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DEADEYE Leveling Guide (Bow → Wander) | Acts 1–10 + PoB | PoE 3.27 League Start

PoE 3.26 · Secrets of the AtlasDeadeyeKinetic BlastMappingEssence

10 months ago68

by Firkz GamingSubscribe

2.92K

Effective HP

1.31K

Life

Overview

DEADEYE Leveling Guide (Bow → Wander) | Acts 1–10 + PoB | PoE 3.27 League Start is a Path of Exile Deadeye build by Firkz Gaming, made for the Secrets of the Atlas league (3.26). It is centered on Kinetic Blast and plays as a intelligence, attack, projectile, area archetype. Defensively it sits at 2.92K effective HP, 1.31K life. Suited for: Mapping, Essence.

Build Video

Firkz Gaming's Notes

ACT 1 As a warning, this guide purchaes a lot of skills from vendors. Pick up all magic and rare items you can to sell for transmutes and alterations. Pick Galvanic Arrow for first skill gem. link with momentum in bow, Drop burning arrow. Search for GGG or GGR linked items, and movement speed boots. If none are available buy an iron ring from Lily for 2 Wisdom Scrolls After Mud Flats and Tidal island: Get Quicksilver flsk and Mirage Archer Support and Shraphel Balista from queest rewards. Purchase Sniper's Mark and Frostblink, (DO NOT LEVEL FROSTBLINK). You can equip after taking Int on tree. Use dash until then. Equip all gems, link Galvanic to mirage archer. Remember to keep checking venors for 3 links above! If you have another wisdom and a green-red link you purchase chance to bleed for shrapnel balista. After getting to prison and skaying Dweller of the Deep: Select Added Cold Support. Link to Galvanic if you have your 3 green already. Hopefully you got a flat damage essence, use on your short bow. Purchase faster attacks and link to siege balista. You should be able to or close to being able to use frostblink now. After Brutus, choose precision. Equip at 10. The accuracy this gives you will be important for precise technique later. If you have not gotten movement speed boots yet you should be able to gamble from Besterl a couple of times at this point. Level 12 (Pre Merveil) Select Rain of Arrows for your reward this will replace Galvanic Arrow Purchase another Rain of Arrows and Balista Totem Support, link those two with fasters attacks. Drop Shrapnel balista. If you do not have the links or currency to do this, stick with siege balista for now. Purchase a Sapphire ring or trade an iron ring plus blue gem for a Sapphire Ring. ACT 2 Level 16 Should have Precise Technique at this point, make sure to balance Accuracy rating and life correctly. First accuracy/bow mastery solve this almost entirely, but be careful until then. Choose Herald of Ice for reward and purchase herald of thunder. Equip both. If at any point your damage feels bad look for a bow upgrade, flat ele damage is king here. Choose Elemental Damage with Attacks for next support reward. You wont use it yet likely, but will later. Bandits - Help Alira ACT 3 First reward doesn't matter, purchase Anger. This will replace both heralds. At level 25 start gambling Evasion chests for 4 links from Maramoa. Any other gold can be used to for other gear after. Pick Artillery Balista for Piety reward, swap RoA/totem setup for Artillery balista You do not need to do library on this build! Normal Lab This is a great time to upgrade your bow! I genrally aim for 600 tooltip DPS on RoA for Lab (can be done with less, but might feel bad) First Lab is Gathering Winds for Tailwind (gotta go fast!) Act 4/Act 5 Nothing really happening in these acts. Keep upgrading gear and upgrade bow when dps feels bad. I pick up all rare bows and id. Usually theres at least one really good bow. (looking for high total elemental dps) Other than that we are just blasting until we are ready for Lightning Arrow Swap Lightning Arrow Sawp I swap to lightning arrow after the following confitions are met 1) 3 projectils total (+1 from Master Fletcher and +1 from Multishot) 2 At least one pierce, pierce node on tree When you are ready to swap, go back to Act 1 and purchase a leveled Lightning Arrow gem. It should slot directly in to your RoA gem slot. You can drop Point Blank at this point as well. Act 6 Add in your utility: Automated Marks Manafgorged setup Start Blasting! Start of Maps I will swap to wander, but bow will likely remain stronger for mot of mapping so I provided a start of Mapping setup for each!

Skills

  • Kinetic BlastKinetic Blast20WMain
  • Elemental Damage with AttacksElemental Damage with Attacks20W
  • Sacred WispsSacred Wisps20W
  • Returning ProjectilesReturning Projectiles20W
  • ForkFork20W
  • Kinetic BlastKinetic Blast20WMain
  • Added Lightning DamageAdded Lightning Damage20W
  • Elemental Damage with AttacksElemental Damage with Attacks20W
  • Concentrated EffectConcentrated Effect20W
  • Sacred WispsSacred Wisps20W
  • Sniper's MarkSniper's Mark20W
  • FrostblinkFrostblink20W
  • Mark On HitMark On Hit20W
  • LifetapLifetap20W
  • SpellslingerSpellslinger20W
  • TornadoTornado20W
  • HydrosphereHydrosphere20W
  • WrathWrath20W
  • Tempest ShieldTempest Shield20W
  • SteelskinSteelskin20W
  • Cast when Damage TakenCast when Damage Taken20W

Passive Tree

Passive tree 3.26
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
64

Damage

Full DPS
0
Combined DPS
0
Damage over Time
0

Defence

Effective Hit Pool
2.92K
Life
1.31K
Energy Shield
0
Mana
101
Ward
0
Armour
0
Evasion
23
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
80%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
-52%
Cold Resistance
-52%
Lightning Resistance
-52%
Chaos Resistance
-60%

Max Hit Taken

Physical
3.52K
Fire
2.27K
Cold
2.27K
Lightning
2.27K
Chaos
2.2K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
11.6/s

Attributes & Utility

Strength
44
Intelligence
134
Dexterity
182
Movement Speed
21%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0