176.4K
Effective HP
4.8K
Life
Overview
Poe 3 25 - Holy Relic of Conviction Build Guide is a Path of Exile Necromancer build by SAgamingByte, made for the Kalguur league (3.25). It is centered on Malevolence and plays as a aura, intelligence, spell, area archetype. Defensively it sits at 176.4K effective HP, 4.8K life, 295 energy shield. Suited for: Sanctum, Ultimatum. Key uniques include Breathstealer, Geofri's Crest, Darkness Enthroned, Ashes of the Stars, Dialla's Malefaction.
Build Video
SAgamingByte's Notes
Poe 3 25 - Holy Relic of Conviction Build Guide
This is my take on Holy Relic of Conviction build, and I try explaining the build in this video.
0:00 Boss Highlights 05:56 Build Guide 06:39 Gear 13:49 Gems 17:41 Flasks 19:02 Jewels 26:58 Aura's explanation 29:04 Ascendancy 29:39 Specters 30:11 Animate Guardian Gear 30:47 Pantheons 32:10 Outro 32:58 Tier 16 Gameplay with Ultimatum & Ultimatum Boss
The Summon Holy Relic of Conviction build in Path of Exile is a unique and niche build that revolves around the Holy Relic skill, which was introduced as part of the Sanctum League. This build primarily focuses on summoning and using Holy Relics to deal damage and provide support. Here’s a concise overview of the build
Conclusion
The Summon Holy Relic of Conviction build offers a unique and engaging playstyle that combines summoning with elemental damage. By focusing on enhancing your Holy Relics and their auras, you can create a powerful and supportive minion-based build.
Path of Building (POB): https://pobb.in/_xmwTuNxdbAg
Original Build I followed: https://youtu.be/oSuFsQZv9Gk?si=6pYsibOcp1ZR-z2I
#pathofexile3.25 #Poe #Poenewleague #Poeleaguestarterbuild #leaguestarter #poe3.25
Gear






















Skills
Passive Tree


Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0/s
- Cooldown
- 1.22s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 175%
- AoE Radius
- 8.5 m
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 176.4K
- Life
- 4.8K
- Energy Shield
- 295
- Mana
- 107
- Ward
- 0
- Armour
- 11.43K
- Evasion
- 233
- Phys Damage Reduction
- 83%
Mitigation & Avoidance
- Block
- 80%
- Spell Block
- 78%
- Spell Suppression
- 10%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 79% (+26%)
- Cold Resistance
- 78% (+36%)
- Lightning Resistance
- 79% (+26%)
- Chaos Resistance
- 75% (+28%)
Max Hit Taken
- Physical
- 14.47K
- Fire
- 39.52K
- Cold
- 29.97K
- Lightning
- 31.22K
- Chaos
- 23.72K
Recovery
- Life Regen
- 63.1/s
- ES Regen
- 0/s
- ES Recharge
- 295/s
- Mana Regen
- 17.5/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 188
- Intelligence
- 57
- Dexterity
- 29
- Movement Speed
- 78%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 13%