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PoE 3.19·Kalandra·Trickster

Converting Goratha’s LC Trickster to HC HoT Bomber

by Loreweave4 years ago653

DPS
4.24M
Effective HP
371.06K
Energy Shield
10.73K
Level
99
Min budget

Overview

Converting Goratha’s LC Trickster to HC HoT Bomber is a Path of Exile Trickster build by Loreweave, made for the Kalandra league (3.19). It is centered on Shock Nova and plays as a intelligence, spell, area, lightning archetype. In Path of Building it reaches 4.24M DPS with 371.06K effective HP, 2.67K life, 10.73K energy shield. Suited for: Mapping. Key uniques include The Vertex, Presence of Chayula.

Build Video

Loreweave's Notes

This is a Lightning Conduit Trickster POB we are emulating it with Shock Nova. MOST people are starting Elementalist - I think Trickster has potential though and we are abusing some interesting mechanics that should be fun! LIGHTNING CONDUIT requires a shock on the enemy in order to deal damage - so we are most likely using Orb of Storms for this while mapping, the plan is to switch to Storm Brand for bosses, but this might work for map clear too. Shield Charge clearing might also end up being a thing with a 4-link shield charge (likely Shield Charge, Faster Attacks, Overcharged, Unbound Ailments) and Wrath Aura. THE VERTEX so with Divine Blessing no longer working with Lifetap we now have a couple of new options to use Divine Blessing - most notably The Vertex or EB/MoM (you can also gear for really high %mana reduction and alt quality inspiration) for this character specifically we are using The Vertex because it scales really well with Trickster already and allows us to use Divine Blessing in the Helm slot. ACCUMULATOR WAND this is a very enticing idea when combined with SWIFT KILLER ascendency node would allow us to generate all charges with 30 second uptime (would take a while to ramp and would need 100% charge node to guarantee uptime) THUNDERFISTS will be pretty strong most likely for UBERS and whatnot to guaranteee high shocks (might be irrelevant but likely good) ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- DEFENSES ON THIS CHARACTER this character is not running Determination - so it has no armor, this might scare off a lot of people however I believe with Phys Taken as Ele chest craft + Endurance Charges + Aspect of the Crab we will have no issues with physical mitigation - this will mostly be a problem early on before we acquire these things. ENERGY RECHARGE (Spellbreaker) vs LEECH (Soul Drinker) most people are under the assumption that you will want both of these, unfortunately they do not work well together, or at least you cannot scale them both effectively at the same time. ENERGY RECHARGE for es recharge you really want Wicked Ward + recharge rate / faster start of recharge rate on the tree, this becomes a lot stronger with proper investment. ES OVERLEECH for es leech you really want Ghost Reaver + MAX total recovery per second investment - unfortunately Ghost Reaver disables ES RECHARGE completely. IN CONCLUSION in my opinion you should really invest in one of these or the other. For this POB specifically we are investing in Spellbreaker, if you take a look at the recharge rate in the calcs it is 5000 ES Recharge (REGEN with wicked ward, doesnt stop at full ES) with ES Overleech you can reach similar numbers, but at the cost of constantly having to keep leech up or risk not being full ES (sounds really bad for boss intermissions specifically or map backtracking) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ ASCENDENCY NODE ORDER ONE STEP AHEAD in normal lab, this basically gives us 8% action speed that never runs out (which is base tailwind) as well as slowing our enemies slightly. This also makes us immune to freeze, and chill which can be quite annoying early and it also opens up Pantheon options. This can also lead to some interesting self-temp chains endgame gearing. Basically just an all-around useful and good node that helps early leveling speed. POLYMATH in cruel lab, this is still coming online when you grab it but it will serve as a nice power boost and give you all the mana,es,life on kill you will ever want. SWIFTKILLER in merc lab, the current plan for this character is to somehow abuse OOS, Icebite, Prolif, Overcharged for early mapping, so this or blood rage would be the ideal way to generate frenzys for that. RESPEC SWIFTKILLER for Uber Lab, and grab ESCAPE ARTIST and SPELLBREAKER the current plan is to drop swiftkiller for Uber Lab and grab both Escape Artist and Spellbreaker at the same time. ESCAPE ARTIST escape artist does not do much for Merc Lab, as you most likely do not have a good chest yet (if you do, by all means go for this) SPELLBREAKER we have decided to go with Spellbreaker over Souldrinker as explained above - this could change as I progress the character though. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ START NON-CRIT we are planning on doing Lucky Lightning Damage Mastery + Elemental Overload early on before we get crit nodes. Likely Non-crit all the way to maps. THIS IS A RISKY START but feel free to play along with me! I really am interested in trying out the new Trickster and I really like testing new skills as well, this POB and league start plan sounds good in theory but we won't know until we play it!

Gear

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New Item
The Vertex
New Item
Presence of Chayula
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Skills

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Body Armour

  • Shock NovaShock Nova21/20WMain
  • InspirationInspiration20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Arcane SurgeArcane Surge20/20W
  • Lightning PenetrationLightning Penetration20/20W
  • Elemental FocusElemental Focus20/20W

Boots

  • Shield ChargeShield Charge10/20W
  • Assassin's MarkAssassin's Mark20/20W
  • Vaal GraceVaal Grace20/20W
  • Faster AttacksFaster Attacks20/20W
  • Orb of StormsOrb of Storms20/20W
  • Lightning PenetrationLightning Penetration20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W

Gloves

  • Storm BrandStorm Brand20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Lightning PenetrationLightning Penetration20/20W

Helmet

  • WrathWrath20/20W
  • InspirationInspiration20/20W
  • Divine BlessingDivine Blessing20/20W

Weapon 2

  • Flame DashFlame Dash20/20W
  • Immortal CallImmortal Call4/20W
  • Cast when Damage TakenCast when Damage Taken2/20W

Weapon 1

  • Frost ShieldFrost Shield20/20W
  • Sigil of PowerSigil of Power10/20W
  • Increased Area of EffectIncreased Area of Effect20/20W
  • Wave of ConvictionWave of Conviction20/20W

Helmet

  • Vaal DisciplineVaal Discipline20/20W

Belt

  • Aspect of the Crab20W

Passive Tree

Passive tree 3.19
scroll to zoom
Trickster
Trickster
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Garukhan

Character Stats

Level
99

Damage

Full DPS
0
Combined DPS
4.24M
Hit DPS
4.24M
With Poison DPS
4.24M
With Ignite DPS
4.24M
With Bleed DPS
4.24M
Damage over Time
0
Culling DPS
0
Average Hit
1.09M

Attack & Crit

Attack/Cast Rate
3.89/s
Crit Chance
70%
Crit Multiplier
443%
Mana Cost
9
Life Cost
0

Defence

Effective Hit Pool
371.06K
Life
2.67K
Energy Shield
10.73K
Mana
64
Ward
0
Armour
404
Evasion
41.54K
Phys Damage Reduction
32%

Mitigation & Avoidance

Block
25%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
83%
Evade (Projectile)
83%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+119%)
Cold Resistance
75% (+140%)
Lightning Resistance
76% (+91%)
Chaos Resistance
75% (+191%)

Max Hit Taken

Physical
28K
Fire
55.85K
Cold
55.85K
Lightning
57.77K
Chaos
19.09K

Recovery

Life Regen
120.28/s
ES Regen
-730/s
ES Recharge
10.73K/s
Mana Regen
51.5/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
130
Intelligence
420
Dexterity
179
Movement Speed
53%
Endurance Charges
3
Frenzy Charges
5
Power Charges
3
Devotion
0
Item Rarity
30%