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(PoE - 3.25 Settlers) Storm Burst Inquisitor - Showcase, No Commentary

1 year ago17

by CricketJamSubscribe

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24.07M

DPS

186.16K

Effective HP

4.5K

Life

3.46K

Energy Shield

Overview

(PoE - 3.25 Settlers) Storm Burst Inquisitor - Showcase, No Commentary is a Path of Exile Inquisitor build by CricketJam, made for the Kalguur league (3.25). It is centered on Storm Burst and plays as a area, intelligence, spell, lightning archetype. In Path of Building it reaches 24.07M DPS with 186.16K effective HP, 4.5K life, 3.46K energy shield. Suited for: Simulacrum, T17, Mapping. Key uniques include Algor Mortis, Replica Dragonfang's Flight, Rathpith Globe, Dialla's Malefaction.

Build Video

CricketJam's Notes

Second build of the league, tried out Rathpith with Inquisitor's double regen thing. Originally started as a Divine Ire build but eventually felt better as Storm Burst. Just shamelessly stole from past Penance Brand builds who do this much better. Your character was created 14 days, 18 hours, 3 minutes, and 26 seconds ago. You have played for 4 days, 8 hours, 18 minutes, and 31 seconds. You have killed 539,366 monsters. You have died 47 times. To level 98. Build tl;dr: Storm Burst, Self-Cast, Lightning Crit Inquisitor for the Regen, Crit, and Consecrated Ground. Rathpith Globe shield for stat value from stacking some life. 21mil Pinnacle DPS. 4s ramp-up time, damage spikes higher when setting up and letting them explode and restarting the ramp-up. Ok map clear, Divine Ire maps better, carried by Herald of Ash and some area of effect. Settlers League - Runecrafting spell damage% on weapon. Could have put on Iron Will and spend the 1sp elsewhere. Uber Viable. Can't take a slam, but handles degens and smaller hits like a champ. Standstill slight ramp-up time makes Maven and Uber Elder awkward. Total Cost - 80div over weeks 3-5. Took some breaks and got Covid Defense: ??? 7.7K Hybrid Life/ES, 4 Endurance Charges ??? Recovery 4000~5000 Regen with/without Righteous Fire, 27% life recoup, life leech from Frostblink. I assume it's overleech ??? Mitigation CWDT Immortal Call, Ruby Flask, Frost Shield, Sigil of Power, Sap, Petrified Blood ??? Avoidance 75%/75% Block/Spell Block ??? Chill, Freeze, Shock Immunity ??? 50% chaos res Offense: ??? Lightning self-cast spell, Inquisitor ignore res, Crit, More Duration threshold ??? Low-Life Pain Attunement ??? Zealotry, Assassin's Mark Self-cast, Righteous Fire ??? Algor Mortis, Shock, Conscecrated Ground increased damage taken ??? Caster Stun Mastery Gameplay: Self-Cast Channelling. Bunker down inside circles, let regen shrug things off. Frostblink because dodging is the best defensive layer. Sometimes forget to activate Righteous Fire wondering where my damage is. Mapping is casual, mobs arent very threatening. If anything you deal more damage to yourself with each Rathpith 10% of your already 50% Petrified Blood Bossing is cozy, stuns start being an issue where Rathpith will eat 10% each start of channel so be careful of that. Have a flask to turn off Righteous Fire to enjoy a little more regen during dodging downtime. Uniques Used: Rathpith Globe - Very efficient stats for stacking some life at the cost of spending a chunk of life that you regen back Dialla's Malefaction - Green Socket quality for Stormburst and More Duration to hit 4.4s threshold for more max damage. Originally went even higher to 6s but that ramp-up felt too long and I rather spend these points on Unnatural Instinct for varied other good stats instead of only Duration and Mastery. Replica Dragonfang ??? My favorite amulet, it just does everything and I don't need to craft an offensive amulet. Win-win. Algor Mortis - since my shocks arent very high, opted to use this for increased damage and defensive utility. Forbidden Jewels ??? Conviction of Power from Hierophant, endurance charges are op. Watcher's Eye - Zealotry ground and Vitality regen. Life on hit was nice but not very noticable. Glorious Vanity Timeless - has cast speed nodes and very important small duration node to hit the next .4 duration threshold and Doryani for the split damage Corrupted Soul. Misc Stuff: Eldritch Implicits. Ended up getting Mana Reservation Helmet to fit in Clarity. Settlers League specific ??? Runecrafting an enchant, spell damage or Iron Will to save 1sp Tattoos - 2x attack block tattoos to give us enough to cap 75%/75% Originally wanted this to be Divine Ire, but Storm Burst just performed better without needing to time releases to keep max DPS. It also plays better with multihit for Zealotry for increased damage taken and not being melee ranged for a giant beam. Special Thanks ??? Various PoENinja people to learn how Rathpith and Inquisitor is built.

Gear

Beast Cry
Rathpith Globe
Mind Halo
Dialla's Malefaction
Replica Dragonfang's Flight
Agony Knuckle
Apocalypse Band
Algor Mortis
Rage Buckle
Dragon Spur
Grim Vision
Glorious Vanity
Forbidden Flame
Empyrean Splinter
Watcher's Eye
Forbidden Flesh
Honour Cut
Unnatural Instinct

Skills

Body Armour

  • Storm BurstStorm Burst21/20WMain
  • More DurationMore Duration21/20W
  • Infused ChannellingInfused Channelling21/20W
  • EmpowerEmpower4/20W
  • Physical to LightningPhysical to Lightning21/20W
  • Increased Critical DamageIncreased Critical Damage20/20W

Helmet

  • FrostblinkFrostblink20/20W
  • Life LeechLife Leech20W
  • Assassin's MarkAssassin's Mark21W
  • Arcane SurgeArcane Surge5W

Boots

  • Petrified BloodPetrified Blood21/20W
  • Tempest ShieldTempest Shield20W
  • ClarityClarity16W
  • Righteous FireRighteous Fire21W

Gloves

  • Frost ShieldFrost Shield20/6W
  • More DurationMore Duration20/20W
  • Sigil of PowerSigil of Power3/20W
  • Increased Area of EffectIncreased Area of Effect20W

Weapon 1

  • Herald of AshHerald of Ash21W
  • ArroganceArrogance20/20W
  • VitalityVitality21W

Weapon 2

  • Immortal CallImmortal Call20W
  • Cast when Damage TakenCast when Damage Taken20W
  • ZealotryZealotry21W

Passive Tree

Passive tree 3.25
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Inquisitor
Inquisitor

Character Stats

Defence

Effective Hit Pool
186.16K
Life
4.5K
Energy Shield
3.46K
Mana
103
Phys Max Hit Taken
20.34K
Armour
359
Evasion
144
Ward
0

Resistances

Fire Resistance
82%
Cold Resistance
76%
Lightning Resistance
76%
Chaos Resistance
57%

Offence

Total DPS
24.07M
Crit Chance
100%
Crit Multiplier
506%

Attributes & Utility

Strength
332
Intelligence
252
Dexterity
67
Movement Speed
41%
Item Rarity
27%