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PoE 3.22·Ancestor·Deadeye

Locus Mine Enjoyers & Theorycrafters - ASSEMBLE!

by ValhallCL3 years ago31

DPS
1.21M
Effective HP
2.7K
Life
2.69K
Level
90
Min budget

Overview

Locus Mine Enjoyers & Theorycrafters - ASSEMBLE! is a Path of Exile Deadeye build by ValhallCL, made for the Ancestor league (3.22). It is centered on Explosive Arrow and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 1.21M DPS with 2.7K effective HP, 2.69K life. Suited for: Essence. Key uniques include Oskarm, Widowhail, Tabula Rasa.

ValhallCL's Notes

Hey guys, been trying to cook a league starter, honestly been kinda overwhelmed with options (trauma, locus mine, spellblade, etc), but I finally settled with the masterrace new support**, Locus Mine Support and Explosive Arrow.**

For those who doesn't know what it does:

https://preview.redd.it/5vjrrsyjsrib1.png?width=437&format=png&auto=webp&s=e7157d461b86e35d2d874e1ddfa6c36fe3df328f

The ascendancy of choice for me is Deadeye (assassin could work?), basically with Deadeye Endless Munition, we get (3 x 0.7 = 2~ proj for each mine). Mark effect is really good, Tailwind helps with the zooms and also helps the throwing speed. Far Shot can be a lot of damage depending on your positioning against bosses (throwing mines far from you and running behind the boss).

The ascendancy of choice also for me has some bias because I'll transition to an MF setup in time.

In my mind, I picture this as a boss fight in ideal scenario, of course this won't happen most of the time, but will get a feel once I test it in game.

Throw the mines to the right side and run near the boss, leaving him between you and the projectiles from the mines flying towards you.

Now the important juice, the PoB (barebones): https://pobb.in/GDPy6JA_u6Lf

Keep in mind this things before checking the PoB:

- I never played EA before, but I believe getting 20 fuses if fairly achievable on bosses due to the sheer amount of projectiles and the targeting mechanic of the support.

- My math can be very wrong, but with 5.8 throwings per second, and 3 mines per throw, that's 17.4 mines. so I believe detonating speed can be a big factor due to how many mines we can explode really quickly. Keep in mind that this is on a 4 link without swift assembly.

- The gear is just placeholder, I didn't put many items, mostly the tree and checking the damage with Widowhail, which seems to be one of the best options with a quiver crafted with few essences. I don't really know the rarity of Widowhail so keep that in mind.

- The gear should be achievable by day 1-2, by gear I mean the bow, the tabula and the quiver. The Tree is highly experimental, I'm open to feedback about it!, the whole point of this thread!

- That being said, I believe this have ridiculous potential, even with low gear requirements, as a bow skill you can easily generate powers and frenzies with manaforge (I believe), so still can use charged mines, and minefield is not completely needed so one more free link (I did read this in the other thread).

- The damage doesn't really reflect the real picture because, Locus Mine doesn't have DD, but also has less damage penalty.

Sorry if this was too long, if you have any ideas, pobs, please let us know below!, ty and happy league start!

Gear

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Widowhail
Tabula Rasa
Oskarm
New Item

Skills

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  • Explosive ArrowExplosive Arrow21/20WMain
  • High-Impact MineHigh-Impact Mine20/20W
  • Charged MinesCharged Mines20/20W
  • Trap and Mine DamageTrap and Mine Damage20/20W
  • FrenzyFrenzy20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • Life Gain on HitLife Gain on Hit20/20W
  • Summon SkitterbotsSummon Skitterbots20/20W
  • PrecisionPrecision20/20W

Gloves

  • Elemental WeaknessElemental Weakness1W

Gloves

  • Assassin's MarkAssassin's Mark10W

Passive Tree

Passive tree 3.22
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
90

Damage

Full DPS
0
Combined DPS
1.21M
Hit DPS
1.07M
With Poison DPS
1.07M
With Ignite DPS
1.21M
With Bleed DPS
1.07M
Damage over Time
140.19K
Ignite DPS
140.19K
Culling DPS
0
Reservation DPS
0
Average Damage
1.28M
Burst Damage
1.28M

Attack & Crit

Attack/Cast Rate
5.76/s
Hit Rate
0.83/s
Hit Chance
97%
Crit Chance
75%
Crit Multiplier
554%
Mana Cost
7
Life Cost
0

Defence

Effective Hit Pool
2.7K
Life
2.69K
Energy Shield
0
Mana
239
Ward
0
Armour
0
Evasion
605
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
90%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
-50%
Cold Resistance
-50%
Lightning Resistance
-50%
Chaos Resistance
-75%

Max Hit Taken

Physical
2.98K
Fire
1.95K
Cold
1.95K
Lightning
1.95K
Chaos
1.71K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
11/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
44
Intelligence
104
Dexterity
242
Movement Speed
16%
Endurance Charges
3
Frenzy Charges
5
Power Charges
4
Devotion
0