- DPS
- 1.04M
- Effective HP
- 30.18K
- Life
- 2.81K
- Level
- 85
- Min budget
Overview
Phrecia League - Frost Blades Gambler League Start Guide/POB (NEWER VERSION AVAILABLE) is a Path of Exile Duelist build by Zish, made for the Kalguur league (3.25). It is centered on Frost Blades and plays as a dexterity, attack, projectile, melee archetype. In Path of Building it reaches 1.04M DPS with 30.18K effective HP, 2.81K life. Suited for: Essence, Abyss.
Build Video
Zish's Notes
Leveling:
Can use anything you want if you don't like FB (obviously)
Use Wrath+Trinity+Ele Weakness in A3/A4
Can use Precise Technique early
Swap to Crit in A7/A8, change to Ass. Mark
Ailment Immunity:
Ailment avoidance Day 1:
50% Risk Aversion (Gambler)
20% from Thick Skin wheel (4 pts)
25% Chest craft (ASAP unveil)
5+% Boot craft (or Boot implicit (Eater Ichors))
Avoid Ailments w/ Kiloava's Bluster (shield)
50% Risk Aversion
20% Thick Skin
25% Chestcraft
15% Kiloava's Bluster (Replaces avoid on boots)
Boots-only option:
50% Risk Aversion
20% Thick Skin
30% from Essence of Loathing (Deafening) on Boots
Stun Immunity:
Day 1:
50% Risk Aversion (Gambler)
28% Heart of Oak (2 pts)
25% Chest craft (ASAP unveil)
Mix-and-match options:
50% Risk Aversion
28% Heart of Oak
25% Chest craft (unveil)
10% Avoid Stun Tattoos (Tasalio Tideshifter)
50% Avoid Stun Flask Suffix
Heatshiver and Trinity:
BEFORE you get Heatshiver you can use Trinity/Wrath and a pure elemental claw for better early damage.
Heatshiver needs pure phys/cold damage to maximize freeze potential and added fire damage - be using Hatred, a pure phys/cold claw, and 40% phys-to-cold mastery when you equip Heatshiver
NOT Trinity with Heatshiver
If you have any questions about Trinity at all, watch this video:
https://www.youtube.com/watch?v=cE4Seyyg7to&t=25s
Accuracy Capping:
Early: Take both accuracy clusters (attack speed + crit) and the +500 and Close Range Masteries early, this should keep you accuracy capped.
Later: get 550+ Accuracy mod on glove suffix, a blind tattoo, and possibly accuracy on an abyss jewel if needed to drop the Crit cluster entirely (Save 4 pts)
Do Not Use: Hits Can't be Evaded is NOT worth giving up a weapon prefix for
Fury Valve:
Best-in-slot amulet for all Non-bossing content
Before you get one, don't rely on your amulet for too many attributes/resists that you won't have when you equip Fury Valve (applies to other items too)
Get another amulet with max damage for Boss-Swap content (Yoke, rare w/ dmg)
The Taming:
Made by combining 3 Bereks rings (Pass + Grip + Respite)
Pass and Grip are very common, Respite is rarer but can be farmed with Spark and the Flame diviination cards in Atoll+Plateau.
Use Elemental Catalysts if your resists are fine, if you need resists use Prismatic Catalysts.
Flesh and Stone/Grace
These are both good defensive aura options - Grace will push your evasion into ~85+% territory, while Flesh and Stone will give you better damage reduction for surviving 1-shots.
Grace costs more mana, requires Thrill of Battle + Mana Reservation Mastery
Enduring Cry + VLS
Enduring Cry for enduance charges, without charge duration may feel clunky/unreliable, but offers survivability
VLS is a rage generator and bonus damage for single targets / loose trash clear (optional)
NEW (BETTER) VERSION AVAILABLE HERE: https://www.youtube.com/watch?v=N2JsNTTngYo
POB: https://pobb.in/OwfZjNto3yCw Thanks for watching! Follow the stream @ www.twitch.tv/ZishPOE
00:00-02:05 Other Ascendancy Thoughts 02:05-05:50 POB 05:50-08:30 Notes 08:30-08:54 Thanks for Watching!
Loadouts
Gear
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Skills
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Passive Tree

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- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Gruthkul
Character Stats
- Level
- 85
Damage
- Full DPS
- 0
- Combined DPS
- 1.04M
- Hit DPS
- 1.04M
- With Poison DPS
- 1.04M
- With Ignite DPS
- 1.04M
- With Bleed DPS
- 1.04M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 177.12K
- Burst Damage
- 177.12K
Attack & Crit
- Attack/Cast Rate
- 5.86/s
- Hit Chance
- 100%
- Accuracy
- 2.52K
- Crit Chance
- 67%
- Crit Multiplier
- 487%
- Mana Cost
- 18
- Life Cost
- 0
Defence
- Effective Hit Pool
- 30.18K
- Life
- 2.81K
- Energy Shield
- 0
- Mana
- 99
- Ward
- 0
- Armour
- 0
- Evasion
- 24.17K
- Phys Damage Reduction
- 19%
Mitigation & Avoidance
- Block
- 28%
- Spell Block
- 0%
- Spell Suppression
- 92%
- Evade (Melee)
- 76%
- Evade (Projectile)
- 76%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+7%)
- Cold Resistance
- 76% (+36%)
- Lightning Resistance
- 75% (+8%)
- Chaos Resistance
- 5%
Max Hit Taken
- Physical
- 5.56K
- Fire
- 18.26K
- Cold
- 18.94K
- Lightning
- 18.26K
- Chaos
- 4.74K
Recovery
- Life Regen
- 140.5/s
- Net Life Regen
- 49.46/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 10.5/s
- Life Leech
- 1.02K/s
- ES Leech
- 0/s
- Mana Leech
- 166.33/s
- Total Degen
- 91.04/s
Attributes & Utility
- Strength
- 114
- Intelligence
- 109
- Dexterity
- 253
- Movement Speed
- 89%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Rage
- 20
- Devotion
- 0