the base number, so it is not added again.) ------------------------------------------------------------ MOD 2 - NIMIS RETURN (x8/7) Line: Elemental Hit of the Spectrum deals 14% more Damage with Hits What it means in game: Nimis makes arrows fly back to you, at full damage with no penalty. But the arrow has used up all its pierces on the way out, so on the way back it hits ONE more monster and then stops. Where the number comes from: 7 hits on the way out + 1 on the way back = 8 hits instead of 7. Maths: 8 / 7 = x1.143 -> 14.3% more. PoB only reads whole numbers, so it is entered as 14% (about 0.25% lower than exact). ------------------------------------------------------------ MOD 3 - ARROW COUNT (x6) Line: Elemental Hit of the Spectrum deals 500% more Damage with Hits What it means in game: each attack fires 6 arrows, and each one goes into its own part of the pack. Where the number comes from: 6 arrows - 1 base arrow - +2 from the bow (Plague Fletch, Spine Bow) - +1 from the quiver (Hate Barb) - +1 Multishot (passive tree) - +1 Master Fletcher (passive tree) Maths: x6 -> (6 - 1) x 100 = 500% more ------------------------------------------------------------ TOTAL 7 x 8/7 x 6 = x48 (x47.88 in PoB because of the 14% rounding) = 6 arrows x 8 hits each = 48 hits per attack Final Combined DPS: 1,934.5M = 1,083.5M player + 850.9M Mirage Archer eHP: 54,030 (matches poe.ninja) ------------------------------------------------------------ OTHER CUSTOM MOD - RAGE (not part of the pierce maths) Line: Gain 2 Rage on Attack Hit What it means in game: the Damnation Grip gloves give "While a Unique Enemy is in your Presence, Gain 2 Rage on Attack Hit". PoB can't read that gloves line, so without this mod it acts as if the build has no Rage at all. This line tells PoB the build does gain Rage. Rage is ALWAYS up and at max while mapping, so Config > Rage is set to 30. 30 is the build's real maximum (base max Rage is 30, and nothing on the tree, gear or gems raises it). What it adds: each Rage gives 1% more Attack Damage, so 30 Rage = 30% more. ------------------------------------------------------------ CONFIG ASSUMPTIONS - Enemy: normal map monster ("Is the enemy a Boss?" = No). - Rage: 30 (max), always on during mapping. - Secrets of Suffering (keystone from The Interrogation small cluster jewel) is allocated, as it is on the character. It means you can't ignite, chill, freeze or shock yourself, but crits always inflict Scorch, Brittle and Sapped. So there is no ignite, and "Is the enemy Ignited?" is off. - Chill and Shock on the enemy come from Summon Skitterbots, not your hits. - Enemy damage fields are set to PoB's default boss damage profile (2241 phys/fire/cold/lightning, 896 chaos, 3% pen) so eHP matches poe.ninja. Those fields only change defence, not DPS. CAVEATS - This is a dense-pack, real-world MAPPING number. It is NOT single-target or boss DPS. For one target, use the 40.36M base (turn the 3 pierce mods off). - Nimis fires arrows in random directions, so not every arrow will find 7 monsters lined up. Treat this as the top end of what's possible.

Gear

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Plague Fletch
Rapture Shelter
Carrion Shelter
The Utmost
Nimis
The Taming
Damnation Grip
Mageblood
Plague March
Hate Barb
Ancient Sphere
Gale Eye
Stormshroud
Fulgent Hope
Lethal Pride
Viper Ornament
Kraken Star
Thread of Hope
The Interrogation
Entropy Cut
Watcher's Eye
Oblivion Shard

Skills

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Body Armour

  • Elemental Hit of the SpectrumElemental Hit of the Spectrum21/20WMain
  • InspirationInspiration21/20W
  • Increased Critical DamageIncreased Critical Damage21/20W
  • TrinityTrinity21/20W
  • Mirage ArcherMirage Archer21/20W
  • PiercePierce21/20W

Weapon 1

  • Sniper's MarkSniper's Mark21/20W
  • FrenzyFrenzy21/20W
  • Cast On Critical StrikeCast On Critical Strike21/20W
  • Power Charge On CriticalPower Charge On Critical21/20W
  • Manaforged ArrowsManaforged Arrows21/20W
  • LifetapLifetap21/20W

Helmet

  • Vaal HasteVaal Haste21/20W
  • AngerAnger21W
  • WrathWrath21W
  • EnlightenEnlighten4W

Boots

  • Ensnaring ArrowEnsnaring Arrow21/20W
  • Elemental WeaknessElemental Weakness21/20W
  • Cast On Critical StrikeCast On Critical Strike21/20W
  • Manaforged ArrowsManaforged Arrows21/20W

Gloves

  • PrecisionPrecision21/20W
  • Summon SkitterbotsSummon Skitterbots21/20W
  • EnlightenEnlighten4/20W

Passive Tree

Passive tree 3.29
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Ralakesh
Runegraft
Runegraft of the Fortress

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
1.93B
Hit DPS
1.08B
With Poison DPS
1.08B
With Ignite DPS
1.08B
With Bleed DPS
1.08B
Damage over Time
0
Mirage DPS
850.94M
Culling DPS
0
Reservation DPS
0
Average Damage
178.4M
Burst Damage
178.4M

Attack & Crit

Attack/Cast Rate
6.07/s
Hit Chance
100%
Accuracy
4.33K
Crit Chance
100%
Crit Multiplier
632%
Mana Cost
12
Life Cost
0

Defence

Effective Hit Pool
54.03K
Life
3.31K
Energy Shield
1.93K
Mana
43
Ward
0
Armour
10.86K
Evasion
33.22K
Phys Damage Reduction
54%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
81%
Evade (Projectile)
81%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
81%
Cold Resistance
85% (+1%)
Lightning Resistance
81%
Chaos Resistance
74%

Max Hit Taken

Physical
11.05K
Fire
36.73K
Cold
44.9K
Lightning
36.73K
Chaos
21.8K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
1.93K/s
Mana Regen
16.9/s
Life Leech
662/s
ES Leech
0/s
Mana Leech
205.35/s

Attributes & Utility

Strength
151
Intelligence
162
Dexterity
256
Movement Speed
183%
Endurance Charges
3
Frenzy Charges
4
Power Charges
3
Rage
30
Devotion
0
Item Rarity
16%