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PoE 3.20·Sanctum·Pathfinder

3.20 Transcendence Pathfinder Nimis CoC Fireball, 330M DPS, tanks uber maven memory game

by BestHentaiTW3 years ago52

DPS
329.65M
Effective HP
457.03K
Life
3.21K
Level
100
Min budget

Overview

3.20 Transcendence Pathfinder Nimis CoC Fireball, 330M DPS, tanks uber maven memory game is a Path of Exile Pathfinder build by BestHentaiTW, made for the Sanctum league (3.20). It is centered on Fireball and plays as a intelligence, projectile, spell, area archetype. In Path of Building it reaches 329.65M DPS with 457.03K effective HP, 3.21K life, 310 energy shield. Suited for: Mapping, Simulacrum, Harvest, Essence, Bossing. Key uniques include Taste of Hate, Dawnbreaker, Nimis, Loreweave, Eternal Damnation.

Build Video

BestHentaiTW's Notes

​

Hi all, I am BestHentaiTW.

English isn’t my first language, so please excuse any mistakes.

The concept of this build was to combine the highest dmg build (Nimis CoC Fireball) with the most tanky build (Transcendence Pathfinder) in this League.

I’ve try deadeye with mageblood, but finally I choose pathfinder without mageblood to get better recovery capability and same DPS.

And this is the finally result, a very very powerful build. Easily Uber boss kills in 3~4seconds and can tank uber maven memory game. Good recovery capability and mapping.

POB : https://pastebin.com/qYqTL8eb

Update: https://pastebin.com/LBKkkQG7 428M DPS(change a little passives then i can keep RF )

Showcase (including tank uber maven memory game, tank uber The Searing Exarch Rolling Meteor Wall, tank uber sirus Meteor Maze/uber The Eater of Worlds’ Hunger without Guard skill, and all uber boss 3 second kill )

https://youtu.be/1Kcy2RfFiCU

This clips are in an unoptimized state of the build with approximately 200m less dps than the final pob.

Offense : 428m Guardian DPS,

Defense Transcendence with 78%resistance, 70K armour, 100% chance to suppressed spell damage, immmuse to all Elemental Ailments.

Pros:

· Massive DPS combined with unbelievable tankiness

· Good recovery capability from Master Surgeon

· Smooth cyclone gameplay, Okay mapping ablility.

Cons:

· Some gear will be expensive if you want to reach my DPS. I spent about 400 divines. But I will give some budget version.

· Not very good to cover damage over time, it won’t affect mapping because of the good recovery pability. But I can’t tank Shaper Beam.

​

Budget version:

  1. https://pastebin.com/ZSKnDvMh (nimis ring+ about 50~80D, 70M DPS)
  2. https://pastebin.com/qGtvtEbC (nimis ring+ forbidden jewels: focal point, +50~80D, 120MDPS)
  3. https://pastebin.com/tSGUiVt7(nimis ring+ forbidden jewels: focal point, double Purity of Elements Watcher's Eye, good Dawnbreaker. Normal Endgame build , tank everything with 130~150M DPS)

​

Due to Sanctified Relic only exist in 3.20, I also prepare a no Sanctified Relic version for 3.21

3.21 https://pastebin.com/MHNPk1KE (50K armour 300M DPS)

​

Some tips for the build

  1. The Fireball mana cost in POB some time have problems. So you need to check the mana cost in game, and adjust the level and quality of Inspiration Support.
  2. Pathfinder only have 1 initial fire ball in my pob because I’m focus on boss fight. If you like mapping, you can change the critical dmg support to GMP. You also can use Immutable Force to immune stun and use a quicksliver for more soomth mapping.
    https://youtu.be/MXyND0Hywi4 ( Simulacrum 29~30 wave for mapping version showcase. )
  3. Use Lycia's Invocation of Iron Reflexes can get lost of armour.
  4. Double Purity of Elements Watcher's Eye, good Dawnbreaker, +1 curse Eternal Damnation and +4 Loreweave maybe expansive, but you not really need them to start this build. The most important is nimis ring, you can play this bulid in a very Budget version with nimis ring.

Weapon carft:

  1. Budget version: Buy Imperial Claw which fracture T1 AS or Critical Strike Chance or Critical Strike multiple , use AS/Critical Strike Chance/Critical Strike multiple Essence to reach 3T1 suffix . Then benchcraft Hits can't be Evaded. Budget version have less dmg, but have good AS and Critical Strike Chance to trigger COC, and it also give you good recovery ability.
  2. +2 Rune Dagger: Buy Imperial Skean which fracture T1 AS or Critical Strike Chance, use Orb of Alteration to reach +1 all sepll gem, then use Regal Orb and Orb of Annulment to get a 2mod rare weapon. Then bencraft : Can have up to 3 Crafted Modifiers, Cannot roll Attack Modifiers, Adds Fire Damage to Spells. Use Fire augment in harvest(25% fail rate). Then bencraft Can:have up to 3 Crafted Modifiers, AS/Critical Strike Chance, Hits can't be Evaded.

