PoE 3.17·Archnemesis·Necromancer
13.4M poison DPS - Vaal Summon Skeleton w/.. 2 items (Alberon's Boots and +2 minion helm).
by ThanksJeans4 years ago25
- DPS
- 27.23M
- Effective HP
- 9.86K
- Life
- 3.02K
- Level
- 100
- Min budget
Overview
13.4M poison DPS - Vaal Summon Skeleton w/.. 2 items (Alberon's Boots and +2 minion helm). is a Path of Exile Necromancer build by ThanksJeans, made for the Archnemesis league (3.17). It is centered on Vaal Summon Skeletons and plays as a intelligence, spell, minion, duration archetype. In Path of Building it reaches 27.23M DPS with 9.86K effective HP, 3.02K life.
ThanksJeans's Notes
Take a look a look at the pastebin and let me know if this looks possible. Really just a proof of concept so far.
Quick explanation - +5 levels of vaal skills from vaal caress gloves,
+2 minion levels from new helmet,
Minions have unholy might (aka 30% more poison damage) from necro acendency
new alberons will add 25 melee skeletons, as permanent minions.
Hopefully convocation works on these minions after boots <---- Huge assumption here, does anyone know this?
poison chance from jewels
100% more poison damage (aka hit damage is inflated in POB, poison dps is not). Hit damage is not even included in the DPS calc in the title, which would probably add another 6M DPS... this feels too good to be true, so please destroy it.
Edit: 3 items since I counted the +5 gem level gloves
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 27.23M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 0
Attack & Crit
- Attack/Cast Rate
- 1.84/s
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Minion Limit
- 46
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 9.86K
- Life
- 3.02K
- Energy Shield
- 41
- Mana
- 82
- Ward
- 0
- Armour
- 6.57K
- Evasion
- 16
- Phys Damage Reduction
- 36%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- -10%
- Cold Resistance
- -10%
- Lightning Resistance
- -10%
- Chaos Resistance
- -15%
Max Hit Taken
- Physical
- 4.78K
- Fire
- 2.66K
- Cold
- 2.66K
- Lightning
- 2.66K
- Chaos
- 2.63K
Recovery
- Life Regen
- 239.26/s
- ES Regen
- 0/s
- ES Recharge
- 41/s
- Mana Regen
- 20.6/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 134
- Intelligence
- 342
- Dexterity
- 44
- Movement Speed
- 21%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0