- DPS
- 8.27M
- Effective HP
- 199.01K
- Energy Shield
- 2.29K
- Level
- 98
- Min budget
Overview
Purifying Flame Mines Hierophant is a Path of Exile Hierophant build by TWOWORDSNUMBERSNAME, made for the Necropolis league (3.24). It is centered on Purifying Flame and plays as a fire, intelligence, spell, area archetype. In Path of Building it reaches 8.27M DPS with 199.01K effective HP, 1.01K life, 2.29K energy shield. Suited for: Delve, Mapping. Key uniques include The Tides of Time, Taste of Hate, Replica Dragonfang's Flight, Prism Guardian, Victario's Influence.
Build Video
TWOWORDSNUMBERSNAME's Notes
Hi,
wanted to share my build.
It's Purifying Flame Mines Hierophant stacking auras.
Some highlights of the build:
- somewhat tanky
- enough dmg
- perma flasks (not really but they last entire boss fights)
- 108% perma movement speed
- not really expensive
- good sustain
- ~90% stun avoidance (excluding natural 50% avoid from ES)
- 93% crit reduction
- 85% reduced curse effect
- 100% suppression
- 90% max res
- Petrified Blood
- Stealing Pious Path from Inquisitor to recover both Life and ES when on Consecrated Ground (which is always since we're using Purifying Flames)
- Immune to Elemental Ailments
- Corrupted Blood/Hinder/Maim immune
Cons:
- no room for a lot of elemental resistance penetration
- no defense against elemental penetration
- can be somewhat suseptible against pure elemental damage ( Divine Shield doesn't procc off of that and the only ES recovery the build has is HP regen)
Clips:
Depth 628 Aul with couple of damage mods https://streamable.com/fbqcdf
https://i.imgur.com/oqeIyWl.png
(died here to some bullshit but killed him on the next try but didn't realize I ran out of space and the recording wasn't saved)
Conquerors: https://streamable.com/q8ewu9
Depth 638 no mods Ahuatotli: https://streamable.com/zgy45k
Normal Shaper: https://streamable.com/730w0b
Juiced T16 Minotaur map: https://www.youtube.com/watch?v=738FlJKIHak
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Ralakesh
Character Stats
- Level
- 98
Damage
- Full DPS
- 0
- Combined DPS
- 8.27M
- Hit DPS
- 8.27M
- With Poison DPS
- 8.27M
- With Ignite DPS
- 8.27M
- With Bleed DPS
- 8.27M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 2.34M
- Burst Damage
- 2.34M
Attack & Crit
- Attack/Cast Rate
- 3.54/s
- Hit Chance
- 100%
- Crit Chance
- 93%
- Crit Multiplier
- 409%
- AoE Radius
- 2.6 m
- Mana Cost
- 14
- Life Cost
- 14
Defence
- Effective Hit Pool
- 199.01K
- Life
- 1.01K
- Energy Shield
- 2.29K
- Mana
- 9
- Ward
- 0
- Armour
- 55.19K
- Evasion
- 5.92K
- Phys Damage Reduction
- 87%
Mitigation & Avoidance
- Block
- 22%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 47%
- Evade (Projectile)
- 47%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+8%)
- Cold Resistance
- 90% (+62%)
- Lightning Resistance
- 90% (+14%)
- Chaos Resistance
- 75% (+6%)
Max Hit Taken
- Physical
- 45.3K
- Fire
- 137.7K
- Cold
- 137.7K
- Lightning
- 137.7K
- Chaos
- 59.16K
Recovery
- Life Regen
- 822.3/s
- Net Life Regen
- 822.3/s
- ES Regen
- 22.27/s
- ES Recharge
- 2.29K/s
- Mana Regen
- 191/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 371.96/s
Attributes & Utility
- Strength
- 152
- Intelligence
- 149
- Dexterity
- 102
- Movement Speed
- 100%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 4
- Devotion
- 0