- DPS
- 8.39M
- Effective HP
- 99.43K
- Life
- 4.02K
- Level
- 98
- Min budget
Overview
Theoretical 700k/s + Regen Build is a Path of Exile Pathfinder build by Rainares, made for the Ancestor league (3.22). It is centered on Viper Strike and plays as a dexterity, attack, duration, melee archetype. In Path of Building it reaches 8.39M DPS with 99.43K effective HP, 4.02K life, 764 energy shield. Suited for: Abyss. Key uniques include Tainted Pact, Mahuxotl's Machination, Annihilation's Approach.
Rainares's Notes
My first time posting here. Was looking at Tainted Pact, and was thinking of how it could be used with golden rule and viper strike to potentially achieve... well, basically immortality? I whipped this together, and was curious what the community thought of this build.
POB:
https://pobb.in/DMKCWkr_ie89
Core concepts:
Use Mahoxotl's for overleech and ele taken as chaos.
Use maximum life leech tattoos to get fat max leech, to feed into strength of blood to basically cap phys reduction. We now no longer care about phys dots pretty much. Enduring cry + endurance charges when hit just to help finish keeping us at 90% phys reduction.
Stormshroud + flask with shock avoid and abyss jewel with shock avoid to become elemental ailment immune.
Poison heals us, and we self-poison to get up to... uh... 712,970 healing a second, if I did my math right (each poison does 7,129.7 dps to us, based on our chaos resist, and we can hit that cap pretty easily with tattooed Lethe Shade, which should boost the duration to about 17 seconds per poison).
Suppress is capped, so that's going for us, helping us not get one shot
And we run like 90% evade chance.
And we ramp to like... 8 million dps. It's viper strike, so a bit slow there, but I think the defenses should be pretty solid.
I feel like most expensive item of this build would be the amulet corruption, but we should also be able to just swap the anoint and still be > 7 mill dps. Other than that, it is really just alt quals and awakened gems driving up price of the build, but I think this should be pretty achievable.
I feel like biggest threat is taking phys damage before we start leeching, but hopefully evade should help with that.
Approaching Flames might be a little dangerous, since we'll be taking like... 700 dmg/second when we're not poisoned (Half the damage is converted to chaos, which should then be healing us), but I think it should be fine enough with our poison duration? We'll just need to remember to turn it off when looting.
Are there any other pitfalls I'm missing in this? Any ways to improve the build? Any core concepts I'm mistaken on?
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 98
Damage
- Full DPS
- 0
- Combined DPS
- 8.39M
- Hit DPS
- 185.75K
- With Poison DPS
- 8.39M
- With Ignite DPS
- 185.75K
- With Bleed DPS
- 185.75K
- Damage over Time
- 8.21M
- Poison DPS
- 76.87K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 20.05K
- Burst Damage
- 20.05K
Attack & Crit
- Attack/Cast Rate
- 9.27/s
- Hit Chance
- 100%
- Crit Chance
- 6%
- Crit Multiplier
- 150%
- Totem Limit
- 1
- Mana Cost
- 4
- Life Cost
- 0
Defence
- Effective Hit Pool
- 99.43K
- Life
- 4.02K
- Energy Shield
- 764
- Mana
- 43
- Ward
- 0
- Armour
- 673
- Evasion
- 40.91K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 26%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 90%
- Evade (Projectile)
- 90%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+19%)
- Cold Resistance
- 75% (+10%)
- Lightning Resistance
- 75% (+34%)
- Chaos Resistance
- 82% (+11%)
Max Hit Taken
- Physical
- 93.21K
- Fire
- 40.52K
- Cold
- 40.52K
- Lightning
- 40.52K
- Chaos
- 51.78K
Recovery
- Life Regen
- 0/s
- Net Life Regen
- -2.52K/s
- ES Regen
- -38.2/s
- ES Recharge
- 764/s
- Mana Regen
- 12.7/s
- Life Leech
- 5.4K/s
- ES Leech
- 0/s
- Mana Leech
- 231.59/s
- Total Degen
- 2.52K/s
Attributes & Utility
- Strength
- 164
- Intelligence
- 142
- Dexterity
- 246
- Movement Speed
- 158%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0