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PoE 3.20·Sanctum·Necromancer

Not feeling the pob dps in maps

by Significant_Dig_80643 years ago1.52K

DPS
3.09M
Effective HP
15.18K
Life
2.1K
Level
80
Min budget

Overview

Not feeling the pob dps in maps is a Path of Exile Necromancer build by Significant_Dig_8064, made for the Sanctum league (3.20). It is centered on Summon Stone Golem and plays as a strength, minion, spell, golem archetype. In Path of Building it reaches 3.09M DPS with 15.18K effective HP, 2.1K life, 609 energy shield. Suited for: Mapping. Key uniques include United in Dream, Darkness Enthroned, The Ghastly Theatre, Dendrobate, The Jinxed Juju.

Build Video

Significant_Dig_8064's Notes

Hi.

I'm following Balormages poison srs build: https://www.youtube.com/watch?v=e32rgwLM6TE&t=733s

For the first time I've gotten a decent pob dps following a build guide: https://pobb.in/Tzd9YVD8viV8

Even though I have the best pob dps in the game as ever before (I'm a very casual player), I just don't feel like it kills faster/hits harder in maps than for example my freezing pulse totem build at around 600,000 pob dps.

Visually it looks like the poison isn't really kicking in, not even on yellow monsters. Am I just impatient and not understanding the ramp up time and concept of poison, or could there be something wrong with my pob setup? I can run maps faster swapping out the multistrike with a melee splash, which seems counter intuitive to me, because I lose poison stacking. But even bosses seems faster or equally fast this way.

Gear

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United in Dream
Agony Corona
Dendrobate
The Jinxed Juju
Dragon Eye
Chimeric Whorl
Skull Clutches
Darkness Enthroned
Oblivion Trail
The Ghastly Theatre
Enthralling Iridescence
Enthralling Globe
Grim Vision
Grim Glare
Dancer's Large Cluster Jewel of Significance
Morbid Arbiter

Skills

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Gloves

  • Summon Stone GolemSummon Stone Golem16WMain

Body Armour

  • Summon Raging SpiritSummon Raging Spirit18W
  • MultistrikeMultistrike17W
  • Withering TouchWithering Touch16W
  • UnleashUnleash17W
  • Unbound AilmentsUnbound Ailments17W

Helmet

  • Animate GuardianAnimate Guardian20W
  • Raise SpectreRaise Spectre20W
  • Minion LifeMinion Life18W
  • Meat ShieldMeat Shield18W

Boots

  • ClarityClarity17W
  • VitalityVitality16W
  • Shield ChargeShield Charge2W
  • DeterminationDetermination12W

Weapon 2

  • Bone OfferingBone Offering18W
  • DesecrateDesecrate2W
  • Cast when Damage TakenCast when Damage Taken1W

Weapon 1

  • Flame DashFlame Dash2W
  • GenerosityGenerosity18W

Weapon 1

  • EnvyEnvy25W
  • GenerosityGenerosity18W

Weapon 2

  • Physical Aegis20W
  • Cast when Damage TakenCast when Damage Taken1W

Body Armour

  • Raise ZombieRaise Zombie18W
  • Temporal ChainsTemporal Chains1W

Passive Tree

Passive tree 3.20
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
80

Damage

Full DPS
3.09M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Average Hit
0

Attack & Crit

Attack/Cast Rate
0.17/s
Cooldown
6.01s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
150%
Minion Limit
1
Mana Cost
52
Life Cost
0

Defence

Effective Hit Pool
15.18K
Life
2.1K
Energy Shield
609
Mana
161
Ward
0
Armour
2.48K
Evasion
2.35K
Phys Damage Reduction
18%

Mitigation & Avoidance

Block
47%
Spell Block
38%
Spell Suppression
0%
Evade (Melee)
21%
Evade (Projectile)
21%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+32%)
Cold Resistance
75% (+45%)
Lightning Resistance
75% (+11%)
Chaos Resistance
-21%

Max Hit Taken

Physical
4.15K
Fire
9.02K
Cold
9.02K
Lightning
9.02K
Chaos
1.73K

Recovery

Life Regen
406/s
ES Regen
0/s
ES Recharge
609/s
Mana Regen
62.7/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
175
Intelligence
336
Dexterity
105
Movement Speed
10%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
12%