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PoE 3.23·Affliction·Champion

3.23 Affliction Hardcore: The best build you've never played - DOT Cap Viper Strike Champion

by banastomosis2 years ago11

DPS
39.99M
Effective HP
81.09K
Life
5.29K
Level
100
Min budget

Overview

3.23 Affliction Hardcore: The best build you've never played - DOT Cap Viper Strike Champion is a Path of Exile Champion build by banastomosis, made for the Affliction league (3.23). It is centered on Viper Strike and plays as a dexterity, attack, duration, melee archetype. In Path of Building it reaches 39.99M DPS with 81.09K effective HP, 5.29K life, 423 energy shield. Suited for: Bossing, Mapping, Sanctum, Harvest, Essence. Key uniques include Perseverance, The Covenant.

Build Video

banastomosis's Notes

---------------------------------------- Showcase: https://youtu.be/kof-B0hzr-k PoE Account: Jarudy IGN: Rudy_viper_strike ---------------------------------------- The base duration poison of viper strike is 4 seconds and lets melee boss with limited attack windows with extremely long poison duration, allowing us to scale faster ailments if desired Increased poison duration for each poison recently charm is the most power creep for poison in the history of the game and allows for incredible poison builds despite recent poison nerfs. Configuration of poisons applied recently on this POB: - Attacks per second (main and offhand each apply poison) = 9.24*2 = 18 (rounding down) - 4 seconds ("recently") of 18 poisons per second = ***72*** poisons applied recently if attacking for 4 seconds uninterrupted Nearly 3 million damage per poison (20 second poison duration with 20% faster poison damage node) when ramped with 18 poison applied per second lets you dodge mechanics when needed and boss as melee ---------------------------------------- HC Bossing: Eternal damnation and loreweave setup is approximately 20 million dps on pinnacle bosses, 6.4million uber dps on paper; boss mechanics will rarely allow for uninterrupted bossing as the video showcase demonstrates ---------------------------------------- Deterministic Claw crafting (4 divine bench cost): - ilvl 83+ - Ideally fractured T1 DOT multi claw - Attack speed essence (Zeal) Annul to 2 suffixes - IAS + DOT multi (and one open prefix) -> 3 crafted mods + suffixes cannot be changed -> reforge chaos Guaranteed claw with T1 chaos damage and your three suffixes (DOT multi, IAS, 3 crafted mods) - Bench craft Chaos + skill duration and hits cannot be evaded If no DOT multi fracture on void fangs, Zeal Essences until T1 DOT multi (1 in ~100), annul to 2 suffixes and 1 open prefix, same steps as above ---------------------------------------- Gear cost in affliction HC: - Claws 6 and 8 div respectively with all costs accounted for - Helm, gloves and boots 2-6 div each depending on luck with suffixes - 6L covenant cheap in MF league, self double corrupt not needed - Amulet 2-4div - Rings 4-6 div each - Charms variable - Flame and Flesh not required and often 1 of a kind in HC. Alternatives would be Watcher's eye and TWWT or rare jewel Cost ~50div in AHC with self crafted gear ----------------------------------------

Gear

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Plague Fang
Golem Star
The Covenant
Death Clasp
Honour Nail
Loath Knuckle
Pain Grasp
Perseverance
Foe Spur
Mind Fist
Forbidden Flame
Assassin's Corvine Charm of the Necromancer
Stormshroud
Forbidden Flesh
Pathfinder's Lupine Charm of the Raider
The Balance of Terror
Juggernaut's Ursine Charm of the Hierophant

Skills

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Body Armour

  • Viper StrikeViper Strike21/23WMain
  • Awakened Deadly AilmentsAwakened Deadly Ailments5/20W
  • Awakened Melee Physical DamageAwakened Melee Physical Damage5/20W
  • Awakened Void ManipulationAwakened Void Manipulation5/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W
  • MultistrikeMultistrike20/20W

Gloves

  • Plague BearerPlague Bearer21/20W
  • Defiance BannerDefiance Banner20/20W
  • Temporal ChainsTemporal Chains21W
  • ArroganceArrogance20/23W

Helmet

  • MalevolenceMalevolence21W
  • GraceGrace21W
  • DeterminationDetermination21W
  • EnlightenEnlighten3/20W

Weapon 2

  • Ancestral ProtectorAncestral Protector20/20W
  • Multiple TotemsMultiple Totems20/20W
  • Culling StrikeCulling Strike20/20W

Weapon 1

  • Blood RageBlood Rage21/20W
  • DespairDespair20/20W
  • EnhanceEnhance4W

Boots

  • FrostblinkFrostblink16W
  • Whirling BladesWhirling Blades20/20W

Boots

  • Vaal Molten ShellVaal Molten Shell10W
  • Cast when Damage TakenCast when Damage Taken1W

Passive Tree

Passive tree 3.23
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Wildwood Primalist
Wildwood Primalist
Champion
Champion
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
39.99M
Combined DPS
35.94M
Hit DPS
145.48K
With Poison DPS
56.02M
With Ignite DPS
145.48K
With Bleed DPS
145.48K
Damage over Time
35.79M
Poison DPS
146.25K
Culling DPS
0
Reservation DPS
0
Average Damage
15.47K
Burst Damage
7.52K

Attack & Crit

Attack/Cast Rate
9.4/s
Hit Chance
100%
Crit Chance
9%
Crit Multiplier
150%
Totem Limit
1
Mana Cost
4
Life Cost
25

Defence

Effective Hit Pool
81.09K
Life
5.29K
Energy Shield
423
Mana
19
Ward
0
Armour
44.92K
Evasion
46.55K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
18%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
84%
Evade (Projectile)
84%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+41%)
Cold Resistance
76% (+45%)
Lightning Resistance
76% (+58%)
Chaos Resistance
75% (+12%)

Max Hit Taken

Physical
22.63K
Fire
36.72K
Cold
39.07K
Lightning
36.72K
Chaos
36.72K

Recovery

Life Regen
137.5/s
Net Life Regen
-40.68/s
ES Regen
0/s
ES Recharge
423/s
Mana Regen
28.3/s
Life Leech
705.33/s
ES Leech
0/s
Mana Leech
235.11/s
Total Degen
178.18/s

Attributes & Utility

Strength
187
Intelligence
145
Dexterity
253
Movement Speed
123%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0