Why choose cyclone, not KB?

Cyclone have more stable trigger rate(up to 10.1/s), but I thinks most KB COC can only reach 8/s. KB have longer attack range, but it only give benefit to mapping. When you are in a boss fight, you need to come very close to boss or you will loss a lots of DPS.

Would deadeye or mageblood verion be more powerfull?

In this buld, no. Deadeye’s +2 proj will be diluted by the sniper mark+nimis. And pathfinder can get focal point by forbidden jewels. And deadeye need mageblood for reduce mana cost, armour, Critical Strike chance. But forbidden jewels Nature's Boon was also need to keep Taste of Hate . So deadeye need elevated CDR on boost to reach 52%CDR, so she can’t get Brittle from boots( we want to use Eternal Damnation so can’t get Brittle from Leadership's Price). You need to use many cluster jewel to reach 100% critical chance.And even I spend about 500 div+and mageblood on deadeye to get 250mDPS and Defense ability to tank uber maven memory game(Deadeye showcase:https://youtu.be/MH8VRb6C-QA). It still have poor recovery ability, so it will be a little bit danger in Simulacrum or 100%delirum map. Pathfinder without mageblood can also reach same DPS, cane be more tanky, have better recovery ability(always keep full HP in Simulacrum and 100% delirum map). And it was more cheap, have more smooth development curve. So I didn’t recommend to play a mageblood or deadeye version.

​

This build has been my best performing character in this in this League, it have unbelievable DPS and tankiness on a not very high price. So really enjoy it. I’m inspired by many Youtuber, but I cant find same build on ninja of YT, to I try my best to share this build on reddit. Due to my English is limited, I can't write all detail here, please comment for any qusetion or craft process . I will happy if anyone was intrest in this build.

Sorry for bad grammar. Have fun, exile!

Gear

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Blight Stinger
Pandemonium Brow
Loreweave
Eternal Damnation
Damnation Nail
Nimis
Demon Grip
Invasion Leash
Domination Trail
Dawnbreaker
Enthralling Orb
Unnatural Instinct
Grand Spectrum
Blight Joy
Grand Spectrum
Entropy Essence
Forbidden Flame
Honour Shine
Watcher's Eye
Spirit Glisten
Rapture Shine
Loath Curio
Eagle Hope
Forbidden Flesh
Grand Spectrum
Militant Faith
Ghoul Heart

Skills

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Body Armour

  • CycloneCyclone18/20W
  • FireballFireball21/20WMain
  • InspirationInspiration5/20W
  • Awakened Elemental FocusAwakened Elemental Focus6/20W
  • Increased Critical DamageIncreased Critical Damage20/23W
  • Awakened Cast On Critical StrikeAwakened Cast On Critical Strike6/20W

Boots

  • Arcanist BrandArcanist Brand1/20W
  • Elemental WeaknessElemental Weakness21/20W
  • FlammabilityFlammability20/20W
  • Arcane SurgeArcane Surge1W

Helmet

  • Purity of ElementsPurity of Elements20/20W
  • VitalityVitality20W
  • GraceGrace21/13W
  • EnlightenEnlighten4/20W

Weapon 2

  • ZealotryZealotry21W
  • InspirationInspiration20/20W
  • Divine BlessingDivine Blessing20/20W

Weapon 1

  • Sniper's MarkSniper's Mark21/20W
  • Mark On HitMark On Hit21/20W
  • EnhanceEnhance4W

Gloves

  • Herald of AshHerald of Ash20/20W
  • Flame WallFlame Wall21/20W
  • Blood RageBlood Rage15W

Gloves

  • Vaal Molten ShellVaal Molten Shell19/20W

Passive Tree

Passive tree 3.20
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
329.65M
Combined DPS
23.55M
Hit DPS
21.19M
With Poison DPS
21.19M
With Ignite DPS
21.19M
With Bleed DPS
21.19M
Damage over Time
0
Culling DPS
2.35M
Average Hit
2.1M
Burst Damage
2.1M

Attack & Crit

Attack/Cast Rate
10.09/s
Trigger Rate
10.09/s
Cooldown
0.1s
Hit Chance
100%
Crit Chance
94%
Crit Multiplier
412%
Mana Cost
1
Life Cost
0

Defence

Effective Hit Pool
457.03K
Life
3.21K
Energy Shield
310
Mana
63
Ward
0
Armour
75.05K
Evasion
0
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
45%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
78% (+16%)
Cold Resistance
78% (+33%)
Lightning Resistance
78% (+19%)
Chaos Resistance
78% (+16%)

Max Hit Taken

Physical
166.75K
Fire
181.42K
Cold
266.06K
Lightning
209.82K
Chaos
79.33K

Recovery

Life Regen
362.9/s
Net Life Regen
222.22/s
ES Regen
0/s
ES Recharge
310/s
Mana Regen
30.8/s
Life Leech
641.4/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
140.68/s

Attributes & Utility

Strength
167
Intelligence
190
Dexterity
260
Movement Speed
42%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
115
Item Rarity
24%