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PoE 3.25·Kalguur·Elementalist

CI Ignite Eviscerate Elementalist Build Showcase

by DatteRo1 year ago55

DPS
35.88M
Effective HP
1.15M
Energy Shield
10.15K
Level
100
Min budget

Overview

CI Ignite Eviscerate Elementalist Build Showcase is a Path of Exile Elementalist build by DatteRo, made for the Kalguur league (3.25). It is centered on Eviscerate and plays as a strength, attack, melee, area archetype. In Path of Building it reaches 35.88M DPS with 1.15M effective HP, 1 life, 10.15K energy shield. Suited for: Mapping, Sanctum. Key uniques include Ephemeral Edge, Mageblood, Oriath's End, Ashes of the Stars, Svalinn.

Build Video

DatteRo's Notes

-----------------------Build Stats---------------- Damage: 5/5 Defense: 4/5 Mapping: 5/5 Bossing: 5/5 -----------------------Pros----------------------- 1. Fantastic All-Rounder (Excellent Mapper, Excellent Bosser) 2. Dot-Capped DPS, 90% Effective Block Chance 3. Chaos Damage Immunity, Critical Damage Immunity 4. 2500+ Primal Aegis -----------------------Cons----------------------- 1. Needs to get hit before being able to deal damage 2. Weak against DoT Damage -----------------------Note----------------------- 1. The Tincture is only for tough enemies. We don't constantly spam it. It has roughly 4 seconds duration before it get deactivated and goes into cooldown. But the Ignite we create when the tincture is activate do not drop in DPS once the tincture is deactivated. 2. The Energy Blade gem replaces whatever we have in our main hand (Any enchant on the weapon will also get replaced). So we don't need any specific weapon there. But that doesn't mean we can be unarmed. Any normal 1-handed weapon is enough and needs to be equipped. 3. We are using a Megalomaniac jewel to get enough Mana Reservation Efficiency for Discipline and Malevolence. Without a Megalomaniac, we have to get 2 small cluster jewels with enough Mana Reservation Efficiency. 4. We have Crit Damage Immunity from the Sanctum of Thought Notable, Armour and Energy Shield Mastery, Curse Mastery, and 1x Rongokurai Turtle tattoos. 5. Ignite Proliferation from the Berek's Respite ring is unmatched. It gives us an insane level of clearspeed while mapping (old pre-nerf ED-Contagion level clearspeed). 6. The Svalinn shield is once again a huge comfort item. It's Chance to Block is Lucky mod is what gives us the effective 90% Block Chance. It also automates normal Molten Shell (the Vaal version we have to use manually). 7. The Brush With Death cluster jewel notable gives us very high Energy Shield recovery/sustain during mapping. It is mandatory. 8. Since we are CI, we need to get Stun Immunity from somewhere. We do this through the Brine King Pantheon. 9. We don't use the regular Smite skill since we don't have enough accuracy. We use Vaal Smite instead, because it has Hits Can't be Evaded built-in. It is used for the Lightning Aura and for applying Elemental Weakness on hit. 10. Item Bases are very important. Don't go for pure Energy Shield items. Go for hybrid Armour/Energy Shield bases. That will give much better protection against Physical Damage. ======================================================================================================================== If you have any other questions, please ask in the youtube comment section (As I still don't have a Discord server yet). I'll try to answer them to the best of my knowledge. ========================================================================================================================

Gear

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Ephemeral Edge
Brimstone Visage
Skull Jack
Ashes of the Stars
Polaric Devastation
The Taming
Gale Knuckle
Mageblood
Wrath Goad
Svalinn
Oblivion Glimmer
Vivid Eye
Morbid Wind
The Light of Meaning
Soul Desire
Thread of Hope
Carrion Vessel
Watcher's Eye
Honour Prism
Maelstrom Bliss
Stormshroud
Vivid Prism
Soul Desire
Sol Curio

Skills

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Body Armour

  • EviscerateEviscerate21/20WMain
  • VolatilityVolatility21W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • Awakened Swift AfflictionAwakened Swift Affliction5/21W
  • Awakened Deadly AilmentsAwakened Deadly Ailments4/20W
  • Awakened Burning DamageAwakened Burning Damage5/20W

Boots

  • Sigil of PowerSigil of Power1/23W
  • Purifying FlamePurifying Flame1/23W
  • CombustionCombustion21W
  • Cast when Damage TakenCast when Damage Taken1/23W

Helmet

  • Herald of ThunderHerald of Thunder20/20W
  • MalevolenceMalevolence20W
  • Tempest ShieldTempest Shield21/20W
  • EnlightenEnlighten4/22W

Weapon 1

  • Whirling BladesWhirling Blades20/20W
  • Vaal SmiteVaal Smite20W
  • Faster AttacksFaster Attacks21/20W

Gloves

  • AutomationAutomation20/20W
  • SteelskinSteelskin20/20W
  • More DurationMore Duration20/20W

Weapon 2

  • FlammabilityFlammability20/20W
  • Frost ShieldFrost Shield20/12W

Weapon 2

  • Flame SurgeFlame Surge1W

Gloves

  • FrostblinkFrostblink20/20W

Passive Tree

Passive tree 3.25
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Tukohama

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
35.88M
Hit DPS
91.88K
With Poison DPS
91.88K
With Ignite DPS
29.81M
With Bleed DPS
103.38K
Damage over Time
35.79M
Ignite DPS
29.72M
Bleed DPS
11.49K
Culling DPS
0
Reservation DPS
0
Average Damage
92.48K
Burst Damage
92.48K

Attack & Crit

Attack/Cast Rate
0.5/s
Cooldown
2.01s
Hit Chance
100%
Accuracy
669
Crit Chance
8%
Crit Multiplier
100%
AoE Radius
12.6 m
Mana Cost
43
Life Cost
0

Defence

Effective Hit Pool
1.15M
Life
1
Energy Shield
10.15K
Mana
162
Ward
169
Armour
1.05K
Evasion
20
Phys Damage Reduction
35%

Mitigation & Avoidance

Block
90%
Spell Block
90%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
85% (+96%)
Cold Resistance
85% (+32%)
Lightning Resistance
86% (+34%)
Chaos Resistance
-57%

Max Hit Taken

Physical
41.79K
Fire
181.42K
Cold
181.42K
Lightning
192.1K
Chaos
∞

Recovery

Life Regen
0/s
ES Regen
832/s
ES Recharge
10.15K/s
Mana Regen
54.8/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
183
Intelligence
537
Dexterity
140
Movement Speed
154%
Endurance Charges
5
Frenzy Charges
3
Power Charges
3
Devotion
0