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PoE 3.23·Affliction·Necromancer

Lightning SRS Necro - with Spectre scaling

by Undead_Legion2 years ago258

DPS
71.04M
Effective HP
161.91K
Life
4.96K
Level
97
Min budget

Overview

Lightning SRS Necro - with Spectre scaling is a Path of Exile Necromancer build by Undead_Legion, made for the Affliction league (3.23). It is centered on Summon Raging Spirit and plays as a intelligence, spell, minion, duration archetype. In Path of Building it reaches 71.04M DPS with 161.91K effective HP, 4.96K life, 550 energy shield. Suited for: Delve, Mapping, Harvest. Key uniques include Leash of Oblation, Ashes of the Stars, Corpsewalker, Profane Proxy, Matua Tupuna.

Build Video

Undead_Legion's Notes

POB: https://pobb.in/ghbKUj23CjD5

POENinja: https://poe.ninja/builds/affliction/character/space_titan/Aff_MinionArmy

Build Concept

The core idea around the build is to scale the auras from the new spectres by efficiently scaling the level of Raise Spectre as high as possible.

We do this efficiently by socketing Raise Spectre + Empower 4 in one of these shields with a +2 minion and/or +1 all corruption:

  • Matua Tupuna
  • Invictus Solaris
  • Vix Lunaris
  • Magna Eclipsis

These shields are quite cheap and it shouldn't be too hard to get at least one of the desired corruptions.

Spectres

By scaling a single gem level, we are scaling the following auras from these spectres:

Not only are these auras significantly stronger than their gem counterparts, but they also scale just as effectively past gem level 30, unlike most skills which have diminishing returns over level 30.

Wrath + Smite gives a lot of flat lightning damage, which is further scaled Volatility support and lucky lightning damage.

With my current setup, I have a level 35 Raise Spectre (which is spectre level 86). +5 levels are global minion levels, +9 are from the Empower + Shield.

For a simple comparison, I go from 71 mil DPS to 51 mil DPS by setting the Raise Spectre config from level 86 to level 76 (which is gem level 25, the breakpoint for +1 spectres).

We gain 5 spectres from the following sources:

  • +3 from gem
  • +1 from Death Attunement annoint
  • +1 from Delve chest mod

The perfect version of Naval Officer gives fortification, but the radius seems quite small making it a bit inconsistent (especially without Meat Shield). The regular version works just fine at a budget considering the perfect ones are a bit pricey.

Animate Guardian

  • Kingmaker (Dying Breath for budget)
  • Crown of Tyrant (Leer Cast for budget)
  • Garb of the Ephemeral
  • Gravebind
  • Legacy of Fury

Pretty standard high budget AG setup.

Defenses

  • Around 160k EHP with no guard/flasks, 280k with guard/flasks
  • 5k life
  • 70/75 attack/spell block
  • 18k armor with no flasks, 36k with flasks
  • 14.6k evasion with no flasks, 19.5k with flasks
  • 83% lucky suppression, 90% with flask
  • 20 Fortification (10 from Kingmaker AG, 10 from Perfect Naval Officer) (but not very reliable as they have small AoE)
  • Crit immune
  • Slow immune
  • Ailment immune
  • Stun immune (but conditional on unreliable fortify)
  • Stone Golem life regen

Spectres and AG are also ailment immune and have high life recovery from minion death mastery. In addition, spectre level greatly increases their base HP. For example, our squishiest spectre (Naval Officer) goes from 5.1k to 13.5k base HP from level 76 to 86 (gem lvl 25 to 35).

Our AG is also socketed in the same shield, making it quite tanky at gem level 35.

Offense

  • 71 million POB DPS - likely a bit overestimated, since not all buffs have 100% uptime
  • Not accounting for spectres damage, which feels decent even with no damage links
  • Two sources of explode, with Legacy of Fury + Gravebind AG and cursed explode mod on charm

As I mentioned earlier, we scale the monstrous amount of flat lightning from Wrath + Smite spectres with Volatility + lucky lightning, which is very efficient.

In addition, we are running triple offering with Leash of Oblation + Corpsewalker + trigger wand. This helps cap our block, and gives some nice movespeed for QoL. It gives a lot of crit chance and multi for our minions, which is excellent with the giga Precision aura from the Naval Officer.

We run Conduction on Profane Proxy so we only need to hard cast Assassin's Mark for extra single target damage.

Other Notes

  • We run a Militant Faith with Power of Purpose, Minion Accuracy and Minion Attack Speed
  • Power of Purpose converts our mana to armor, reducing our max mana which in turn reduces the mana (ES) cost of our Divine Blessing + Haste
  • This lets us run Divine Blessing comfortably with a low ES pool
  • We don't need to worry about the lost mana since we are not reserving any auras with a flat reservation
  • Minions blind/taunt on hit is very nice if you can get it on a jewel
  • Raise Spectre Dragonfang is a decent alternative to Ashes, if you struggle to fit reservation, but you lose some damage and QoL
  • Either +1 all or +2 minion corrupt on the other recommended shields will get you the same spectre level as a +1 all/+2 minion Matua Tupuna. They give a bit less damage but more EHP so they're perfectly fine alternatives
  • Melee Splash can be used for mapping, but I find clear to be fine with just the explosions and the extra damage from Multistrike is nice for wisped up mobs

Charm mods

Decent mods to look out for, not all are necessary:

  • Banner reservation (needed to fit Defiance Banner)
  • Generic mana reservation (need at least 6% to fit all auras in my setup)
  • Onslaught while near allies (basically always)
  • Suppress
  • Cursed Enemy explode
  • All resistances
  • Offering effect

Budget/Crafting breakdown

Disclaimer, I purchased most of the items I'm using and there will likely be a high price variation when you purchase them too. I'm not sure if some of the uniques have changed in price too since I bought them.

