- DPS
- 31.95M
- Effective HP
- 99.24K
- Life
- 4.6K
- Level
- 100
- Min budget
Overview
Summon Holy Relic of Conviction Champion is a Path of Exile Champion build by King_TN, made for the Necropolis league (3.24). It is centered on Summon Holy Relic of Conviction and plays as a intelligence, minion, spell archetype. In Path of Building it reaches 31.95M DPS with 99.24K effective HP, 4.6K life, 600 energy shield. Suited for: T17. Key uniques include Darkness Enthroned, Geofri's Crest, Replica Dragonfang's Flight, The Fourth Vow.
Build Video
King_TN's Notes
Hey everyone,
I wanted to share my take on the new (and really good) gem Summon Holy Relic of Conviction.
T17 Fortress Boss showcase (still level 92 in this video): https://www.youtube.com/watch?v=W7N6ekQeSrs
Here's the Endgame PoB: https://pobb.in/1o48bCKbql7O
Why Champion over Necro?
- Mainly for aura scaling and the tankiness you get from going Champ + Fourth Vow setup.
- On Necro if you want to be tanky you kinda have to give up on using an offensive offering and use Bone Offering instead (this is fine for Poison tho since there's no offensive offering that scales your damage in that case)
Why Crit Phys over Poison ?
- The idea initially was to stack "Master of Comand" clusters that increase effect of auras on enemies to scale Pride, War Banner and Flesh and Stone but I couldn't fit everything in while also trying to scale Minion defenses but still the result was acceptable.
- Spirit Offering + Assassin's mark + Brittle ground help a lot with crit scaling (Holy relics can reach 85-95% crit depending on the power charges they get from the Mark)
- Demon Harpies are also really strong support minions for Phys minions (their debuff can go up to 60% increased phys damage taken but it doesn't have 100% uptime)
Why not scale Gem quality with Ashes ?
- When I started putting this together HR Replica Dragon's was 2 div so this was the cheaper option (this is no longer the case).
- HR cooldown breakpoints are 2%, 14%, 30%, 52% and 82%.
- 82% is unachievable for this build because you need Dialla's or Awakened Enhance lvl 5 (absolutely not worth it)
- If you go Ashes in order for it to be worth it over just level scaling with Replica Dragon's Fang you need to reach 52% quality which is a real pain to get (you need a 21/22 gem) and even then it's just a small DPS increase. (if you don't mind Alva Prison it's objectively the best option).
- I settled with level Scaling but with HR gear prices going up Ashes may actually be the way to go.
Current issues with the build:
- AG tankiness in T17s is bit sketchy atm - working on it.
- The build is a bit slow while the clear is really good the lack of proper movement skill sucks (I need to fit whirling blade somehow)
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 31.95M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0.5/s
- Cooldown
- 2.01s
- Hit Chance
- 100%
- Crit Chance
- 18%
- Crit Multiplier
- 375%
- Minion Limit
- 3
- Mana Cost
- 101
- Life Cost
- 0
Defence
- Effective Hit Pool
- 99.24K
- Life
- 4.6K
- Energy Shield
- 600
- Mana
- 75
- Ward
- 0
- Armour
- 36.44K
- Evasion
- 25.27K
- Phys Damage Reduction
- 76%
Mitigation & Avoidance
- Block
- 22%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 75%
- Evade (Projectile)
- 75%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+9%)
- Cold Resistance
- 76% (+3%)
- Lightning Resistance
- 76% (+1%)
- Chaos Resistance
- 80% (+4%)
Max Hit Taken
- Physical
- 13.42K
- Fire
- 48.8K
- Cold
- 48.8K
- Lightning
- 48.8K
- Chaos
- 67.11K
Recovery
- Life Regen
- 422.4/s
- ES Regen
- 0/s
- ES Recharge
- 600/s
- Mana Regen
- 14.1/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 243
- Intelligence
- 142
- Dexterity
- 171
- Movement Speed
- 27%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0