https://pobb.in/-aTZyyAgUKFJ (no molten shell on)
No clue about the dps (can't really rely on a correct assumption for the overlaps and the weird AI of Moon Dancer)... (in the video rares have +5 extra modifier thanks to the map mods so it can make them a bit tanky) I cleared a 282% more life Ziggurath earlier not particularly fast but enough for me! Did a couple ubers with it, Shaper and Cortex for now (need a bit of frags for the other ones)
This is not a cheap build and probably unoptimised (I make my own builds and I'm not quite confident in making Necromancer's one, also first time using Aegis). I mainly made this post to show that Moon Dancer can still be used in end game and show a different way to scale damage on minions (or anything really).
I use mageblood and multiple expensive pieces of gear (don't really know the full price of it all I built it over time while farming on another character). It doesn't need mageblood to work, a bit before I used an hunter stygian with % life and still managed good defense with an impossible escape to Imbalanced Guard (3% max res and some armour). But if you want to beat T17 without too much problem sadly mageblood helps tremendously.
I tried to find some permanent spectres able to survive T17 and ubers other than the obvious crushclaw/deadly tarantula. I also decided to go in a different way concerning damage scaling of the spectres, this is why I mixed minion level and pyroclastic mines level into the build.
Moon Dancer fits perfectly into that idea as they provide good clear and great single target, probably not even needed to switch Faster Proj to Slower Proj (as I have to cast convocation on cooldown to trigger "minion damage if recently cast a minion skill" they lose a bit of damage by teleporting on me if I don't stand right on top of the boss). One of the rare spectres still able to shotgun. They also can take a beating, they seem to synergize greatly with Fleshcrafter (innate faster ES recharge delay according to poedb). But if you want to play with Moon Dancer you need a great pc... I can fall to 50 fps sometimes and that's with a 4090.
These spectres are from Arohongui's allflame, they use a spell that trigger (spell echo doesn't work) non stop sending projectile everywhere. Their base damage is decent to start using them early but it fall off fast in red maps without external help.
Probably able to make a decent build while stacking abyss jewels or guardians aura, or other sources of flat damage (Covenant, despair + envy poison shenanigans maybe). Pyroclastic mines works great too as we have more than enough radius on their aura (3.8m and for 1 points in aura mastery you could make it 4.1m but I didn't find it usefull for now) and alright duration on them (10+ sec, not sure exacly)
Sadly these spectres have a terrible downside, you cannot stop them from spamming their projectiles even in your hideout (or others...). I often remove Greater Volley while I'm planning to stay a bit in my HO. It helps not going mad. Also they are really hard on your pc, my rig is on the top end so it's manageable, thankfully we are somewhat tanky and don't need to aim much.
I heard that they scaled with minion movement speed. Honestly I can't tell, I have haste and vaal haste also invested in some movement speed rings but I can't say if that's true.
They are quite tanky in this setup, I cleared all T17 with them mostly never dying (Abomination boss can be dangerous for them with bad mods, our spectres don't have much time to recover their ES in this fight so if the mods make the boss takes longer it can be annoying)
Apart from Moon Dancer I tried a ton of different spectres and found some promising ones
I have a lot more but would take too long to describe them all... Like Fire Frenzy and Charged Colossus (firestorm and lightning storm respectively), Lightning Protector (Golem construct with a static ball lightning on a 5s cd), ... But overall the one mentionned before are the most promising I tried. There is also Grotesque Maw I saw in another Doominated's video that use a really fast melee attack but I didn't want to adjust the build to get enough accuracy and also they are too fragile.
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