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PoE 3.21·Crucible·Chieftain

Chieftain Totem explode hc setup

by Venit_Exitium3 years ago6

Effective HP
Life
7.31K
Level
92
Min budget

Overview

Chieftain Totem explode hc setup is a Path of Exile Chieftain build by Venit_Exitium, made for the Crucible league (3.21). It is centered on Vaal Rejuvenation Totem and plays as a totem, aura, strength, spell archetype. Defensively it sits at ∞ effective HP, 7.31K life, 694 energy shield. Key uniques include Soul Tether, Kaom's Roots.

Venit_Exitium's Notes

Hey guys just wanted to show case my version of the % totem life explode as phys mod. I noticed a lot of more softcore variants getting just ridiculous dps, the fun thing about this item is the 300% mod on a one hand scepter and like 8 points into damage is all you need to clear t16, every other point can be defenses

pob pastebin: https://pastebin.com/kgwP8Vpg I'm not the best at sharing pobs so it may be messed up, hope not. So the 2 big things I learned is as others described you are the source of the damage, thus you can leech and you can be reflected so be careful of that.

My gem set up is simple, rejuvenation totem, multi totem, trap support, divergent cluster trap, multiple trap, life tap, do not use swift assembly, your clear should be fine or amazing the biggest issue is that due to us not being trap ascendancy or side we have small trigger area, so divergent cluster trap allows for 40% reduced spread which for whatever reason swift assembly either ignores or is massive spread. the small spread is so we can kill small bodied yellows and uniques.

for damage I have no clue how much damage this build does, I'm currently completing my atlas but I have ran several t16s with little to no issue as I'm currently specked. I killed black star and infinite hunger, story versions, in 10s and that's with them moving and not full uptime if that's a good gage.

My build is currently missing a few things to be close to complete, first is Slavedriver's hand, these gloves I only want for dex and traps cost life freeing me of life tap and allowing charged traps or some other gem you prefer life cast speed for speed throwing, and The Redblade Gladius, the red blade is double damage for the build as it can hit 600% instead of 300% but its last of the items as 300% is perfectly fine.

This is my first time doing my build so I'd love feedback and sorry if someone already do a hc variant I only really saw sc ones. also if ya have any questions just ask

Gear

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Loath Weaver
Vengeance Glance
Armageddon Curtain
Eagle Charm
Hypnotic Hold
Foe Loop
Corruption Mitts
Soul Tether
Kaom's Roots
Viper Ward
Gale Ruin
Bramble Solace
Glyph Glisten

Skills

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Body Armour

  • Vaal Rejuvenation TotemVaal Rejuvenation Totem20WMain
  • Cluster TrapsCluster Traps20/20W
  • LifetapLifetap20W
  • Multiple TotemsMultiple Totems20W
  • Multiple TrapsMultiple Traps19W
  • TrapTrap19/20W

Gloves

  • Leap SlamLeap Slam20W
  • LifetapLifetap20W
  • Faster AttacksFaster Attacks17W
  • MomentumMomentum20W

Helmet

  • FlammabilityFlammability20W
  • Enduring CryEnduring Cry20W
  • LifetapLifetap20W

Weapon 2

  • Immortal CallImmortal Call1W
  • LifetapLifetap20W
  • Cast when Damage TakenCast when Damage Taken1W

Weapon 1

  • Tempest ShieldTempest Shield20W
  • DeterminationDetermination20W

Helmet

  • Herald of AshHerald of Ash20W

Weapon 1

  • Herald of PurityHerald of Purity20W

Passive Tree

Passive tree 3.21
scroll to zoom
Chieftain
Chieftain
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
92

Damage

Full DPS
0
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
2.33/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
150%
Totem Limit
4
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
Life
7.31K
Energy Shield
694
Mana
18
Ward
0
Armour
23.1K
Evasion
1.14K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
75%
Spell Block
58%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
81% (+133%)
Cold Resistance
79% (+39%)
Lightning Resistance
79% (+82%)
Chaos Resistance
48%

Max Hit Taken

Physical
19.31K
Fire
42.14K
Cold
38.12K
Lightning
38.12K
Chaos
14.9K

Recovery

Life Regen
2.48K/s
ES Regen
-34.7/s
ES Recharge
694/s
Mana Regen
21.1/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
372
Intelligence
180
Dexterity
162
Movement Speed
-6%
Endurance Charges
6
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
75%