34.21K
DPS
2.31K
Life
3.09K
Energy Shield
Overview
3.7 SSFHC Essence Drain Contagion Trickster Guide is a Path of Exile Trickster build by havoc616, made for the Legion league (3.7). It is centered on Essence Drain and plays as a intelligence, spell, projectile, duration archetype. In Path of Building it reaches 34.21K DPS with 2.31K life, 3.09K energy shield. Suited for: Legion, Blight, Delirium, Essence. Key uniques include Allelopathy, Witchfire Brew, Dream Fragments, Sin Trek.
Build Video
havoc616's Notes
DRAFT 2
TO DO:
Youtube Videos:
- Full 3.7 Leveling VOD (if necessary)
- Brief 10 minute Summary Video
Twitch: https://www.twitch.tv/havoc616
Twitter: https://twitter.com/hvc616
Discord: https://discord.gg/havoc616
Stream Schedule: 12PM to 12AM EST
Video:
--- Pros ---
- Excellent Mobility & Speed
- Excellent Ranged AoE Clear
- Excellent Defense (High HP Pool + Ghost Shrouds + Dodge + Block + Evasion)
- Cheap / SSF Viable (Can get by on 4/5L's for a long time!)
- Easy to fit in Magic Find Gear
- Can do all Map Mods*
--- Cons ---
- Low Density = Slow Clear Speed
- No Regen is annoying (but doable)
- Hard to proc Onslaught Early (Pre-Silver Flask)
- Doesn't destroy corpses
- Doesn't break Barrels or Destructables (Can use Blight/Shield Charge)
- Allies cannot die can be dangerous (Need Vaal Blight and/or Vaal Disc in certain scenarios)
--- Leveling ---
- Explosive Trap singletarget for A1
- Frost Bomb + Onslaught at L4, you can drop this in A2 or Later if links are an issue and XP more along the way
- Blight + Infused Channeling at L4 can be used instead of Explosive Trap
- Craft +1 Chaos Wand(s) for Essence Drain and/or Contagion
- +1 Chaos Craft = Chaos Gem (Viper strike) & a Blue Wand
- 3L Contagion can be used solely up to A3 for AoE Clear (But may struggle with blues or rares)
- Example 3L: Contagion - Void Manipulation - Arcane Surge / Controlled Destruction
- Take Quicksilver flask from A2 Den Quest
- Run Normal Lab at L31 (Around Crystal Veins area in A4)
- Take Silver Flask & a Spreading Rot Jewel from A5 Innocence Reward
- Run Cruel Lab around A7/A8 (or whenever you're comfortable), do not need to rush, can postpone
- When you get to Blood Aqueduct you can farm for an extended period of time for: a tabula, currency, and XP. Or you can continue progressing to A10 Kitava.
- This is a good time to get 6 Essence Drains to level in your off hand as well to Vaal at L20 to potentially get L21
- Run Merc Lab when you feel safe (4K+ EHP for beginners in HC), don't fully buff Izaro if you can't handle it OR just don't get hit 4Head
- Equip a High Evasion/ES Chest after Merc Lab to become Hybrid (Drop MoM) and run Discipline (if you want a bigger ES buffer)
--- Ascendancy ---
My preferred order:
Swift Killer --> Ghost Dance --> Escape Artist --> Weave the Arcane
I prefer these nodes because:
- Ghost Shrouds = Defence
- Attack Speed / Cast Speed = Mobility = Defence = Offence = XP/H = Currency/H
You can alter the order or take different nodes if you wish.
--- Pantheons & Bandits ---
Major: Brine King for Stun Immunity
Minor: Ralakesh for CB/Bleed if you do not have overtime Bleed immunity or Anything Else
Bandits:
Early Game: Alira for Resists
Late Game: 2 Passive Points
--- Links ---
-- Mapping Setup
Contagion - Intensify - Increased Area of Effect
Last Gem = Arcane Surge or Item Rarity or Faster Casting
Essence Drain - Controlled Destruction - Efficacy - Swift Affliction - Void Manipulation
Last Gem = Energy Leech or Empower or Arcane Surge
Order: Contagion --> Essence Drain --> Shield Charge towards the next packs (Following the contagion spread for ULTRA clear speed)
Blight - Infused Channeling - Void Manipulation - Efficacy - Controlled Destruction (w/ Allelopathy)
Consider creating a Vaal Blight pre Allelopathy gloves, useful for Allies Cannot Die
-- Bossing Setup
Essence Drain - Controlled Destruction - Efficacy - Swift Affliction
Socket in Delirium Gloves for Pseudo 5L
Blight - Infused Channeling - Void Manipulation - Efficacy - Controlled Destruction - Swift Affliction
-- Other Links
