- DPS
- 2.67M
- Effective HP
- 67.42K
- Life
- 4.88K
- Level
- 95
- Min budget
Overview
[3.19] Soulrend Trickster starter guide is a Path of Exile Trickster build by Kasuyama_, made for the Kalandra league (3.19). It is centered on Vaal Blight and plays as a intelligence, spell, chaos, area archetype. In Path of Building it reaches 2.67M DPS with 67.42K effective HP, 4.88K life, 2.9K energy shield. Suited for: Blight, Mapping, Essence, Delirium. Key uniques include Crown of the Inward Eye, Mark of the Shaper, Atziri's Step.
Kasuyama_'s Notes
Why Soulrend over other skills? Mostly because I want to, but it's a clear skill that feels very nice to play and the mtx gives you bonus style points
----------------DPS-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Not amazing but good enough given how good it feels to play and how tanky it is
Arcane surge on movement skills
Blight + wither totems for single target
Gem levels and dot multi are absolutely huge on chaos dot skills
Crown of the Inward Eye and Mark of the Shaper add a metric fuckton of dps AND they have good defensive stats so use them
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-----------------TANKINESS-----------------------------------------------------------------------------------------
Around 5k hp and 3k ES, Molten Shell, capped upgraded spell suppression, high evasion, decent armour, blind, temp chains, ascendancy action speed reduction
Do note that One Step Ahead makes you immune to Freeze, and Chill kinda so you don't need immunities for those
Soul of Garukhan reduces Shock effect by a good bit and if you enchant ur jewels you can be shock immune(also maim immunity is nice)
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--------------GEAR----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
I've added some uniques that are listed as unused in the Items sections of POB as alternatives for stuff. Most should be listed below
AMULET
(In the POB I added a +1 amulet with 60 life since they're easy to get in 3.17)
+int or chaos gems/damage over time multiplier on amulet. Maybe reservation stuff if u know what u're doing to reserve another 50% aura
Can use Aul's Uprising over a rare one for a free 50% aura
Ashes of the Stars is probably BIS but unless you wanna use 50ex for a single item in a starter build who can stop you
RINGS
Mark of the Shaper is fucking insane and you can hit a lot of good corruptions
Make sure you have one elder ring for Mark of the Shaper. Generic life and res usually. I like Vermillion cause chonky. Craft min frenzy charge for more speed and dmg
BELT
Generic life and res, attributes if u need them. Hunter stygians are BIS cause it has lots of life, chaos dmg mod and cast speed/movement speed but prefixes are more important.
HELMET
Crown of the Inward Eye is BIS but you can use other stuff like The Gull or The Vertex if you want.
Hubris Circlet with good amounts of ES and -res is fine but a lot less dmg than Crown and a lot harder to make
BODY ARMOUR
Tabula/rare 6link on budget till you craft a proper evasion/es base with suppression (Trickster things you know)
Cherrubim's Maleficence if you don't wanna go for the suppression route or can cap it without suppression on chest (you figure out how)
GLOVES
Gloves with Essence of Delirium mod and socket in soulrend or blight (preference based). Make sure it's an evasion base so u can roll spell suppression.
BOOTS
Atziri's Step are BIS with how much spell supp they give now compared to rare boots
Sin Trek is really good on trickster early too and I assume Step are gonna be really expensive
WEAPONS
Cane of Unravelling is a decent budget weapon if you somehow can't get 2 ok wands but I don't recommend it that much
2 wands/staff with as many +levels you can get. Other mods include dot multi and increased chaos damage. Can go shield if you hate dealing damage
JEWELS
Life % is mandatory. Chaos dot multi, generic dot multi, generic dot %, chaos dot %, generic damage %, chaos damage %, are all good
Watcher's Eye with whatever mods you can afford. Malevolence dot multi is the best
CLUSTER JEWELS
Large 8 passive chaos cluster, chaos dot 4-5 passive mediums with wicked pall+1 (Depends what u want tbh. I like the chaos res one cause it makes gearing easier and it gives extra dmg for the mastery)
Small 2 passive reservation cluster with Malevolence notable(make sure it is Malevolence because if you use Grace you get diminishing returns and Determination one has a useless stat)
FLASKS
1 life flask for OH SHIT scenarios and the rest are your choice depending on what route you go. Quicksilver + Mana flask are kinda mandatory(mana flask if you don't go the mana regen route). Jade + Granite too good not to use defensively. Sulphur is good damage.
