PoE 3.27·Keepers of the Flame·Inquisitor
Penance brand of dissipation inquisitor | Fast and fun | 85M dps | Path of exile 3.27
by Neoshift11 months ago5
- DPS
- 85.38M
- Effective HP
- 46.42K
- Min budget
Build Video
Neoshift's Notes
Hi, PB is really good as every league, it's really fun and strong for the price. Having less time to play this league, I went for this all rounder. Feel free to ask any question in comment section :)
pob : https://pobb.in/gNSK7RhekGrG build worth : 1 mirror and some divs. You can do it for 200/300d if you craft chest and gloves and don't buy culling strike HH. +2 amu until +4 focused is fine.
Showcase is 60mod+ rares propagation + etheral allflame. I got unlucky with drops this map :(
Pros :
- Fast with frostblink of wintry blast + high cast speed and HH.
- 85M dps, scale really high with HH since it's phys based damage and explosion.
- Good mapper
- Big explosions, can be better with mirrored wands.
- Can do ubers, t17 mapping and all traditionnal strats efficiently.
- Can do almost all map and altar mods. (except reflect ele & cannot regen)
What to upgrade next :
- Progenesis instead of life flask or cinderswallow+ kalandra touch on a good ring. If you remove cinderswallow make sure to get onslaught on boots.
- Mirrored wands
- Focused amulet reflected with life and +4 all spell.
- triple elevated boots, will have to fix resistances with more tattoos and a good ring.
Cons :
- not that squishy without HH stack but you will still die on 60+ mods rares or crazy map mod combinations.
- body armour is sometimes not on trade because it's really hard to make, i'll explain how you craft this below.
- Resistances are a problem and I needed a fire res graft to be good.
- Reduced regen in altars/map mods force you to lose RF.
- not good for farming div cards in dunes
Craft Body armour: It's an expansive and long craft but you need explode+and supress to make this build good.
- Buy ilvl 86 Torturer garb with decent %quality (necrotic is too much dex requirement).
- Slam crusader exlat and roll alteration until you find explode t1.
- imprint then regal
- If you regaled a influenced mod, slam orb of dominance.
- otherwise lock prefixes and reforge crit, giving u power charge on crit and then u can orb of dominance (if more than 2 influenced mods u have to annul one), if fail go back to imprint step.
- Once you have your elevated explode, you have to annul down to 1 prefix. If it fails imprint back to blue and go again.
- Once you have only one prefix (elevated explode), craft prefixes cannot be changed and scour, giving a one mod magic item.
- imprint
- Buy bases for phys taken as cold elevated and one for increased aura effect elevated, craft them if too expansive/not on trade.
- Beast lock the body armour and try awakener's orb on our best base. If you don't get t1life or spell suppress t2+, You imprint back to one mod and try again, don't forget to imprint between each try otherwise you back to step 1.
- If u find t1 life (my craft was this case). You can lock prefixes and double slam exalt (block res) until you get t2 suppress. It's expansive but gives a better item in the end.
- If u first find suppress, craft life and call it a day. It's totally usable.
Hope you enjoyed the build, have a good league !
Gear
Tap an item to open trade or craft it.


























Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 97
Damage
- Full DPS
- 85.38M
- Combined DPS
- 42.7M
- Hit DPS
- 38.41M
- With Poison DPS
- 38.41M
- With Ignite DPS
- 38.43M
- With Bleed DPS
- 38.41M
- Damage over Time
- 14.03K
- Ignite DPS
- 14.03K
- Culling DPS
- 4.27M
- Reservation DPS
- 0
- Average Hit
- 5.63M
- Burst Damage
- 5.63M
Attack & Crit
- Attack/Cast Rate
- 4.8/s
- Hit Rate
- 6.83/s
- Hit Chance
- 100%
- Crit Chance
- 92%
- Crit Multiplier
- 557%
- AoE Radius
- 4.9 m
- Mana Cost
- 64
- Life Cost
- 0
Defence
- Effective Hit Pool
- 46.42K
- Life
- 2.07K
- Energy Shield
- 814
- Mana
- 157
- Ward
- 0
- Armour
- 645
- Evasion
- 21.91K
- Phys Damage Reduction
- 25%
Mitigation & Avoidance
- Block
- 20%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 72%
- Evade (Projectile)
- 72%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+41%)
- Cold Resistance
- 75% (+38%)
- Lightning Resistance
- 75% (+42%)
- Chaos Resistance
- 70%
Max Hit Taken
- Physical
- 12.94K
- Fire
- 38.79K
- Cold
- 38.79K
- Lightning
- 38.79K
- Chaos
- 27.02K
Recovery
- Life Regen
- 848.9/s
- Net Life Regen
- 848.9/s
- ES Regen
- 848.93/s
- ES Recharge
- 814/s
- Mana Regen
- 99.1/s
- Life Leech
- 800.2/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 875.85/s
Attributes & Utility
- Strength
- 205
- Intelligence
- 250
- Dexterity
- 177
- Movement Speed
- 140%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 4
- Devotion
- 215
- Item Rarity
- 9%