Shield Charge - Faster Attacks - Fortify
Malevolence
Flame Dash
Blasphemy + Despair (Consider using while Hybrid and swap with Discipline when switching to CI)
Discipline / Vaal Discipline
CWDT + Immortal Call (Not 100% Mandatory)
--- Gearing ---
-- Enchants
- Boots: Ias on Kill, Life/Mana Regen, MS if you haven't been hit recently
- Helmet:
Contagion: Increased Contagion Area of Effect
Essence Drain: XX% increased Essence Drain Damage
Blight: Blight has XX% increased Hinder Duration, XX% increased Blight Area of Effect, XX% increased Blight Damage
Aura: Discipline has XX% reduced Mana Reservation, Malevolence has XX% reduced Mana Reservation
-- Jewels
- Spreading Rot (2 if Bossing)
- Eldritch Knowledge (Above Witch)
- Onslaught Jewel (If you want to drop Silver Flask)
- Phasing Jewel
- +% to Non-Ailment Chaos Damage over Time Multiplier
- +% Chaos Damage
- +% Damage over Time
- +% Damage
- +% Spell Damage
- Attack + Cast Speed
-- Helmet
- Honourhome (+2 Gems 4L)
- The Gull
Hybrid:
- Rare Life/Res Helmet (ES Base)
- Minus Chaos Res (Aberrant Fossil
- The Devouring Diadem (if MoM)
- Heretics Veil
CI:
- Rare ES/Res Helmet
- Minus Chaos Res (Aberrant Fossil)
- Heretics Veil (Might need to drop an Aura to fit in Blasphemies)
-- Rings
- Ventor's Gamble
- Dream Fragments
- Aspect of the Spider (From Beasts)
Hybrid:
- Rare Rings with: Life, Res, %Chaos Damage (Essence of Envy), Mana (If MoM), ES, Stats
CI:
- Rare Rings with: ES, Res, %Chaos Damage (Essence of Envy), Stats
Crafting Bench:
- % Damage (Prefix)
- % Chaos Damage (Suffix)
- % faster start of Energy Shield Recharge (Prefix)
- Resist (Suffix)
-- Amulets
- Quantity Amulet (Rare Shaper Base)
- Bisco's Collar
- Elder Amulet for +% to Non-Ailment Chaos Damage over Time Multiplier
- Impresence
- Solstice Vigil
- Aspect of the Spider (From Beasts)
Hybrid:
- Rare Amulets with: Life, Res, %Chaos Damage (Essence of Envy), Mana (If MoM), ES, Stats
CI:
- Rare Amulets with: ES, Res, %Chaos Damage (Essence of Envy), Stats
Crafting Bench:
- % Damage (Prefix)
- % Chaos Damage (Suffix)
- Resist (Suffix)
- % Increased Energy Shield (Prefix)
- Minus Mana (Prefix)
-- Belts
- Rare Belt with: Life, Res, ES, Flask Mods, Stats
- Rare Stygian Belts (Consider Fossil Crafting - Aberrant for % Chaos Damage)
- Bisco's Leash (Rampage + MF) - May ruin contagion chains
- Perandus Blazon (MF)
- Headhunter (Juice 101) - For Speed / Defence
CI:
- Bated Breath (Stygian Flask Belt is preferred)
-- Boots
- Sin Trek (Preferred)
- Atziri's Step
- Goldwyrm
- Rare Boots with Spell Dodge from Temple of Atzoatl
Hybrid:
- Rare Boots with: Life, Res, Movement Speed, ES, Stats
CI:
- Rare Boots with: ES, Res, Movement Speed, Stats
- % Quality Craft (Int Preferred)
-- Gloves
- Sadimas (MF)
- Rampage Gloves: Shadows and Dust, Flesh and Spirit, Null and Void, Wyrmsign
- Vixen's Entrapment (For Bane + Curse on Hit Setups)
- Glove Corruptions: +1 Level of Socketed Gems
- Essence of Delirium for Pseudo 5L
- Elder Gloves for +% to Non-Ailment Chaos Damage over Time Multiplier
Hybrid:
- Rare Gloves with: Life, Res, ES, Stats
CI:
- Allelopathy
- Rare Gloves with: ES, Res, Stats
-- Chest
- Tabula Rasa (Easy Corruptions)
- QoTF: +75% MS with 45K Evasion
- Loreweave - 78% Max Res to have cheaper map rolling costs (If you're scared of Minus Max)
- The Perfect Form (Hybrid or CI)
- Rare Body Armour with HIGH Evasion and ES (Preferred)
- Carcass Jack (BIG Contagion AoE)
-- Budget Flasks
- Seething Divine Life Flask
- Stibnite
- Granite early game into Basalt late game
- Alchemist's Jade of Reflexes to hit QoTF Evasion Cap
- Alchemist's Quicksilver of Adrenaline
- Resist Flasks for various Bosses
- Sulphur Flask for marginal %Dmg
- Quartz Flask (Phasing, Dodge & Spell Dodge)
Flask Suffix:
- of Adrenaline, Of Grounding, Of Staunching, Of Warding, Of Heat (Not needed with Dream Fragments)
-- Others Flasks:
- Witchfire Brew, Taste of Hate, Wise Oak (For Defence)
Note: Flasks offer a large amount of defence and the build can be considered squishy if they are not up
-- End Game Setups
- Dual Wand (+% to Non-Ailment Chaos Damage over Time Multiplier) + QOTF
