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PoE 3.23·Affliction·Chieftain

POE 3.23 Self-Ignite Chieftain Start

by Sprinkles2 years ago14Subscribe

DPS
456.93K
Effective HP
24.82K
Life
3.89K
Level
92
Min budget

Overview

POE 3.23 Self-Ignite Chieftain Start is a Path of Exile Chieftain build by Sprinkles, made for the Affliction league (3.23). It is centered on Fire Trap and plays as a trap, dexterity, spell, duration archetype. In Path of Building it reaches 456.93K DPS with 24.82K effective HP, 3.89K life, 157 energy shield. Suited for: Mapping, Expedition. Key uniques include The Fulcrum, Sadima's Touch, Goldwyrm, Death Rush, Cloak of Flame.

Build Video

Sprinkles's Notes

Starting up my self ignite character for map farming. Good at farming high mob density content (It is rubbish at bosses, do not suffer like i did!). All you need is a fulcrum to really start playing this (currently ~1.5div)!

POB cannot show the actual dps of this build as the explode is based off the mob that explodes so this build somewhat scales to whatever content you want!

My current POB: https://pobb.in/ZtaLvTgRj6-J Notable things I'm missing: Freeze/Chill/Bleed immunity, Phys mitigation, Block stuff, Capped ignite chance (I do not know if this rolls once for the explode or once for each mob it hits, if it's per mob 77% is fine).

ds lily vid: https://www.youtube.com/watch?v=vkzlljY1MS4

0:00 Expedition pops 0:47 Build explanation and showcase 1:39 My current character

Gear

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The Fulcrum
Gale Crest
Cloak of Flame
Foe Charm
Death Rush
Horror Loop
Sadima's Touch
Victory Locket
Goldwyrm
Whispering Prism
Immutable Force
Chieftain's Ursine Charm of the Guardian
Damnation Shine
Eagle Glisten
Bloodnotch
Rapture Glisten
Fulgent Vessel
Chieftain's Ursine Charm of the Guardian
Oblivion Pile
Fulgent Wound

Skills

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Helmet

  • Fire TrapFire Trap20/7WMain
  • CombustionCombustion20/20W
  • Trap and Mine DamageTrap and Mine Damage20/20W
  • LifetapLifetap20/20W

Body Armour

  • FrostblinkFrostblink3W
  • Phase RunPhase Run1/20W
  • Increased DurationIncreased Duration20/20W
  • EfficacyEfficacy17/20W
  • LifetapLifetap17/20W

Boots

  • Righteous FireRighteous Fire20/8W
  • Burning DamageBurning Damage20/20W
  • EfficacyEfficacy17/20W
  • Elemental FocusElemental Focus17/20W

Weapon 1

  • Immortal CallImmortal Call4W
  • FlammabilityFlammability20W
  • Cast when Damage TakenCast when Damage Taken2W
  • LifetapLifetap20W

Gloves

  • DeterminationDetermination20W
  • Purity of FirePurity of Fire20W

Weapon 1

  • VitalityVitality20W
  • ArroganceArrogance20/20W

Gloves

  • MalevolenceMalevolence20W

Gloves

  • Vaal BreachVaal Breach1/6W

Body Armour

  • MalevolenceMalevolence19W

Passive Tree

Passive tree 3.23
scroll to zoom
Chieftain
Chieftain
Wildwood Primalist
Wildwood Primalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
92

Damage

Full DPS
0
Combined DPS
456.93K
Hit DPS
96.78K
With Poison DPS
96.78K
With Ignite DPS
231.57K
With Bleed DPS
96.78K
Damage over Time
360.15K
Ignite DPS
134.79K
Culling DPS
0
Reservation DPS
0
Average Hit
64.52K
Burst Damage
64.52K

Attack & Crit

Attack/Cast Rate
1.5/s
Hit Chance
100%
Crit Chance
6%
Crit Multiplier
150%
AoE Radius
2.4 m
Mana Cost
0
Life Cost
101

Defence

Effective Hit Pool
24.82K
Life
3.89K
Energy Shield
157
Mana
32
Ward
0
Armour
9.31K
Evasion
310
Phys Damage Reduction
80%

Mitigation & Avoidance

Block
20%
Spell Block
9%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
83% (+158%)
Cold Resistance
83% (+33%)
Lightning Resistance
84% (+14%)
Chaos Resistance
50%

Max Hit Taken

Physical
8.83K
Fire
23.82K
Cold
23.82K
Lightning
25.31K
Chaos
7.78K

Recovery

Life Regen
1.05K/s
Net Life Regen
374.37/s
ES Regen
0/s
ES Recharge
157/s
Mana Regen
28.8/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
673.83/s

Attributes & Utility

Strength
249
Intelligence
154
Dexterity
104
Movement Speed
72%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Quantity
30%
Item Rarity
62%