PoE 3.27·Keepers of the Flame·Hierophant
[3.28 Mirage] Sanctum Rusher | Kinetic Fusillade Hierophant
- DPS
- 1.44M
- Effective HP
- 7.14K
- Life
- 2.08K
- Level
- 73
- Min budget
Overview
[3.28 Mirage] Sanctum Rusher | Kinetic Fusillade Hierophant is a Path of Exile Hierophant build by Kogken, made for the Keepers of the Flame league (3.27). It is centered on Kinetic Fusillade and plays as a intelligence, attack, projectile, duration archetype. In Path of Building it reaches 1.44M DPS with 7.14K effective HP, 2.08K life, 737 energy shield. Suited for: Simulacrum, Sanctum. Key uniques include Piscator's Vigil, Doedre's Tenure, Prismweave, Malachai's Loop.
Build Video
Kogken's Notes
Gear: https://pobb.in/9vOstwroqJwk
Reminder to logout if you mess up on Lycia or she walks around the corner before gazing. Oops. 50% monster life also did not help. If you get bad afflictions on league start, save the tome for later and buy a new one.
Overall this felt quite strong for a league start run and is probably what I would recommend after pbod nerfs. Trying to simulate lv 70 + 20c budget roughly. If the wand is expensive replace it with a rare wand. Would probably drop some reservation nodes and run precision on life instead, to fit both Whispers of Doom and Hasty Demise. Try to get accuracy on one gear piece.
Personally I do not plan on league starting sanctum due to the gold still being abysmal in sanctum. Now that async trade is (almost) mandatory, it is very annoying to not have enough gold to purchase upgrades etc. If you are willing to deal with that, it should still be a strong strategy very early on.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 73
Damage
- Full DPS
- 1.44M
- Combined DPS
- 289.02K
- Hit DPS
- 287.55K
- With Poison DPS
- 287.55K
- With Ignite DPS
- 289.02K
- With Bleed DPS
- 287.55K
- Damage over Time
- 1.47K
- Ignite DPS
- 1.47K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 26.89K
- Burst Damage
- 26.89K
Attack & Crit
- Attack/Cast Rate
- 2.69/s
- Hit Chance
- 95%
- Accuracy
- 2.97K
- Crit Chance
- 81%
- Crit Multiplier
- 373%
- AoE Radius
- 1.2 m
- Totem Limit
- 5
- Mana Cost
- 18
- Life Cost
- 0
Defence
- Effective Hit Pool
- 7.14K
- Life
- 2.08K
- Energy Shield
- 737
- Mana
- 121
- Ward
- 0
- Armour
- 986
- Evasion
- 186
- Phys Damage Reduction
- 26%
Mitigation & Avoidance
- Block
- 23%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+57%)
- Cold Resistance
- 75%
- Lightning Resistance
- 75% (+2%)
- Chaos Resistance
- -22%
Max Hit Taken
- Physical
- 3.67K
- Fire
- 11.99K
- Cold
- 11.99K
- Lightning
- 11.99K
- Chaos
- 1.71K
Recovery
- Life Regen
- 217.6/s
- ES Regen
- 0/s
- ES Recharge
- 737/s
- Mana Regen
- 81.5/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 125
- Intelligence
- 304
- Dexterity
- 104
- Movement Speed
- 17%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 7
- Devotion
- 0
- Item Rarity
- 16%