- Wand + Shield (+% to Non-Ailment Chaos Damage over Time Multiplier) - (My preference) - Allows Shield Charging
- Dagger/Sceptre + Shield - Allows Shield Charging
- Rare Weapon with as much damage as possible: Spell Damage, Damage over Time, Chaos Damage, +% to Non-Ailment Chaos Damage over Time Multiplier
- Rare Weapon with Utility Rolls: Attack Speed, Cast Speed
- Breath of the Council
- Cerebrus Limb + Aegis Aurora or Magna Eclipsis (or a Rare Shield)
- Crafted Bow with: +1 to Level of Socketed Gems, +1 to Level of Strength/Int/Dexterity Gems, +2 to Level of Support Gems, +20% More Socketed Gem Spell Damage
Crafted Mods:
- Fossil Crafting (Aberrant Fossil, Pristine Fossil (Damage on Full Life), Bound Fossil (Minion Damage))
- Chaos Damage
- Chaos Skills have % Increased Skill Effect Duration
- % Chance to gain Arcane Surge when you Kill an Enemy
Shield:
- Rare with: ES, Res, Spell Damage, Cast Speed, Stats, Life if Hybrid
- Zeel's Amplifier (Really good on Hybrid)
- Titanium for ES, Fossilised for 20% Spell Damage
--- ED Atlas ---
Setup 1: Shaped T11 - T16
All T10 & Under Completed
T11: Mud Geyser
T12: Graveyard, Racecourse (Flashback / Added Mobs Scenario), Residence (Dapper Prodigy Cards)
T13: Toxic Sewers, Scriptorium, Iceberg, Dunes, Estuary
T14: Underground Sea, Shore
T15: Bog, Volcano (Kaom's Cards), Bazaar (Exalt Cards), Temple
T16: City Square, Arid Lake, Jungle Valley, Beach, Ashen Wood, Grotto...
T16 = Personal Preference
Setup 2: Shaped T13 - T16 (My Personal Preference)
All T12 & Under Completed
T11: Mud Geyser
T12: Graveyard
T13: Toxic Sewers
T14: Underground Sea
T15: Bog or Bazaar
T16: City Square
--- FAQ ---
-- Golems?
Lightning for % Attack Speed/Cast Speed or Stone Golem for Regen/Taunt
--Why Trickster?
Speed. Large amounts of attack & cast speed allow you to go extremely fast. Furthermore, Ghost shrouds offer very strong survability.
-- Does this work on other Ascendancies?
Yes but Trickster is my personal preference/recommendation. Occultist, Heirophant, Deadeye, Pathfinder, and more can also work.
-- What are Delirium Gloves?
Essence of Delirium (https://pathofexile.gamepedia.com/Essence_of_Delirium) used on Rare Gloves. Consider using on: Fingerless Silk Gloves / Elder Gloves / Sorcerer Gloves
-- Shaper? Uber Elder?
Yes. Don't get hit :)
-- Wicked Ward
Halves Energy Shield regen, not good for the CI Variant. Not bad for the hybrid version. Can be used in conjunction with an Eldritch Battery + Mind over Matter variant.
--CI vs Hybrid
Both have very similar gear setups
Hybrid:
- Easy to setup early on
- Can run a different aura other than discipline
- Can possibly spec phase acrobatics
- Easier to get higher spell dodge and/or evasion rating which is useful for bossing (The Perfect Form, Atziri's Steps, etc)
- Easy to fit in Zeel's Amplifier
CI:
- Higher endgame EHP & Gear Ceiling
- 100% Chaos Res
- Easy to transition too from Hybrid
--When to transition to CI?
When you have enough ES that you are personally comfortable with. This is usually in early maps for my self.
---Example CI & Hybrid PoB's---
CI 1: https://pastebin.com/DHTqMVCk (Havoc 1)
CI 2: https://pastebin.com/9EaPLzkj (Havoc 2)
Hybrid 1: https://pastebin.com/ecX4pPBG (Dan's)
Hybrid 2: https://pastebin.com/WJ4juHVd (AhhCryings)
Poe.Ninja is a great resource as well to look at example builds
Twitch ► https://www.twitch.tv/havoc616 Twitter ► https://twitter.com/hvc616 Discord ► https://discord.gg/havoc616 Instagram ► https://www.instagram.com/hvc616
PoB ► https://pastebin.com/BQFtmd98
#PathofExile #POE #Legion
Gear











Skills
Passive Tree
This tree is empty in the export.
Character Stats
Defence
- Life
- 2.31K
- Energy Shield
- 3.09K
- Mana
- -445
- Armour
- 0
- Evasion
- 13.5K
- Block | Spell Block
- 25% | 0%
Resistances
- Fire Resistance
- 66%
- Cold Resistance
- 63%
- Lightning Resistance
- 62%
- Chaos Resistance
- -52%
Offence
- Total DPS
- 34.21K
- Crit Chance
- 9%
- Crit Multiplier
- 150%
Attributes & Utility
- Strength
- 124
- Intelligence
- 265
- Dexterity
- 107
- Movement Speed
- 119%