323.48K
Effective HP
4.92K
Life
Overview
Ghostbusting Jugg is a Path of Exile Juggernaut build by clemsiclamse, made for the Ancestor league (3.22). It is centered on Phase Run and plays as a dexterity, spell, duration, movement archetype. Defensively it sits at 323.48K effective HP, 4.92K life, 683 energy shield. Key uniques include Ichimonji, Devoto's Devotion, Darkness Enthroned, Defiance of Destiny, Perepiteia.
clemsiclamse's Notes
PoB: https://pobb.in/_y5gDB4JIwLD
Hi, I was doing some MF and thought " would be nice if i could use the ghost strat on my own" but i was playing BV so cant do. Had to level an other character, probably pathfinder as it seems to be the optimal ascendancy but i was too lazy to spend 4 hours in leveling. Instead took my league start jugg, spent 2 hours in PoB and came up with a version im satisfied with.
300% Ms---100% uptime phase run---300k effective hit pool---40k phys max hit (the lowest)---ailment immune(even bleed and poison)
The amulet probably is overkill as I barely lose any hp while ghostbusting.
Decided to go for fourth vow + divine flesh combo and stack armour via grace+iron reflexes
It is my first original build (even though most of the techs are gathered from other build ) so it clearly isnt optimized.
If you have any suggestions let me know
Gear

















Skills
Passive Tree


Character Stats
- Level
- 92
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0/s
- Cooldown
- 2.97s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Mana Cost
- 0
- Life Cost
- 79
Defence
- Effective Hit Pool
- 323.48K
- Life
- 4.92K
- Energy Shield
- 683
- Mana
- 9
- Ward
- 0
- Armour
- 180.65K
- Evasion
- 0
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 25%
- Spell Block
- 0%
- Spell Suppression
- 10%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+25%)
- Cold Resistance
- 75% (+26%)
- Lightning Resistance
- 75% (+22%)
- Chaos Resistance
- 80% (+1%)
Max Hit Taken
- Physical
- 38.1K
- Fire
- 78.61K
- Cold
- 76.42K
- Lightning
- 82.28K
- Chaos
- 122.65K
Recovery
- Life Regen
- 728.3/s
- ES Regen
- 0/s
- ES Recharge
- 683/s
- Mana Regen
- 16/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 272
- Intelligence
- 121
- Dexterity
- 239
- Movement Speed
- 300%
- Endurance Charges
- 5
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 18%