Witchfire Brew is bait
------------------------Lab enchants and annoint-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Helmet enchant is based on preference. Blight damage for better bossing or soulrend dmg if u want smoother clear. Can be aura stuff if you know what you wanna do
Gloves: Commandment of Spite BIS imo cause it chills when you get hit
Boots: Attack and cast speed for better map clear QOL, mana regen one if you go the mana regen route, movement speed one
Amulet: Sovereignty for my version of the aura stuff. If you wanna run auras in another way and you don't need this much reservation, Corruption is by far the best
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MECHANICS/FAQ
Clusters are super easy to craft now so I added them right away instead of making a no cluster version
Use blight for single target dps. Can swap soulrend to the essence gloves and 6l the blight instead once you get enough gear. Clear will be good enough and you'll have a lot more boss dps
Wither totems add a ton of dps so make sure you use them on bosses
Feels clunky if u don't know how to manage the mana(won't have issues during mapping cause Polymath is op as fuck).
Really really tanky build once you get everything going. Virtually immortal during mapping
Why Soulrend over other skills? Mostly because I want to, but it's a clear skill that feels very nice to play and the mtx gives you bonus style points.
- TANKINESS
- Around 5k hp and 3k ES, Molten Shell, capped upgraded spell suppression, high evasion, decent armour, blind, temp chains, ascendancy action speed reduction
- Do note that One Step Ahead makes you immune to Freeze, and Chill kinda so you don't need immunities for those
- Soul of Garukhan reduces Shock effect by a good bit and if you enchant ur jewels you can be shock immune(also maim immunity is nice)
​
- DPS
- Not amazing but good enough given how good it feels to play and how tanky it is
- Arcane surge on movement skills
- Blight + wither totems for single target
- Gem levels and dot multi are absolutely huge on chaos dot skills
- Crown of the Inward Eye and Mark of the Shaper add a metric fuckton of dps AND they have good defensive stats so use them
​
- GEAR
- Detailed section in the Notes section of the POB
​
- MECHANICS/FAQ
- Clusters are super easy to craft now so I added them right away instead of making a no cluster version
- Use blight for single target dps. Can swap soulrend to the essence gloves and 6l the blight instead once you get enough gear. Clear will be good enough and you'll have a lot more boss dps
- Wither totems add a ton of dps so make sure you use them on bosses
- Feels clunky if u don't know how to manage the mana(won't have issues during mapping cause Polymath is op as fuck).
- Really really tanky build once you get everything going. Virtually immortal during mapping
Loadouts
Gear
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Skills
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Passive Tree

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- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Garukhan
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 2.67M
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 2.67M
- Culling DPS
- 0
- Average Hit
- 0
Attack & Crit
- Attack/Cast Rate
- 4.39/s
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Totem Limit
- 1
- Mana Cost
- 11
- Life Cost
- 0
Defence
- Effective Hit Pool
- 67.42K
- Life
- 4.88K
- Energy Shield
- 2.9K
- Mana
- 186
- Ward
- 0
- Armour
- 12.53K
- Evasion
- 33.77K
- Phys Damage Reduction
- 52%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 83%
- Evade (Projectile)
- 83%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+40%)
- Cold Resistance
- 75% (+40%)
- Lightning Resistance
- 75% (+40%)
- Chaos Resistance
- 76% (+38%)
Max Hit Taken
- Physical
- 23.66K
- Fire
- 41.16K
- Cold
- 41.16K
- Lightning
- 41.16K
- Chaos
- 32.25K
Recovery
- Life Regen
- 61.45/s
- ES Regen
- 58.08/s
- ES Recharge
- 2.9K/s
- Mana Regen
- 33.4/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 114
- Intelligence
- 193
- Dexterity
- 163
- Movement Speed
- 47%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0