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PoE 3.24·Necropolis·Champion

Summon Holy Relic of Conviction Champion

by King_TN2 years ago28

DPS
31.95M
Effective HP
99.24K
Life
4.6K
Level
100
Min budget

Overview

Summon Holy Relic of Conviction Champion is a Path of Exile Champion build by King_TN, made for the Necropolis league (3.24). It is centered on Summon Holy Relic of Conviction and plays as a intelligence, minion, spell archetype. In Path of Building it reaches 31.95M DPS with 99.24K effective HP, 4.6K life, 600 energy shield. Suited for: T17. Key uniques include Darkness Enthroned, Geofri's Crest, Replica Dragonfang's Flight, The Fourth Vow.

Build Video

King_TN's Notes

Hey everyone,

I wanted to share my take on the new (and really good) gem Summon Holy Relic of Conviction.

T17 Fortress Boss showcase (still level 92 in this video): https://www.youtube.com/watch?v=W7N6ekQeSrs

Here's the Endgame PoB: https://pobb.in/1o48bCKbql7O

Why Champion over Necro?

  • Mainly for aura scaling and the tankiness you get from going Champ + Fourth Vow setup.
  • On Necro if you want to be tanky you kinda have to give up on using an offensive offering and use Bone Offering instead (this is fine for Poison tho since there's no offensive offering that scales your damage in that case)

Why Crit Phys over Poison ?

  • The idea initially was to stack "Master of Comand" clusters that increase effect of auras on enemies to scale Pride, War Banner and Flesh and Stone but I couldn't fit everything in while also trying to scale Minion defenses but still the result was acceptable.
  • Spirit Offering + Assassin's mark + Brittle ground help a lot with crit scaling (Holy relics can reach 85-95% crit depending on the power charges they get from the Mark)
  • Demon Harpies are also really strong support minions for Phys minions (their debuff can go up to 60% increased phys damage taken but it doesn't have 100% uptime)

Why not scale Gem quality with Ashes ?

  • When I started putting this together HR Replica Dragon's was 2 div so this was the cheaper option (this is no longer the case).
  • HR cooldown breakpoints are 2%, 14%, 30%, 52% and 82%.
  • 82% is unachievable for this build because you need Dialla's or Awakened Enhance lvl 5 (absolutely not worth it)
  • If you go Ashes in order for it to be worth it over just level scaling with Replica Dragon's Fang you need to reach 52% quality which is a real pain to get (you need a 21/22 gem) and even then it's just a small DPS increase. (if you don't mind Alva Prison it's objectively the best option).
  • I settled with level Scaling but with HR gear prices going up Ashes may actually be the way to go.

Current issues with the build:

  • AG tankiness in T17s is bit sketchy atm - working on it.
  • The build is a bit slow while the clear is really good the lack of proper movement skill sucks (I need to fit whirling blade somehow)

Gear

Tap an item to open trade or craft it.

Chimeric Scratch
Geofri's Crest
The Fourth Vow
Replica Dragonfang's Flight
Behemoth Hold
Skull Grasp
Skull Clutches
Darkness Enthroned
Gloom Spark
Maelstrom Chant
Foul Vision
Hollow Lens
Forbidden Flesh
Foe Essence
Glorious Vanity
Enthralling Vision
Forbidden Flame
Foul Vision
Glyph Heart
Viper Splinter
The Green Nightmare

Skills

Tap a skill to open trade.

Body Armour

  • Summon Holy Relic of ConvictionSummon Holy Relic of Conviction21/20WMain
  • Awakened Minion DamageAwakened Minion Damage5/20W
  • Awakened BrutalityAwakened Brutality5/20W
  • Increased Critical DamageIncreased Critical Damage21/20W
  • Increased Critical StrikesIncreased Critical Strikes21/20W
  • PredatorPredator21/20W
  • Culling StrikeCulling Strike1W

Gloves

  • Animate GuardianAnimate Guardian21/20W
  • PridePride21/20W
  • Meat ShieldMeat Shield21/20W
  • Guardian's BlessingGuardian's Blessing20/20W

Weapon 2

  • Raise SpectreRaise Spectre20/20W
  • Feeding FrenzyFeeding Frenzy20/20W
  • Minion LifeMinion Life21/20W

Helmet

  • DeterminationDetermination21W
  • GraceGrace21W
  • ZealotryZealotry21/20W

Boots

  • Lancing Steel of SprayingLancing Steel of Spraying20/20W
  • Faster AttacksFaster Attacks14/20W
  • Life Gain on HitLife Gain on Hit21/20W

Weapon 1

  • Spirit OfferingSpirit Offering21/20W
  • DesecrateDesecrate1/20W

Weapon 1

  • War BannerWar Banner21/20W

Helmet

  • Assassin's MarkAssassin's Mark21/20W

Boots

  • ConvocationConvocation1/20W
  • VulnerabilityVulnerability1W

Passive Tree

Passive tree 3.24
scroll to zoom
Champion
Champion
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
31.95M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
0.5/s
Cooldown
2.01s
Hit Chance
100%
Crit Chance
18%
Crit Multiplier
375%
Minion Limit
3
Mana Cost
101
Life Cost
0

Defence

Effective Hit Pool
99.24K
Life
4.6K
Energy Shield
600
Mana
75
Ward
0
Armour
36.44K
Evasion
25.27K
Phys Damage Reduction
76%

Mitigation & Avoidance

Block
22%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
75%
Evade (Projectile)
75%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+9%)
Cold Resistance
76% (+3%)
Lightning Resistance
76% (+1%)
Chaos Resistance
80% (+4%)

Max Hit Taken

Physical
13.42K
Fire
48.8K
Cold
48.8K
Lightning
48.8K
Chaos
67.11K

Recovery

Life Regen
422.4/s
ES Regen
0/s
ES Recharge
600/s
Mana Regen
14.1/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
243
Intelligence
142
Dexterity
171
Movement Speed
27%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0