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They changed the wording and made it clear destroying all hopes, it is official, chieftain rebalance is bad.
(Edit: They changed it to -20%, which is still not viable for me personally.)
Now, we dont take the stationary node at all, this costs us about 25% of our damage but we still have high enough damage to do all content in the game.
I recommend getting the new totem notable that grants:
"Recoup 25% of Damage Taken by your Totems as Life", "Totems Regenerate 1 Life per second per 4 of your Life Recovery per second from Regeneration" and "Totems Taunt Enemies around them for 4 seconds when Summoned."
This should be a decent defence layer since we use scorching ray on totems.
Temporary new PoB with only change being, removing the change we made to enemy fire resistance stat in configuration tab, also reserv cluster was moved so I adjusted some passives for it (dropped +50 life mastery and evasion mastery to get life nodes next to the reservation mastery that was moved), will update PoB again when the PoB introduces chieftain nodes properly:
https://pobb.in/WSabz1kG7tAQ
Copy and paste the link in PoB to import
Thank you for watching!
(I was a little sickly while recording so if my voice sounds off its because of that :) )
My Twitch: https://www.twitch.tv/zen_21
The PoE Forum Post Link: https://www.pathofexile.com/forum/view-thread/3408600
Life
7130
Mana
35
Energy Shield
141
DPS
4M
Effective Hit Pool
57.89K
Chaos Res
75
Fire Res
86
Cold Res
86
Lightning Res
86
Armour
33K
Evasion
2K
Block
18 | 0
Crit Chance
0%
Crit Multi
150%
Rage
0
Strength
346
Intelligence
159
Dexterity
139
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
32%