- DPS
- 7.98M
- Life
- 3.95K
- Level
- 95
- Min budget
Overview
Can anyone take a look at my Reap Miner starter for 3.17? is a Path of Exile Saboteur build by shaunika, made for the Scourge league (3.16). It is centered on Reap and plays as a strength, spell, physical, area archetype. In Path of Building it reaches 7.98M DPS with 3.95K life, 847 energy shield. Suited for: Bossing. Key uniques include Cold Iron Point, Cold Iron Point, Atziri's Step.
shaunika's Notes
So, since Reap AND Minefield Support are getting pretty big buffs. I realized that I'd give it a try. and 3.17 is a prime league for Mines since both the league mechanic and the expansion mechanic is about bossing, and gives opportunities for pre laying.
reasons for picking Reap:
- since the spellcast buffs get better the more levels you stack, I figured since double CIPs already give 6 levels, this is the easiest way to circumvent the nerfs to high impact mine support and come out ahead in terms of damage
- minefield is getting buffs(it's gonna get 14% more Throwing speed than before basically) which makes it a lot less clunky, with some investment into throwing speed it should feel pretty good now, but even if it still sucks in practice the build is still great you just run swift assembly instead.
- since you reserve life instead of Mana you can stack more, and don't need a mana flask (ofc this can also be a negative)
- reap hits like a truck assuming you can get blood charges, which are doable with arcanist brand pretty easily.
- Marks are permanent now, so you dont even need a curse on hit ring to be a strong bosser.
basically what I'm wondering is: what can I do with my remaining few links (I basically have a spare 4 link)
and am I overlooking something that could be improved?
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Thanks in Advance
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 7.98M
- Combined DPS
- 885.12K
- Hit DPS
- 1.96M
- With Poison DPS
- 740.16K
- With Ignite DPS
- 740.16K
- With Bleed DPS
- 740.16K
- Damage over Time
- 144.97K
- Average Hit
- 740.16K
- Average Damage
- 740.16K
Attack & Crit
- Attack/Cast Rate
- 2.64/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 443%
- Mana Cost
- 0
- Life Cost
- 152
Defence
- Life
- 3.95K
- Energy Shield
- 847
- Mana
- 51
- Ward
- 0
- Armour
- 0
- Evasion
- 33.09K
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 83%
- Evade (Projectile)
- 83%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+39%)
- Cold Resistance
- 75% (+43%)
- Lightning Resistance
- 75% (+39%)
- Chaos Resistance
- -60%
Recovery
- Life Regen
- 607.27/s
- ES Regen
- 0/s
- Mana Regen
- 19.4/s
Attributes & Utility
- Strength
- 104
- Intelligence
- 153
- Dexterity
- 203
- Movement Speed
- 85%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0