  • AG - Kingmaker - 7 divs

  • AG - Crown of the Tyrant - 6 divs

  • AG - Garb of the Ephemeral - 1 div

  • AG - Other - 0.5 div

  • Perfect Naval Officer - 8 divs (regular is fine too)

  • Others - 1 div

  • 12p cluster - 10 divs

  • Medium cluster - 1 div

  • +1 Spectre Chest - 12 divs

  • Gloves - 3 divs

  • Boots - 2 divs (corruption is not necessary, 1c otherwise)

  • Belt - 50c

  • +2 minion helm - 5 divs

  • +2 minion wand - 10 divs (crafting guide by sirgog)

  • Ashes - 2 divs

  • Shield - 5 divs (but there are no others on the market, so you'll have to corrupt them yourselves)

  • Gems - 20 divs

  • That Which Was Taken - 12 divs

  • Charms - 4 divs

  • Other Jewels - 1 div

Total: Around 120-130 divs

Other ascendancy options

  • PhazePlays has an excellent build guide for a lightning SRS champion, it shares a lot of similarities but scales a bit differently. Highly recommend checking it out, my build also borrows some ideas from this.
  • Compared to champion, we have a much better upkeep of spectres and AG thanks to being Necro.
  • Don't run this build on Guardian, Guardian offers nothing for this build. The Wrath aura from relics is weaker than the spectre version and gets overwritten, and the other elements don't really work with what we're trying to do. I mean you can run it and it'll still be fine because the base package is so strong, but it'll be suboptimal.

Gear

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Mind Goad
Foe Crown
Havoc Cloak
Ashes of the Stars
Profane Proxy
Bramble Nail
Honour Nails
Leash of Oblation
Corpsewalker
Matua Tupuna
Brood Shard
Militant Faith
Dusk Bliss
Guardian's Corvine Charm of the Elementalist
That Which Was Taken
Foul Glare
Whispering Glare
Champion's Ursine Charm of the Champion
Enthralling Glare
Hierophant's Corvine Charm of the Necromancer

Skills

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Body Armour

  • Summon Raging SpiritSummon Raging Spirit21/20WMain
  • Awakened Minion DamageAwakened Minion Damage5W
  • UnleashUnleash21W
  • MultistrikeMultistrike20W
  • Awakened Elemental FocusAwakened Elemental Focus5/8W
  • VolatilityVolatility21/7W

Gloves

  • Summon Stone GolemSummon Stone Golem20/20W
  • Assassin's MarkAssassin's Mark20/20W
  • Tempest ShieldTempest Shield20/10W
  • Feeding FrenzyFeeding Frenzy21W

Boots

  • DeterminationDetermination20/20W
  • Summon SkitterbotsSummon Skitterbots20/23W
  • Defiance BannerDefiance Banner20/23W
  • Purity of ElementsPurity of Elements20/20W

Helmet

  • Flame DashFlame Dash20W
  • ConvocationConvocation20/20W
  • Vaal HasteVaal Haste20W
  • Divine BlessingDivine Blessing20W

Weapon 1

  • Bone OfferingBone Offering20/20W
  • Flesh OfferingFlesh Offering20/20W
  • Spirit OfferingSpirit Offering20/20W

Weapon 2

  • Animate GuardianAnimate Guardian21W
  • Raise SpectreRaise Spectre21W
  • EmpowerEmpower4W

Ring 1

  • ConductivityConductivity21W

Boots

  • Corpse Walk20W

Passive Tree

Passive tree 3.23
scroll to zoom
Necromancer
Necromancer
Wildwood Primalist
Wildwood Primalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Ryslatha

Character Stats

Level
97

Damage

Full DPS
71.04M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
4.86/s
Hit Chance
100%
Crit Chance
6%
Crit Multiplier
247%
Minion Limit
20
Mana Cost
104
Life Cost
0

Defence

Effective Hit Pool
161.91K
Life
4.96K
Energy Shield
550
Mana
3
Ward
0
Armour
18.01K
Evasion
14.63K
Phys Damage Reduction
72%

Mitigation & Avoidance

Block
69%
Spell Block
75%
Spell Suppression
83%
Evade (Melee)
69%
Evade (Projectile)
69%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+32%)
Cold Resistance
75% (+12%)
Lightning Resistance
75% (+13%)
Chaos Resistance
75% (+4%)

Max Hit Taken

Physical
9.81K
Fire
22.13K
Cold
22.13K
Lightning
22.13K
Chaos
24.78K

Recovery

Life Regen
527.4/s
ES Regen
0/s
ES Recharge
550/s
Mana Regen
9/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
217
Intelligence
365
Dexterity
172
Movement Speed
115%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
105