PoE2 0.5·Runes of Aldur·Blood Mage
This Werewolf Blood Mage Hits HARD | PoE 2
- DPS
- 237.36K
- Effective HP
- 24.28K
- Energy Shield
- 8.14K
- Spirit
- 215
- Level
- 72
Overview
This Werewolf Blood Mage Hits HARD | PoE 2 is a Path of Exile 2 Blood Mage build by Jazzarus, made for the Runes of Aldur league (0.5). It is centered on Shred and plays as a attack, shapeshift, wolf, area archetype. In Path of Building it reaches 237.36K DPS with 24.28K effective HP, 2.41K life, 8.14K energy shield. Key uniques include Crown of Eyes.
Build Video
Jazzarus's Notes
This Path of Exile 2 Werewolf Blood Mage build hits HARD! In this PoE 2 build guide, we combine massive critical strikes, Rage scaling, and spell damage to create a powerful Werewolf with serious damage and endgame potential.
Leveling: https://poe.ninja/poe2/pob/2ba08 Budget: https://poe.ninja/poe2/pob/2ba09 Full Build: https://poe.ninja/poe2/pob/2ba0a My Werewolf website: https://werewolf-site.pages.dev/werewolf/
I'll explain the Blood Mage ascendancy, passive tree, gear, and support gems, including how Crown of Eyes lets us scale attack damage through spell damage. We'll also cover Blood Barbs, Whispers of the Flesh, the curse setup, and how to manage Energy Shield recovery.
This build is part of my journey to create a Werewolf build for every Ascendancy in PoE 2.
📌 Subscribe for more reactions, PoE 2 content, and unfiltered takes: https://www.youtube.com/@Jazzarus_?sub_confirmation=1
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#PathOfExile #POE #ARPG #POE2 #grindinggeargames #GGG
Gear
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Skills
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Passive Tree


Character Stats
- Level
- 72
Damage
- Full DPS
- 0
- Combined DPS
- 237.36K
- Hit DPS
- 180.6K
- With Poison DPS
- 180.6K
- With Ignite DPS
- 181.17K
- With Bleed DPS
- 201.19K
- Damage over Time
- 21.16K
- Ignite DPS
- 568.74
- Bleed DPS
- 20.59K
- Culling DPS
- 0
- Reservation DPS
- 35.6K
- Average Damage
- 31.32K
- Burst Damage
- 31.32K
Attack & Crit
- Attack/Cast Rate
- 5.77/s
- Hit Chance
- 100%
- Accuracy
- 1.52K
- Crit Chance
- 44%
- Crit Multiplier
- 444%
- Mana Cost
- 0
- Life Cost
- 0
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 24.28K
- Life
- 2.41K
- Energy Shield
- 8.14K
- Mana
- 500
- Spirit
- -101
- Darkness
- 0
- Armour
- 321
- Evasion
- 9
- Phys Damage Reduction
- 3%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Evade (Spell)
- 0%
- Deflect
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+3%)
- Cold Resistance
- 75% (+20%)
- Lightning Resistance
- 75% (+15%)
- Chaos Resistance
- 69%
Max Hit Taken
- Physical
- 11.39K
- Fire
- 40.56K
- Cold
- 40.56K
- Lightning
- 40.56K
- Chaos
- 23.5K
Recovery
- Life Regen
- -77.16/s
- ES Regen
- 0/s
- ES Recharge
- 8.14K/s
- Mana Regen
- 29.8/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 227
- Intelligence
- 104
- Dexterity
- 67
- Movement Speed
- 55%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 42
- Devotion
- 0
- Presence Radius
- 4 m