[3.22] Righteous Fire (+Incinerate) Chieftain | New Chieftain | Trial of the Ancestors |*CHECK DESC*
- DPS
- 4.5M
- Effective HP
- 57.89K
- Life
- 7.13K
- Level
- 100
- Min budget
Overview
[3.22] Righteous Fire (+Incinerate) Chieftain | New Chieftain | Trial of the Ancestors |*CHECK DESC* is a Path of Exile Chieftain build by Zen, made for the Ancestor league (3.22). It is centered on Vaal Righteous Fire and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 4.5M DPS with 57.89K effective HP, 7.13K life, 141 energy shield. Key uniques include Endgame-Hrimnor's Resolve.
Build Video
Zen's Notes
Ramako, Sun's Light: "Nearby Enemies' Fire Resistance is 0% against Damage over Time while you are Stationary." They changed the wording and made it clear destroying all hopes, it is official, chieftain rebalance is bad. (Edit: They changed it to -20%, which is still not viable for me personally.) Now, we dont take the stationary node at all, this costs us about 25% of our damage but we still have high enough damage to do all content in the game. I recommend getting the new totem notable that grants: "Recoup 25% of Damage Taken by your Totems as Life", "Totems Regenerate 1 Life per second per 4 of your Life Recovery per second from Regeneration" and "Totems Taunt Enemies around them for 4 seconds when Summoned." This should be a decent defence layer since we use scorching ray on totems.
Temporary new PoB with only change being, removing the change we made to enemy fire resistance stat in configuration tab, also reserv cluster was moved so I adjusted some passives for it (dropped +50 life mastery and evasion mastery to get life nodes next to the reservation mastery that was moved), will update PoB again when the PoB introduces chieftain nodes properly:
Copy and paste the link in PoB to import
Thank you for watching!
(I was a little sickly while recording so if my voice sounds off its because of that :) )
My Twitch: https://www.twitch.tv/zen_21
The PoE Forum Post Link: https://www.pathofexile.com/forum/view-thread/3408600
Gear
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Skills
Tap a skill to open trade.
Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Arakaali, Soul of Garukhan
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 4.5M
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 4.5M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0/s
- Cooldown
- 0.33s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Totem Limit
- 1
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 57.89K
- Life
- 7.13K
- Energy Shield
- 141
- Mana
- 35
- Ward
- 0
- Armour
- 33.01K
- Evasion
- 1.89K
- Phys Damage Reduction
- 86%
Mitigation & Avoidance
- Block
- 18%
- Spell Block
- 0%
- Spell Suppression
- 75%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 86% (+204%)
- Cold Resistance
- 86% (+81%)
- Lightning Resistance
- 86% (+51%)
- Chaos Resistance
- 75% (+4%)
Max Hit Taken
- Physical
- 13.27K
- Fire
- 46.49K
- Cold
- 42.77K
- Lightning
- 42.77K
- Chaos
- 28.52K
Recovery
- Life Regen
- 3.6K/s
- Net Life Regen
- 2.78K/s
- ES Regen
- 0/s
- ES Recharge
- 141/s
- Mana Regen
- 19.9/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 820.98/s
Attributes & Utility
- Strength
- 346
- Intelligence
- 159
- Dexterity
- 139
- Movement Speed
- 32%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0