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RF Explodi Chieftain SSF MF/MA showcase on 86% reduced regen map (DoD+Aegis)

2 years ago1

by deviant324

395.39K

DPS

Effective HP

3.43K

Life

Overview

RF Explodi Chieftain SSF MF/MA showcase on 86% reduced regen map (DoD+Aegis) is a Path of Exile Chieftain build by deviant324, made for the Ancestor league (3.22). It is centered on Fire Trap and plays as a trap, dexterity, spell, duration archetype. In Path of Building it reaches 395.39K DPS with ∞ effective HP, 3.43K life, 610 energy shield. Suited for: Magic Find, Mapping, Breach. Key uniques include Sadima's Touch, Bisco's Leash, Defiance of Destiny, Aegis Aurora, Ventor's Gamble.

Build Video

deviant324's Notes

Current POB

This is a bit of a different take on the recently popular RF MF chieftain thing people have been doing. Being in SSF I don't have a Fulcrum but was kind of sick of my MF deadeye having actually no defenses so I gave this a shot. With Defiance of Destiny and Aegis we feel damn well immortal, biggest holes in my defenses are my chaos res (ran out of tattoos somehow) and the HP pool could certainly be a little bigger.

I could go for at least 90% cold quite easily but at this point it does feel like just getting more damage would make a bigger difference.

Biggest major upgade to get for me rn is vaal breach to easily nuke bosses, as a single white mob exploding in the boss room kills map bosses pretty much instantly (you might have missed that I even did the map boss here).

I also need to roll my sceptre more, if I can get at least 20% ignite chance on the suffix and then craft the fire damage and ignite chance prefix with max roll I can drop Ash, Frost and Storm again and still have capped ignite chance.

My DoD is also only at mid roll and 10% quality so there's a bunch of extra power to gain there though surviving a map where my RF is actively trying to kill me shows quite well how tanky you already get from this interaction. Getting more block doesn't even feel super necessary, maps with reduced block chance are still doable although you notice that Aegis isn't going off much anymore when you have both block chances in the low 20s. I might consider dropping glancing blows entirely if I put some more into block nodes.

If possible I'd love to find a way to make my ES actually not deplete or at least stay up longer after being hit since it does effectively only really do anything when multiple enemies are hitting me rn. The second medium cluster will definitely be rerolled to something more useful once I've put some more chaos res into the build, the life and ES on kill aren't even noticeable anyway. Also still rolling for freeze immune flask, thought it's not been a huge issue not being able to move sometimes just yet lol

Gear

Fate Breaker
Woe Crest
Blunderbore
Defiance of Destiny
Ventor's Gamble
Ventor's Gamble
Sadima's Touch
Bisco's Leash
Goldwyrm
Aegis Aurora
Vivid Creed
Entropy Creed
Elegant Hubris
Vivid Ruin
Fulgent Glimmer
Hypnotic Solace
Unnatural Instinct
Warrior's Tale

Skills

Helmet

  • Fire TrapFire Trap20WMain
  • Trap and Mine DamageTrap and Mine Damage20W
  • Controlled DestructionControlled Destruction20W
  • LifetapLifetap20W

Body Armour

  • Righteous FireRighteous Fire20/20W
  • Swift AfflictionSwift Affliction20/20W
  • LifetapLifetap20W
  • EfficacyEfficacy20W
  • Increased Area of EffectIncreased Area of Effect20/23W
  • Burning DamageBurning Damage21/20W

Boots

  • DeterminationDetermination20W
  • Purity of FirePurity of Fire20W
  • EnlightenEnlighten3/20W

Weapon 1

  • Shield ChargeShield Charge20W
  • Faster AttacksFaster Attacks20W
  • LifetapLifetap20W

Weapon 2

  • Flame DashFlame Dash20W
  • PunishmentPunishment20W
  • LifetapLifetap20W

Gloves

  • PortalPortal1/18W
  • VitalityVitality20W
  • Cast on DeathCast on Death18W

Passive Tree

Passive tree 3.22
scroll to zoom
Chieftain
Chieftain
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
91

Damage

Full DPS
0
Combined DPS
395.39K
Hit DPS
126.41K
With Poison DPS
126.41K
With Ignite DPS
193.56K
With Bleed DPS
126.41K
Damage over Time
268.98K
Ignite DPS
67.15K
Culling DPS
0
Reservation DPS
0
Average Hit
84.27K
Burst Damage
84.27K

Attack & Crit

Attack/Cast Rate
1.5/s
Hit Chance
100%
Crit Chance
1%
Crit Multiplier
150%
AoE Radius
2.5 m
Mana Cost
0
Life Cost
183

Defence

Effective Hit Pool
Life
3.43K
Energy Shield
610
Mana
61
Ward
0
Armour
19.52K
Evasion
157
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
64%
Spell Block
56%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
83% (+174%)
Cold Resistance
88% (+160%)
Lightning Resistance
83% (+138%)
Chaos Resistance
-48%

Max Hit Taken

Physical
8.38K
Fire
23.78K
Cold
33.68K
Lightning
23.78K
Chaos
2.32K

Recovery

Life Regen
909/s
Net Life Regen
311.31/s
ES Regen
0/s
ES Recharge
610/s
Mana Regen
26.8/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
597.69/s

Attributes & Utility

Strength
197
Intelligence
24
Dexterity
14
Movement Speed
12%
Endurance Charges
5
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Quantity
50%
Item Rarity
148%